Ashes while you have a point I have to disagree somewhat on the modellers "not willing to do the research". This isn't true because modellers who pick up a task that was started before, unless they literally enlarge the model and slap on some cap turret hardpoints on it, will have an opinion on how to properly progress towards "heavier" ships that will differ from the original modeller. Hell, even modellers who are making the whole line sometimes introduce specific differences into different ships as a design element.
But that is all beyond the point. I would quite frankly be very unhappy with the capital ship line being simply bigger versions of Hessian fighters, or retaining their general T shape with almost religious mania. A capital ship should be heavily armoured, and a Hessian capital ship (background: Hessians are miners and engineers = an emphasis on usability) would probably look more like a mining ship than a ship which was designed to match the looks of the rest of the line. Fighters are one thing, they are basically stripped down and bolted together (as seen by the visible reactors and the general positioning of stuff. The capitals would likely look more like big slabs of metal instead, since they have to be well shielded from both rocks and the excessive firepower their enemies sport. This is my take on it.
Oh and, I'm sorry but I can't resist and I know I am being trolled but:
Quote:I'm sure you can do that while still holding to a ship which is more or less an Osiris.
Osiris is light, this is going to be medium so more like LN bs
1. Why remove the hammer and pickaxe logo? I'd say put it back in, I very much agree with Jinx that battleships are used not just as metal bricks bristling with firepower, but also as symbols of the faction's power. While I did say looks would not be high on the priority list for any engineer designing a battleship for the Hessians, symbolism would probably still mean a lot.
2. I can only agree with others that it could reuse some specific parts from current Hessian models. Not the shape, but for example a bigger and more built up version of the reactor that the fighters used being placed at the sides of the back section near the engine in vertical position like they are on the Loki, possibly well built into the frame so that it shows progression.
3. I really don't see where this model is similar to the Mako, I just don't see it. But, well, I would say adding a vertical wing at the top back of the ship (to simulate the one on the Odin) could fix this? I am not sure myself about this to be honest, but if it will appease all the people who keep saying "oh it looks like a Mako" (it doesn't) then why not...
4. I dunno if the wings on the bottom of the centre section are removed or not, but I would either remove them or make them go parallel to the bottom of the hull so that they don't stand out so much.
That's all that I can think of for now. Sorry if we seem fussy about this but I guess getting the model right and looking proper is a good priority to have.
[18:37:52] Blodo(punk): igor
[18:37:53] Igor"pöcs"Smokey: i dont need anything
[18:37:54] Igor"pöcs"Smokey: im fine
[18:37:54] Blodo(punk): its not a mako
[18:37:56] Igor"pöcs"Smokey: with a RH mako
[18:37:57] Blodo(punk): you are wrong
[18:37:58] Igor"pöcs"Smokey: im just saying
[18:38:00] Igor"pöcs"Smokey: that its a mako
[18:38:00] Blodo(punk): its not a mako
[18:38:02] Blodo(punk): and you are wrong
[18:38:03] Igor"pöcs"Smokey: its a mako blodo
[18:38:09] Blodo(punk): its not a mako
The RHA logo was never removed, it is just not visible in that screenshot, the wings were, however, removed. This picture shows that well, and the newer scaling. About modularity of the ship, parts being able to be replaced, etc. If you look carefully, the front gun (below the front bridge part) can be removed and replaced, though that is generally it.
As for the comparison above, it omits certain things on the outline of the top, almost as if to make it look more like the Mako's outline when it is not, but this is more like how it is
' Wrote:As for the comparison above, it omits certain things on the outline of the top, almost as if to make it look more like the Mako's outline when it is not, but this is more like how it is...
First, it was more of a joke I brought up in RHA HC chat and then posted here just for lulz.
And then, even if nothing more than a joke, it's not showing "outline" of the ship, but the "general shape". That is why I don't say "Oh look! It's a Mako!", just "It kinda looks like a Mako somehow." This does not mean the model is based on the Mako, it just means an unintentional similarity might remind some people of Mako when seeing this model. Still, that does not mean it's a bad model, and I actually like it, but let's face it - It's as much a RM BS as it is a Mako!
On a related note -
[9:16:20 PM] aerelm: But Blódò
[9:16:30 PM] aerelm: you know when people will -Really- go "zomg its a mako"?
[9:16:38 PM] aerelm: when it goes ingame and they start flying it : D
[9:16:58 PM] aerelm: I doubt the chase view looks any different from mako
[9:17:05 PM] aerelm: it'll be mako with rheinland engines
Can you upload a render from the same angle the ship will be seen in chase view once ingame?:P
P.S: Just to repeat myself - It's a good model, and I really like it. But let's face it, it kinda looks like the Mako. D:
It actually looks better than I thought in chase view. Although I have to add, the main reason people see a Mako in it is because it's not textured yet. Adding a Rheinlandish texture to it will make it look much different than how it is right now.
P.S: Although, I like this version much more (With the lower wings removed), it gives it more of a RM BS feeling than a Mako feeling.
The midsection appears a bit bland, and I'm not sure about the underside/top since you haven't posted images of those.
All in all, though, it reminds me of a cross between ALG/Republican produced transports and RM produced caps.
How wide is it? Is it a tube-like-thing, or is it wider than it is tall? I'd think that wider fits the overall Hessian aesthetic, but as noted before in the thread, different contracts, different appearances.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Anyway, I'd like to get something cleared up, would the Liberty Dreadnought, Osiris, and Bretonian BS be light battleships, while the Kusari battleship is a medium, and the Rheinland battleship is a heavy? Because the Kusari battleship is literally in the middle in terms of sizing between the first group and the RM BS, while the Liberty Dread isn't that much larger than the Osiris or Bretonian battleship, both of which have about the same surface area.