The core argument is, if you are going to apply this kind of logic Linkus, where you basically state, if you deny these people from shipping these things, you will in return be completely destroyed due to these reasons.
And this entire argument is based on theoretical role-play, the kind where you must assume things to happen, where no actual in-game changes are made. Then you need to apply it exactly everywhere.
You can then justify the removal or significant crippling of a lot of Factions.
One example being the fact that a lot of unlawful bases would be removed, entirely because of the million times these stations/bases have been located by lawful authorities.
If you don't apply this logic everywhere, you are simply being biased. Sorry but that's the truth.
And what you will end up with, is a mod and game that is boring, static and grey.
If the LN were to suddenly say "We know where Buffalo is, it's over there, we are blowing it up now" - people would jump on them.
Not only because of the RP regarding it being hidden but also because it kinda shafts the Rogues.
H-Fuel as a commodity is bloody critical to the survival of humanity in space.
It can't be thrown into the same arguements as others simply because of the sheer scale of it.
No H-fuel means entire planets could starve to death.
Cutting off H-fuel to Liberty seriously screws over the nation so bloody much that it ought to be something that is jumped on, much like the LN attacking Buffalo.
Liberty could attack Bretonia tomorrow.
It would result in some great activity, a really non-static mod and some fun.
It would also be completely and utterly retarded in terms of roleplay. It could probably cripple both Houses at a time when neither need such a thing.
People would create an uproar if the LN were to try.
Yet here is a similar thing.
Only instead of invading with a navy, the bloodflow to the heart is stopping.
There has been plenty of embargoes and cutting off certain supply lines in the past.
Zoner - Corsairs being one example.
I'm sure there are plenty of more if we are going backwards in Discovery History. We let these things play out, because it leads to changes, and change is always good because it means new kind of gameplay. I'm sorry but I'm not gonna sit and fight the same damn enemy over the same ground for months on end. It simply gets boring and that's exactly why when for example this embargo occurred, you suddenly saw an explosion in USI activity.
In the past months I have never seen these guys on that much, now they are almost all the time online. Are we going to sit here and go down into every piece of theoretical detail and deny spontaneous Role-Play caused by real in-game events that are witnessed and interacted players or are we going to actually have fun and roll with it.
What I'm basically saying is, your attitude promotes boring gameplay.
It is only pity that there is no change in price of H-Fuel and Engine Components in Liberty to reflect the effect of embargo.
Normally, due to lowered supply the price should increase significantly, thus attracting the whole lot of shady folk with rusty trade ships who can't care less of embargo and laws in general. Or make generally lawful companies take the bother of making the long way around without crossing any borders.
Though it would not happen, it would be great fun to see the price of those in Liberty double and see everyone trying to enforce the embargo being run over by herds of greedy traders.
Either way, this reminds me I have to resurface my old shady tradeship, turn it into dedicated embargo runner and see how long I survive :crazy:
' Wrote:Lets be clear... first, there are three items that are under embargo, Hfuel, Engine components and Plutonium. Aside from those items, trade is flowing normally between Kusari and Liberty.
So where is the downside for Kusari again? Remember, Kusari doesn't produce Hfuel or Plutonium for export, the GMG does, and it's shipped by Kishiro, but only shipped. Kusari produces engine components, but some of the excess can easily be used by the Samura and Kishiro, so that helps some, but yes there is a downside for Kusari, but not the monumental downside people seem to think is going on.
So whats the problem?
As I said, there has been no restrictions placed on this by either Kusari or Liberty.
Also, there is another group out there that has tradelanes and gates and doesnt deal with Ageira or DSE.
I will point 1 downside,and thats to any cargo i see entering Kusari period. Moving my xeno's to blow up anything going into Kusari,from Liberty,and will get the few other indies i know to do same.
Also just moved some other pirate ships into Kusari to harrass there now too.
Lawful ship's are now guns free on any Kusari made vessal spotted,or any Kusari tagged/ID's vessal as potential "SPIES" just like Kusari did with Liberty ships.
Now lets all get the PvP going shall we, and to hell with following Discovery's story line.
Well as the one RPng being in charge of the group holding onto the monopoly of fuel and plutonium I'd like to point out that I absolutely do not consider the thought of cutting off a house from fuel. It's not possible game wise and it's not part of what I believe is the GMG RP. I've long felt this way when seeing the challenges of RPng the monopoly of such an essential product. My approach to RPng this challenge is at a different mindset: How to validate the continued universal useage of fuel despite the ever shifting house politics. The fuel cannot truly be stopped due to game mechanics so ways around needs to be created. Since the onset of this embargo matters were worked out with an unlawful Liberty faction and a lawful Liberty faction to circumvent or slip through this blockade and we assume that the NPCs (in RP) are doing so as well since the population (in RP) is bigger then 200. Essentially Liberty is receiving fuel, it's a costly and inefficient supply line which does have an economic choking effect on the house so naturally it's in the best interests to try and re-establish the original infrastructure.
' Wrote:Well as the one RPng being in charge of the group holding onto the monopoly of fuel and plutonium I'd like to point out that I absolutely do not consider the thought of cutting off a house from fuel. It's not possible game wise and it's not part of what I believe is the GMG RP. I've long felt this way when seeing the challenges of RPng the monopoly of such an essential product. My approach to RPng this challenge is at a different mindset: How to validate the continued universal useage of fuel despite the ever shifting house politics. The fuel cannot truly be stopped due to game mechanics so ways around needs to be created. Since the onset of this embargo matters were worked out with an unlawful Liberty faction and a lawful Liberty faction to circumvent or slip through this blockade and we assume that the NPCs (in RP) are doing so as well since the population (in RP) is bigger then 200. Essentially Liberty is receiving fuel, it's a costly and inefficient supply line which does have an economic choking effect on the house so naturally it's in the best interests to try and re-establish the original infrastructure.
And where is GMG's reaction on this embargo? In-RP you lose tons of money of the embargoed H-fuel & Plutonium.
Edit: Honestly I expected much more pressure on the Kusari Government by your mega-corporation