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  Discovery Gaming Community The Community Real Life Discussion
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Modeler Wanted

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Modeler Wanted
Offline DartStriker
11-18-2010, 03:35 PM,
#31
Member
Posts: 906
Threads: 107
Joined: Jan 2010

[Image: benadov_1.png]
The Benadov Coalition Battleship

You don't get more in line with SCRA story than this thing. Anyone who played starlancer might recognizes some of the lines.

[Image: 10850177_10205604867344576_7293107891114...g~original]
 
Offline Luis
11-18-2010, 03:46 PM,
#32
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Posts: 1,964
Threads: 178
Joined: Mar 2009

' Wrote:[Image: benadov_1.png]
The Benadov Coalition Battleship

You don't get more in line with SCRA story than this thing. Anyone who played starlancer might recognizes some of the lines.


Nice, BUT I am not sure if the Coalition needs a Battleship - afaik.

But, I like the design as well. However, I spent at least an hour yesterday googling for Coaltion Space ships from other Lancer's games - which it turn out to be a fail attempt. The Coalition cruiser came so close to it's original Appearance but with the video(Freelancer Intro), I can hardly see the details. I can't even find a schematic for it:laugh:

But, I like the design:)

Gonna come up with something later.

--Luis
 
Offline DartStriker
11-18-2010, 04:01 PM,
#33
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Posts: 906
Threads: 107
Joined: Jan 2010

Yeah, I have starlancer so I was just playing again to get some fresh ideas.

[Image: 10850177_10205604867344576_7293107891114...g~original]
 
Offline DartStriker
11-19-2010, 07:45 AM,
#34
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Posts: 906
Threads: 107
Joined: Jan 2010

[Image: benadov_2.png]

Larger Photo: http://img.photobucket.com/albums/v229/zeo...enadov4copy.png

[Image: 10850177_10205604867344576_7293107891114...g~original]
 
Offline Tabris
11-19-2010, 07:53 AM,
#35
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Posts: 2,710
Threads: 335
Joined: Dec 2007

Hrn, well mate, the indents at the front nose need to be a bit darker, sorta like Vents and we need acouple more windows.:)Other than those issues it looks nice. ^_^
Offline DartStriker
11-19-2010, 09:09 AM, (This post was last modified: 11-19-2010, 09:09 AM by DartStriker.)
#36
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Posts: 906
Threads: 107
Joined: Jan 2010

I think the windows just turned out dark in the render, it actually has a large spread of them all over. But they are rather thin to emphasize the size of it.

[Image: 10850177_10205604867344576_7293107891114...g~original]
 
Offline Turkish
11-19-2010, 09:25 AM,
#37
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Posts: 2,617
Threads: 50
Joined: Aug 2007

' Wrote:Hrn, well mate, the indents at the front nose need to be a bit darker, sorta like Vents and we need acouple more windows.:)Other than those issues it looks nice. ^_^

Keep in mind that UTF editing can make the windows pop Tabby.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
 
Offline Tabris
11-19-2010, 09:40 AM,
#38
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Posts: 2,710
Threads: 335
Joined: Dec 2007

Just relaying a message mate, Alvin had to work when I said that. *Shrug*
Offline arvg
11-19-2010, 10:20 AM,
#39
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Posts: 3,207
Threads: 315
Joined: Sep 2009

can we see some in game shots with the UTF done? Just to get an idea.

[Image: 5438_s.png]
 
Offline Sturmwind
11-19-2010, 12:17 PM,
#40
Member
Posts: 2,099
Threads: 148
Joined: Aug 2009

Oh man the red stars would be so much more fitting for that battleship. It looks like a flying Moscow industrial district, really got the theme as far as I see.
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