• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 376 377 378 379 380 … 780 Next »
How a player faction excludes a characteristic of the NPC faction

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (33): « Previous 1 … 18 19 20 21 22 … 33 Next »
Thread Closed 
How a player faction excludes a characteristic of the NPC faction
Offline Not Espi
11-05-2010, 09:22 PM,
#191
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

agmen im amazed at your anatomy knowledge.

outcasts have a reproduction problem, but they live 3 times as long as other sirians, so ... population doesnt really suffer.

or so i hear.
Offline Dusty Lens
11-05-2010, 09:25 PM,
#192
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:agmen im amazed at your anatomy knowledge.

outcasts have a reproduction problem, but they live 3 times as long as other sirians, so ... population doesnt really suffer.

or so i hear.

Issue is that they, as per 'ol Vanilla, have an extremely difficult time absorbing losses. So everytime an Outcast goes X_X it's a very heavy loss. Hence their proclivity, in Vanilla, to lean a bit more heavily towards working through agents.

Also. Stacey? Yeah. Totally popped her tympanic last night if you know what I mean and I think you do people GOOOOOSH.
Offline casero
11-05-2010, 09:34 PM,
#193
Mine Eater
Posts: 2,101
Threads: 49
Joined: Nov 2008

So, they don't depend on anyone at all... their planet sucks, but they can still live in there without dying, their drugs kill them if they stop using them, but that's not a problem, because they produce it in their sick planet, they have hard times making babies, but as they live 3 times what the normal sirian, the population is not in danger.

I'm repeating myself, because, it really doesn't look like a weakness, if they are able to solve the problems by themselves, or at least, it doesn't even scratch corsairs' problem levels. Which is depending on a third party.
Offline Howard10
11-05-2010, 09:45 PM,
#194
Member
Posts: 232
Threads: 25
Joined: Oct 2010

' Wrote:So, they don't depend on anyone at all... their planet sucks, but they can still live in there without dying, their drugs kill them if they stop using them, but that's not a problem, because they produce it in their sick planet, they have hard times making babies, but as they live 3 times what the normal sirian, the population is not in danger.

I'm repeating myself, because, it really doesn't look like a weakness, if they are able to solve the problems by themselves, or at least, it doesn't even scratch corsairs' problem levels. Which is depending on a third party.
To be frank, the Zoners aren't needed by the Outcasts in the same way. Not at all. The Corsairs need them for survival (at least partially; marginally some might argue these days, depending on their primary affiliation). The Outcasts however, use the Zoners for leisure.

Not in the jigglo kind of way, although I'm sure some Outcasts are into that sort of thing... What I mean, is the Zoners are a middleman with the Houses. For example, the Dons are accustomed to a certain style of living, while the toiling masses, well, toil below them. And are cut to ragged shreds by razor grass. But that doesn't matter - this is an oligarchy, dammit! :P

Anyway, the best and brightest in luxury commodities come from the Houses, right? Outcast affiliated shippers shouldn't be docking at the Houses, and wouldn't be able to secure a constant supply of produce even if they did. The Zoners can and typically do. The Outcasts don't need the Zoners, but they can raise their standard of living significantly by using them.

So, basically, the little creature comforts that make living on a poisonous purgatory pleasant. Plus we sell fuel. Can be useful sometimes.

Afternote: at first the Zoners of '37 were attacked by the Outcasts, in a lazy 'hey Bob, send a raiding party to clear out those squatters will ya?" sort of manner. Through sheer bloody mindedness, and many, many attempts to bargain, the Outcasts realised they could maybe, perhaps use the Zoners. Which led to the above. It does also mean that the older residents can remember the good ol' days when youngsters used to respect their elders, and everyone wet themselves when the silhouette of a Sabre flashed across the biodomes. It means to this day, residents are sure to respect the status quo and show a little respect to their touchy neighbours.
 
Offline Dusty Lens
11-05-2010, 09:59 PM,
#195
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

@ Casero: I think the following is more accurate.

Neither group is dependent on an outside party within certain boundaries.

The Corsairs are not dependent upon a third party if they keep their population in check.
The Outcasts are not dependent upon a third party if they keep their ambition in check.

Crete is incapable of maintaining a large population. The Corsairs, via imports, have exceeded this population. So now they're reliant upon imports to maintain their population.

The Outcasts are incapable of personally maintaining their supply lines, cardamine, while maintaining their war with the Corsairs. It could be argued that the Outcasts are completely incapable of maintaining their supply lines to the degree they now exist. They are reliant upon third parties to ensure that their lifeline remains secure.

Both sides have their own issues. Neither is an island. Both have hard ceilings on what they can accomplish under their own power.
Offline casero
11-05-2010, 10:02 PM,
#196
Mine Eater
Posts: 2,101
Threads: 49
Joined: Nov 2008

Ok, make the zoners the only ones producing cardamine and it will be even:P
Offline Dusty Lens
11-05-2010, 10:03 PM,
#197
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:Ok, make the zoners the only ones producing cardamine and it will be even:P

Huh?
Offline casero
11-05-2010, 10:11 PM, (This post was last modified: 11-05-2010, 10:12 PM by casero.)
#198
Mine Eater
Posts: 2,101
Threads: 49
Joined: Nov 2008

' Wrote:Huh?

I mean, I find it hilarius that while one group can survive by their own, the other group is forced to starvation without the zoners' help, even when they found new providers.

So, make the OCs unable to produce cardi, sell cardi in Freeport 10, and wait for the Zoners saying "if you attack us, we will stop providing cardi and you will die no matter if you get cardi from the GC".

It's obvious a joke.

But I find it hilarius that no one raise those points while arguing about the corsairs going aside from their lore when you can see outcasts, and any other faction (or all the other factions) doing the same.

If outcasts can't live without cardi, how I've seen some in omega 3, way too far from any cardamine point... of course, they have cardamine in their ships, well, corsairs have food in their ships, so they can shoot zoners right?

And dusty, I'm not arguing here, but people here is saying "corsairs should starve to death without zoner's food" while you just said it they can, if they keep their population in check, and they would be even better if they get food from someone else.

My main issue here is the double standards that people have in these arguements.
Offline schlurbi
11-05-2010, 10:19 PM, (This post was last modified: 11-05-2010, 10:20 PM by schlurbi.)
#199
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

This Thread is lol.

Casero, you should rather go with "We'll stop providing Slaves for your Cardamine Fields" - Junkers and Liberty Rogues. Not with a stupid Argument like that.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
 
Offline Dusty Lens
11-05-2010, 10:30 PM,
#200
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

There would be two reasons no one has raised those points...

First one would be due to there being no reason for it, as the Outcasts aren't currently trying to kill the Zoners, rendering the point somewhat moot. Outcasts in Omega 3... Would be able to survive by bringing some cardamine and a sandwich I guess?

I guess I'm not sure how the Outcasts, or any other faction other than the BHG/Corsairs*, have gone outside their lore... Maybe you could cite some examples? Admittedly I'm somewhat lost on that score.

Second one being... The concept of logistics is on a wider scale. We're talking about sustaining populations... Not Jose going on a bit of a road trip to rob him some BMM pilots. The Outcast's pressure isn't in having cardamine, it's in exporting it. The Corsair pressure is in importing food... Because there are hypothetical millions who rely upon supplies that Crete cannot generate for itself.

The Outcast economy is based, in broad strokes, around importing material goods while exporting a drug. They have an attractive consumer good but little in the way of an industrial base. Their necesary economy goes -out-. In current disco.

The Corsair economy is based, in broad strokes, around importing foodstuffs while exporting material goods and artifacts. They have an attractive industrial market but little in the way of food production. Their necesary economy comes -in-. In current disco.

The Outcast economy, if they were unable to market or move cardamine, would go belly up overnight and they would be consumed and destroyed.

If anything the double standard here is that you're implying that the Corsairs shouldn't be put under the microscope because of their actions if the Outcasts aren't as well... When the Outcasts haven't done anything. Your position would sit just as well if you demanded to know why the Unioners are getting off scott free while everyone suggests that the Corsairs have logistics issues.


* For the purposes of fighting a war with the Zoners. Not stating that it's as logical as the LN attacking the BAF because they want Manchester or anything. It's an acceptable deviation. Simplified for purposes of discussion.

Edit: Also, yes, there is that. The Outcast do need to maintain a heavy import population to keep their economy afloat. Cardamine doesn't just harvest itself you know and it's a right whore to harvest.
Pages (33): « Previous 1 … 18 19 20 21 22 … 33 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode