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The Pocket Handbook for TLAGSNET and RST

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The Pocket Handbook for TLAGSNET and RST
Offline Enojado
03-23-2011, 01:25 AM,
#11
Member
Posts: 657
Threads: 1
Joined: Mar 2009

Some people really have no idea what metagame means.

It's hilarious.

Cool stuff!

[Image: Enojado1-1.png]
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Offline Aphil
03-23-2011, 01:26 AM,
#12
Member
Posts: 1,531
Threads: 100
Joined: Jan 2010

' Wrote:It's not metagaming.

In-RP, tradelanes have the ability to scan ships that pass through them. It's not unrealistic to have that information available to local law enforcement.

Meta-gaming is when you use information your character shouldn't have. TLAGSNET is a totally In-RP thing, as such, your character has that information and can use it. Thus, it's not meta-gaming.

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Offline Charo
03-23-2011, 01:29 AM,
#13
Kusari Vanguard
Posts: 1,542
Threads: 114
Joined: Jan 2010

Aslong as they have to be near a tradelane to see it, because it would be metagaming to scan Alpha on your Corsair before a raid.


Also, does this mean that Interspace can FINALLY get money for tradelane use? : )))

[Image: 4O2YE70.gif]
[Image: 5bcml50.png]
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Offline Aphil
03-23-2011, 01:34 AM, (This post was last modified: 03-23-2011, 02:57 AM by Aphil.)
#14
Member
Posts: 1,531
Threads: 100
Joined: Jan 2010

' Wrote:Aslong as they have to be near a tradelane to see it, because it would be metagaming to scan Alpha on your Corsair before a raid.

Eh? That's impossible. For several reasons.

1) Alpha and Gamma have no lanes.
2) Corsairs are not Police. No matter how much they pray to Cannon.
3) It only works in a respect Police's House. So a BPA won't get intel in say Rheinland, and Kusari won't get any intel on Liberty, and so on.

:P

And no, probably not. But it does mean a corrupt cop could sell information to less than legal people. Maybe something like... *COUGH COUGH*

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Offline Pingu!
03-23-2011, 01:34 AM,
#15
Member
Posts: 485
Threads: 31
Joined: Jul 2009

Shoo, it's not metagaming, it's bringing police factions back to life.
Cannon, you're a God. *bows*

Agmen of Eladesor Wrote:But you either follow our rules here and work with us - or STFU and GTFO.
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Offline Colonel.Tigh
03-23-2011, 01:41 AM,
#16
Member
Posts: 666
Threads: 4
Joined: Oct 2008

I love you...errm this, can't wait to have it in rheinland:D
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Offline El_Vlado
03-23-2011, 01:42 AM,
#17
Member
Posts: 107
Threads: 8
Joined: Feb 2011

This.Is.Epic!!!!. Thank you cannon you're epic! This will bring back life to police factions as well as allowing us to police sufficiently! I'm happy its near Tradelanes as well, that will mean that its fair.

Well, any criminals who used jumpgates before anyway weren't that smart. All the good criminals have always had their own routes far away from the tradelanes and patrol areas

[Image: j8jrjo.jpg]
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Offline Shardphoenix
03-23-2011, 09:16 AM,
#18
Member
Posts: 190
Threads: 2
Joined: Aug 2010

Hackers gonna hack.

There is NO problem that can`t be solved by the use of high explosives.
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Offline Backo
03-23-2011, 11:25 AM,
#19
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

' Wrote:Hackers gonna hack.

I hope they will. It'll be hilarious. And they'll finally do what the lore said - sell information about shipments for cardi and credits.

Republic of the Sword and Sun
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Offline michiyl
03-23-2011, 12:29 PM,
#20
Member
Posts: 714
Threads: 22
Joined: Nov 2010

So ... if this is inRP stuff ... this means that it can be used as an evidence for the criminal databases, right? :mellow:

And how far is the scanning range of the trade lane and jump gate scanner? 15k or 4k cargo scanner range?

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