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  Discovery Gaming Community The Community Media Center
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Just a teaser

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Just a teaser
Offline Durandal
01-21-2011, 12:45 AM,
#61
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

3ds max is back in working order. Texturing can proceed as planned but help would be appreciated.
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Offline Durandal
01-21-2011, 11:20 PM,
#62
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

http://s209.photobucket.com/albums/bb317/T...erandescort.png

A CVB-7000 Peregrine bomber and two CVF-1000 Harrier light fighters hot off the assembly line and ready for hitboxing/hardpointing. Expect in game screens by a week.
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Offline Xalrok
01-24-2011, 01:27 AM,
#63
Member
Posts: 652
Threads: 58
Joined: May 2009

' Wrote:Expect in game screens by a week.

Less, actually.

http://oi54.tinypic.com/1z6t6k4.jpg

Proud to announce that the CVB-7000 Peregrine bomber has finally entered mass production!
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Offline Shagohad
01-24-2011, 01:57 AM,
#64
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

I's wants to play. Schlarpei has come along quite nicely. There better be a reference to Jake in the mod...

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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Offline Luis
01-24-2011, 03:04 AM,
#65
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

Looks nifty - good work!
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Offline Durandal
01-24-2011, 04:55 AM,
#66
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

http://fc03.deviantart.net/fs70/f/2011/023...oth-d37wrsc.png

The Rondel, Rapier, Espadon, and Schiavona are now complete.
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Offline Kaze Dagon
01-24-2011, 04:58 AM,
#67
Member
Posts: 549
Threads: 21
Joined: Nov 2009

As i said in Skype.















HOLY SH** F***!!!!11!
Epic.

[Image: sig01.png]
Kaze Dagon Files[/url]|Unto Hell|[url=http://discoverygc.com/forums/index.php?showtopic=88171]Absence of Light
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Offline Mao
01-24-2011, 07:48 AM,
#68
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

Great job! And it's advancing pretty fast. I think this mod will come out before Disco 4.86:lol:

Keep it up

[Image: ZZ0gBOD.png]
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Offline Durandal
02-14-2011, 04:08 PM,
#69
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

We are now looking for voice actors!

http://discoverygc.com/forums/index.php?showtopic=91903
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Offline Boss
02-16-2011, 06:24 AM,
#70
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Based on a sample size of two...

Every ship has 55 b/b.

I am confuzzled.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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