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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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One faction per ID? we got a lil sair problem

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One faction per ID? we got a lil sair problem
Offline ... kur nubėgo?
11-29-2010, 02:19 AM,
#1
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Posts: 3,019
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Joined: Jul 2008

Emm so I red somewhere that in .86 is only one official faction per ID. Alright I understand why, it's logical for variuos of reasons. But what awaits for npc factions which already has multiple official factions like corsairs?

We have 3 diffrent factions to represent diffrent layers of corsair socium. All differs with their approuch to roleplay and behaviuor. Trinity of the corsair factions is quite an old tradition as well. So what is going to happen?

Are this factions be forced to merge (Npc faction is led by CCoE anyway, council of diffrent faction members and indies) and keep diffrent branches? Select one official faction of the 3? Or all 3 will be left alone out of this rule as long as they keep their officiality they worked for and keep the tradition?

Or did I miss some kind of important piece of information? then please enlight me.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Coin
11-29-2010, 02:20 AM,
#2
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existing factions are unaffected

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline ... kur nubėgo?
11-29-2010, 02:22 AM,
#3
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Posts: 3,019
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ahh thanks. Pointless thread then, sorry.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Not Espi
11-29-2010, 02:26 AM,
#4
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Posts: 3,830
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Joined: Sep 2009

told you in skype.

Y U NO TRUST UR FACCSHUN LEDUR?

g'night.


edit:

@ below: im not sure if i should be offended now...
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Offline Coin
11-29-2010, 02:28 AM,
#5
Difficult Customer
Posts: 3,329
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becos he is wiser than u give him credit for?:)

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Agmen of Eladesor
11-29-2010, 05:01 AM,
#6
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Or if you'd actually read the rules section regarding factions, posted here.

Seriously - does anyone ever read the rules anymore before they post on here? :rtfm:
Athenian Wrote:Effectively immediately, applications to become an official faction will be limited to one player faction per NPC faction and thus there will be only one official player faction per ID.
Official player factions must act in a manner that complies with the NPC faction.
Other player factions applying for official status may use a generic ID.
This applies to all new applications.
Existing player factions are not affected by this change.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline kuth
11-29-2010, 06:18 AM,
#7
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Posts: 1,201
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' Wrote:Seriously - does anyone ever read the rules anymore before they post on here? :rtfm:

There is no rule saying I must. Nor are all the rules that are enforced presented in that listing.
:P:P

Lurker
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Offline Elven
11-29-2010, 06:56 PM,
#8
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Although curious how Outcasts will get new smuggling cartel, since Syndicate was dissolved... Meh.
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Offline Ceoran
11-29-2010, 08:57 PM,
#9
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' Wrote:Although curious how Outcasts will get new smuggling cartel, since Syndicate was dissolved... Meh.

Slaver/Smuggler ID with OC IFF? Also, they won't have one until the cardamine routes gets a buff.

[Image: signaturr.gif]
My Stories Outcast laws and structures Join Samura|-
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
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Offline pipboy
11-29-2010, 09:40 PM, (This post was last modified: 11-29-2010, 09:40 PM by pipboy.)
#10
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' Wrote:Although curious how Outcasts will get new smuggling cartel, since Syndicate was dissolved... Meh.
As an official faction? They wont. Either they need to join up with one of the existing official factions, or they can make an unofficial smuggling group.

[Image: harlcopy.png]
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