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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Open up the nomads. Give them to the pew pew crowd.

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Open up the nomads. Give them to the pew pew crowd.
Offline dodike
03-27-2012, 08:29 PM,
#191
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

There is never enough pew pew.
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Tinitus
03-27-2012, 09:18 PM,
#192
Unregistered
 

FallenKnight Wrote:@Tinitus, you still havent answered the question as well as any other who request the nomads to be open. Your points are more of a joke than reasons.

I have answered your questions of why I and some people don't want to join in the current recruitment process, what we want, and why we want it.

Sadly, you have, again, like so many other nomad leaders and "leet" faction leaders before you, chosen to block out what you don't like hear, and try to tell yourself and others that oh no... that is not what he wants... he just wants to be a terrible person and be mean to all the good people like me and my faction.


I'll try to explain, again.

I don't want you, or the other of the official nomads I have met, to be judge over what I can and cant do. Not because I want to lol around, not because I want to gank, but because I don't want people telling me which of their player enemies I can attack and which of their player friends I cant.

I want to be able to RP and play a nomad without having to please certain individuals with how I do it.

The reasons I don't accept to place myself under the judgement of these individuals are:

1: I don't think its good to give individuals the power to give more playing rights to certain players and not others. This will never be a fair system. You can have factions with limited recruitment, but dont give the faction players more rights than indies, or people will go inside the faction just for the sake of getting advantages and power.

2: After what I have seen from the players inside the nomads, the judgements of who is "worthy" to join and who isnt has been deeply flawed. They dont RP better, the dont RP more, they dont fight fairer, they don't behave better towards players. In fact, they seem to think that their status of official nomads (leet leet) gives them the right to behave poorly towards others, and complain when ever others dont behave like they want them to. I have given a load of examples why I come to this opinion, in my previous post.


FallenKnight Wrote:All in your "walls" was your bad experience with the nomads when you had a human char.

You obviously didn't read carefully. One of the examples I gave is me on a morph. Yes, I have read the lore, I have built and RPed a morph, I have flown with other morphs, I have flown with keepers and wilde. The lore is over rated, the RP possibilities are limited in one way but interesting in another. But the main reason I am not going to ask "may I please become one of you" is because after many interactions with you, I dont really want to be come one of you.

FallenKnight Wrote:You gona shield run or annoy real player just because you think the player is OP? Then you deserve nothing better than to be left aside ignored or ganked.

Again, either you didnt read correctly, or you are willfully trying to make it look like I said something which I didnt say. It was not me who did the shield running. It was the official nomad, and he called me "useless person" after he had given up on winning and just chose to dodge nonstop and I was only able to drain his hull very slowly, and he was only able to escape alive because a nomad bomber passed him bots.

Ironically, you have just said that this nomad player now deserves to be ignored and ganked because of his behavior.

Maybe this will finally get you thinking?

And to make it clear...

I don't care about his shieldrunning. He can shieldrun all he wants. What I thought worthy to mention is that he pmed me "// you cant kill me you useless person" while he was shieldrunning (and had already given up on winning).

FallenKnight Wrote:Complaining about nomads and their balanced RP of blood thirst hostility OR your best friend to chat with for ~30-40min aka nomad RP have no place in such thread. Go post at the khara's feedback.

I answered your question of why I dont want to join you. To let you understand why I dont, I gave examples.

FallenKnight Wrote:I will quote few of your "blahblah" stuff:

Nomads ships maneuverable? lol...you have no idea how wrong you are
Nomads ships OP NOW? LOL no...there is a reason why some of the nomad ships are left aside as dust keepers
Nomads ships unkillable? Are you...serious?
-Labraid: order LF is better as well as any other LF or HF right now.
-Sascya and Adad: the only 2 balanced ships right now but still sascya is not the best VHF.
-Nammu: worst gb in disco. We will try to do something about it in future.
-Irra and Marduk: good ships but still : no missles, no flaks (not that they have exactly "flak gun" but something like that) they are fine but none of us fly them cuz once a marduk is out there, the order sends 3-4 osirises to lolgank ...just no need.

One time you people say that ships cant be unrestricted because thare are overpowered and people would abuse them, another time you say that they arent overpowered when you are using them.

You should really make up your mind.

At the time of the incident I was talking about, the Labraid was the most agile fighters in the game, with on top of that a better shield than most other LFs. Anyone who ever flew or fought one knew it was overpowered, and impossible to kill if the person flying it knew what he was doing.

And the main reason I mentioned the incident was not because the labraid was or is OP, but the reason why I mentioned this incident is because of the hypcrisy of the people flying it, coming into the system, attacking ships who had no chance, and coming near the Battleship, perfectly knowing that it will shoot them, just so they could complain that a Battleship was shooting them, although they perfectly knew that even the Battleship couldnt have killed them if they just dont let it.


FallenKnight Wrote:-You have problem with the terrorist ID? You think nomads must WAVE at you instead of sometimes engaging without 1 hour RP? And...do you expect every nomad player to ask in OOC way "Hey are you skillful dude? Cuz I am about to attack you? If you are not good I wont "

Its not the fact that they ganked that I criticize, its the fact that they constantly complain that people gank them on the forum and in game, and sometimes they even complain when people DEFEND against one of their ganks.

FallenKnight Wrote:I wont bump your other quotes but you didnt stated anything real,

All of the incidents I mentioned were real.

FallenKnight Wrote:no real reason why you WANT that except the fact you want to be nomad indie.

I want to be an indy because I dont want to be considered a part of the nomads who acted the way they did in the examples I gave.

You ask me a question. I answer you. You tell me "no thats not the REAL answer".

People have been giving you the same answer for pages and pages.

You just refuse to accept the answer to the question. The problem is with you, not with me or the others.

FallenKnight Wrote:If you attitude towards the nomad community is that bad, we must be very greatfull there are no indies to do lolz around and ruin the name of the faction.

The attitude of the current nomad community to the player community is worse than I mine towards the nomad community.

Indies don't ruin the name of a faction, faction members do.

And they already have.

Indies will not be worse. They will probably even be better, because they don't see themselves as "special enough to be allowed to do more than others"

People who want the nomads to remain a "special club" keep turning in circles, saying that nomad gear is too overpowerd to be given to indies, but then its not overpowered when the "special club" uses.

They say "oh they just want to go everywhere and pew pew everyone with OP ships".

No, they dont want that. The people in the nomads who want nomads to remain closed want that, for themselves. The people who want them open want a limited ZOI and reballanced gear, if necessary, for everyone.
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Offline Stefz
03-27-2012, 09:23 PM,
#193
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

What was this thread about again?

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Offline NonSequitor
03-27-2012, 09:26 PM,
#194
Member
Posts: 911
Threads: 116
Joined: Dec 2007

' Wrote:Now do you understand WHY the Nomad ID is effectively a terrorist ID, and why it won't be opened? It's not just a 'you have permission to kill everyone' ID, it's a 'you have a strong base to RP from' ID. I remember last month when I was in New Tokyo RP'ing with about 3 or 4 people on my K|Hara that is was great - we just 'talked' for the longest time - and you CAN do that.

So according to your own testimony, it would seem that Nomads don't need to attack without warning. Or even attack. Nomads have that strong base to RP from.

Nomads hate humans, the OC being an exception. Nomads are red with all of Sirius. Everyone is either hunter or prey. So tell me how having an ID without terrorist allowances would hamstring Nomad RP? It seems to me that a significant number of Nomads RP before hostilities in any case. Silent assault does not strike me to be a timeless cornerstone of Nomad RP.

Another thing. I think it was you who brought up the concern of indie Nomads killing off miners in the Omegas. Yes, that would be a drag, but only initially. There's RP potential in such a situation. Nomads attack miners. Order/Core appears. Words are exchanged and fighting commences. One side wins, one side loses, but we all win in the long run. More Nomad activity gives everyone more to do.

Or the admins can stay the course.

  Reply  
Offline Altaris
03-27-2012, 09:45 PM,
#195
Member
Posts: 780
Threads: 19
Joined: May 2008

Quote:I want to be able to RP and play a nomad without having to please certain individuals with how I do it.

well you can do that with Morph Trial ID.

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Proud cardihead ever since 2008...
You all gonna eat cardi!
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Offline Govedo13
03-27-2012, 09:53 PM, (This post was last modified: 03-27-2012, 09:55 PM by Govedo13.)
#196
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

' Wrote:well you can do that with Morph Trial ID.
Lolwut.:nyam:- useless mega nerfed ID is useless?
Why not to make all mk2 ships closed faction only and say to the people you can use Defender ?:lol:

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Altaris
03-27-2012, 10:00 PM,
#197
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:Lolwut.:nyam:- useless mega nerfed ID is useless?
Why not to make all mk2 ships closed faction only and say to the people you can use Defender ?:lol:

Your so wrong. If RPed properly, you can fly Starflier FL ID claiming yourself to be infected Wild.

Same goes with the Trial ID. You get IFF, you get the blue squishy ship, you can also buy lessers lvl 9, if they wanna RP nomad what else they need?

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
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Offline FallenKnight
03-27-2012, 10:03 PM,
#198
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Tinitus, I quoted some of your answers but belive it or not I spend all the time necessary to read carefully your answer.
' Wrote:I want to be able to RP and play a nomad without having to please certain individuals with how I do it.
Nobody is telling you how to RP. There are several guidences of how to behave, from there on its up to you. I RP my own way...other nomads are doing theirs...no restrictions all is up to you. If you think the nomad community is really that bad, join K'Hara and lets see if you gona receive kudoses everyday, if you do so then maybe you will get the attention of how "good" you really pretend to be. (What was your morph name?)

' Wrote:Indies will not be worse. They will probably even be better, because they don't see themselves as "special enough to be allowed to do more than others"
Actually the funny part is not the entire sentence but the way you trully belive you are right about that.
The nomads from the official faction are not as proud as you and all other stated. They can be only happy for themselves that they were taped by the shoulder and congratulated they are RP-ing fine.
Every indie I encountered is following the old keepers language with 3 cave men words : (***{Yours...death...now}***) . Thats not what is should look like. You cant entertain the community like that.
Indies, some of which are clueless about the nomad lore and probably would get nom ships gona be better than members already trained and guided with knowledge of the lore and creativity? A lot people could agree that this is not true.

Every nomad player here wanted to explain to you and others that "nomads" are not a random faction that can have indies like any other. Everyone is responsible for his actons and so far I havent encountered a sanctioned nomad player who is abusing his ID. If the ID is open to community...no matter if you or your two friends gona play politely...the community from disco, other mods and people all over internet may jump here , get nomad and troll...admit it because I am right about that. That is why such faction, ID and ships must stay locked.

You want to join? Feel free...unless you were already rejected and looking for a cheap way to achieve your goals.



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Offline Govedo13
03-27-2012, 10:09 PM, (This post was last modified: 03-27-2012, 10:22 PM by Govedo13.)
#199
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

' Wrote:Your so wrong. If RPed properly, you can fly Starflier FL ID claiming yourself to be infected Wild.

Same goes with the Trial ID. You get IFF, you get the blue squishy ship, you can also buy lessers lvl 9, if they wanna RP nomad what else they need?
So you propose people to nerf themselves? If I am so wrong I am eager to see Wild dropping their Scorps and Rpin with Starfliers around the place...
May be because everyone and his dog is flying the best possible option is a bit stupid to nerf yourself to mk1 ship. As I said when I start to see the actual closed nomads to fly in armourless Mk1 ships then I would shoot them with mk1 ship also.. :lol:
Not to mention that Trial nomad ID is 100 % anti-nomad RP one- you are not allowed to attack people with it, you are not allowed to do anything except serving to the "elite" keeper and wilde officials , and this is strange since well vanilla nomads infect/attack people, disco nomads are such a joke- a bad one really.
In short:
I find Trial ID bad joke and insulting to the people that like to RP/play nomad, and the people with brain does not use it, with such great attitude from the nomad factions it is clear that nobody would play nomad, people with ass liking mindset in order to get better pew sticks in a pixel 10 years boat game are not much. Normal people would just say not u and play one of the other factions that they does not need to be nerfed or to be servants of bunch of closed "elite" players.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Reply  
Offline Rmorph
03-27-2012, 10:17 PM,
#200
Member
Posts: 140
Threads: 41
Joined: Jan 2012

Oops.

Didn't mean to start a war here, but obviously the issue is contentious.

Theres a lot of love here also.. lets be excellent to each other as we express our opinions..




I would like to step back a bit.. view from "above"... I hope admins are up there watching.. this is important stuff.




Let's look at a big issue that dwarfs faction status and population counts, and faction rights right now... Something that you all will agree is the major issue that affects and sometimes destroys satisfying roleplay:

The server has, and always will have a big problem with PvP overload that spills out into oorp behavior.

At the moment (And as always) we simply say "this wont do" - or "use Connecticut".

We sanction. We abuse. We gather and swear in skype. We fume and rage in forum, and official factions invent a million little "lores" to reduce the gank, and sadly thus reduce the experience for most players, as the whole game gets mired in soft politics and bureaucracy.

We micromanage the lolwuts with faction lore, that does nothing but isolate us from them, and reduces them to targets of derision and sanction and eventually exile. Until they rejoin with a new account.

Eventually they will get the message right?
We say "RP comes first" and drill it into the noobs until it becomes a routine for them to mechanically mouth the platitudes before they open fire..
Thus is RP fulfilled. 0.0 is out the window.. but by god I got them to issue 3 lines of dialog before they shot me.


So whats going on?

Sadly: We don't modify the rp to accept that OORP WILL HAPPEN. We just pretend it doesn't exist...
BH/Hess/AII/OC gank in gamma? Screw it.. official factions go elsewhere.. everyone laughs at the noobs.
Major systems are un-rp'able for 4 hours...

multiply that by every oorp event we cant control... theres lots every day.. we ignore them .
Lolberty.. ?!? gammagank?!? lolwhut?!? These terms are more easily recognizable to us than most rp terms and lores.
Someone recite to me rule 1 for Corsairs. Anyone?
But you know what gammagank is?!?

We don't address or in any way attempt to mitigate or accommodate this behavior in a way that might improve the gameplay...


SO .. heres the point of the first post:



The above list of methods for dealing with oorp behavior is, omho a mistake.

The Nomads are a prime resource for allowing non-english language, non-rp behaviour in a way that supports the rp for the rest of us.

Noms dont need talk, or mind meding, or anything.. they can be played as psychopathic alien monsters. and can disrupt and confuse and strike fear like the eye of god into sudden encounters.

Nomads SHOULD BE the enemy that corsair and Outcast alike will team up and fight INRP.
They threaten humanity for gods sake!!!

As an asset it is undeniable that Nomads can stay in rp whist serving OORP needs - if we would only use them, and manipulate them as such.

So thats the high level view... (You understand I'm standing on a pretty tall pulpit right here).

Do we have to destroy whats been accomplished with noms for the sake of using them as a strategic resource to fix this contentious issue?
I argue: No.

Now of course theres a lot of rp lore built for the noms.. no need to remove that, or diminish it...
but NOT USING noms to fix the problem described above, for the sake of a minority view of a few players that barely manage to stay on the server (sorry guys - theres never more than 2 or 3 of you online at peak)... is a bit silly.


So summary:

This thread has helped me become even more determined:

Noms should be the goto pew experience.
All else is ego and whimsy from a few established players, versus frustration and envy from the rest.

Some other points, cos we are at that point in the evening (the pretty girls have left - you're dancing with your cousin).

Right now IMHO there are a few too many contrivances in Nomad rp that reduce it as an satisfactory role.
Flame proof coat on:

1. "Mind control" as a means of communication is counterintuitive is a game that has its root in a twitch space fighter sim. Until we have full mandatory team-speak integration i don't fancy having to imply commands to other players in obscure mind meld texting..(Think about it: theres more functionality on your mobile phone for that kind of rp than there is in the chat window in-game).
It's an artificial invention that looks good on paper, but fails in the limited text-based medium we have to manipulate. Stop it. talk or don't talk. We have enough language challenges on the server without poor guys with English as their second language trying to master the subtle nuances of "mental implication" in the middle of a heated exchange.

2. ZOI is critical for all factions.. and solves any challenge to opening nomads up...
It's yet another form of enforcement, and far far better than "locking the boats up" in my opinion... Don't ignore its uses for controlling the Nomad spread... and in this thread I see too much belittling of it as a useful form of control when frankly it serves pretty well for everyone / everywhere else.

3l Nom weaponry is absolutely irrelevant. Those that think we are asking for noms simply cos we covet your stuff are REALLY working under false assumptions.
Most awesome ship in the history of the game IMO was originally a corsair cruiser... and we lost it to phantoms who disappeared and took it with them. I don't need that ship to play corsair. I don't actually need a nom ship to play nom. See point 4.


4. Lastly (And this is what I think will actually fix the problem).

New Secondary ID tag, or cargo item: "Infected".
Carried as a secondary ID (unmountable) and demonstrates that the character has become infected and should be cleansed..

Allows ANYONE to play nomad (until they die and "infected tag gets dropped) with their current ship, current weapons - and go completely mental - until they are obliterated.

Totally RP if a player then goes nuts and oorp...its just the madness of infection.
Gives Order a new purpose. Gives oorp pvp'er a few chuckles...

ANd next time we see oorp behaviour. we advise the guy to play an infected, or even force the id on him..

Like a duncecap if you like? Not perfect.. but better than ignoring the situation?





Thanks for the interest guys.




Rmorph.








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