' Wrote:Good. Excellent. I love this. No nonsense about sharing deepest darkest secrets to Liberty because you're allies:)))))
We don't. The last time an LSF ship came into Bretonia attempting to look at our little structure it chased out of Bretonia and a huge political shouting match began, ending with Bretonia winning. Haha.
Don't forget that they are allies of convenience. If they were true allies Liberty would have declared war on Kusari. Yes there are many political reasons not to do this for Liberty... but still, it is enough to justify the Intelligence Services holding back plenty of information. There just is no assurance that it won't reach Kusari ears from Liberty.
' Wrote:Don't forget that they are allies of convenience. If they were true allies Liberty would have declared war on Kusari. Yes there are many political reasons not to do this for Liberty... but still, it is enough to justify the Intelligence Services holding back plenty of information. There just is no assurance that it won't reach Kusari ears from Liberty.
Completely true.
----
Updated document again, small update with the roleplay story section near the bottom, links to come soon.
Since I didn't find a feedback thread, I post some criticism right here:
Could you please sharpen the senses of your members that sending people out of an area ingame has some bad oorp implications because the roleplay of players is killed?
I just had exactly this problem with Agent Wilkens.
I was already talking to a Nomad, roleplaying and trying to talk. He was busy dealing with some minor Corsair issue that had nothing to do with my play.
Then he ordered all civilians out of the area.
This might be a completely logical action ingame, but it removed me (the player) from my RP in a matter of seconds.
I tried to argue ingame (asking for his ID, etc) a bit but it was made clear that staying would mean being pew-pewed by BAF and IAB. Any character in his right mind would go. So I went away.
Point is: By respecting the authority that you claim by playing these roles I had my roleplay killed.
Remember: The ingame authority is given to you by players like me who obey the orders. There is a large part of metagaming involved. Accepting your ingame authority spoilt my roleplay.
I tried to talk to the player but it was no use. I'm not here to create a mess, look for apologies, etc.
What I'd really want it is that you think carefully when you use that authority to "send people away" ingame. It's not a nice thing on the oorp scale. A bit of metagaming would be imho better (thinking: If I do that, the scene will be over for 2 players) than 100 % pure ingame action.
If situations like this one can be avoided in future, I'd be happy.
Hone- Their was a group called BIS before hand now BSF we did not want to be sullied with the name so to speak. also we are planning some things don't you worry the IAB will be mainly used for support not as a main fighting force and yes we might be doing that.
Jack- What your really saying is next time please don't role play properly is this what you saying as this has always been standard procedure when dealing with jellies because the way you have described it that say a Gaian is sitting and role-playing and pirating a Planetform and a BPA patrol sees the Gaian and hops in after warnings to stop pirating to defend Planetform. Now this situation could be exactly altered for your situation. Ergo he was completely in the right. Another example is say a smuggler gets caught and destroyed after warning the smuggler could come up and repeat what you said. Also see below better explanation then this
' Wrote:Since I didn't find a feedback thread, I post some criticism right here:
Could you please sharpen the senses of your members that sending people out of an area ingame has some bad oorp implications because the roleplay of players is killed?
I just had exactly this problem with Agent Wilkens.
I was already talking to a Nomad, roleplaying and trying to talk. He was busy dealing with some minor Corsair issue that had nothing to do with my play.
Then he ordered all civilians out of the area.
This might be a completely logical action ingame, but it removed me (the player) from my RP in a matter of seconds.
I tried to argue ingame (asking for his ID, etc) a bit but it was made clear that staying would mean being pew-pewed by BAF and IAB. Any character in his right mind would go. So I went away.
Point is: By respecting the authority that you claim by playing these roles I had my roleplay killed.
Remember: The ingame authority is given to you by players like me who obey the orders. There is a large part of metagaming involved. Accepting your ingame authority spoilt my roleplay.
I tried to talk to the player but it was no use. I'm not here to create a mess, look for apologies, etc.
What I'd really want it is that you think carefully when you use that authority to "send people away" ingame. It's not a nice thing on the oorp scale. A bit of metagaming would be imho better (thinking: If I do that, the scene will be over for 2 players) than 100 % pure ingame action.
If situations like this one can be avoided in future, I'd be happy.
Thank you.
Andy aka IMG|Jack_Henderson[SDW]
I'm going to politely direct you to the "Goals" in the Original post, and nor was Agent Wilkes there for the Corsair Gunboat. He was mainly there for the Nomad to begin with. Which is part of the IAB's job. Contain and destroy any hostile xenobiological entity, and to ensure the safety of Civilians. In other words, we were acting on behalf of the Order, who kindly do the exact same thing..or are suppose to.
Just because your roleplay was interrupted, doesn't mean its a negative thing. You could've stayed, and engulfed your character even more, which would've ended up with your character being hunted down by IAB Agents for possible treason, and infection. You could have ignored the order.
' Wrote:If your using the BIS ID, surley you should have the BIS tag? using IAB tag with BIS ID just seems... weird.
Also, how are you going to make this different from the BAF? Infiltration O3 style I hope!
P.S. The BPA were there too Jack! No-one remembers us...
Factions don't have to follow the ID name scheme. Nothing is weird about the name other than the fact that -I- don't want to be associated with lolwuts that have ruined the BIS tag in the past. Your input, Hone, has been duly noted.