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Signatures/Pictures/Avatars

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Signatures/Pictures/Avatars
Offline Anomander
03-25-2011, 07:55 AM,
#7,341
Member
Posts: 3,272
Threads: 220
Joined: May 2010

' Wrote:I told myself this was going to be a masterpiece.

I was disappointed.

Why? I's a really nice piece of work... I like it:D

[Image: del0ff8-6ae63268-e37c-480b-a9a1-44137339...GwgitMB7x4]
<<< MuS|portfolio|RSF >>>
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Offline suicidalslut
03-25-2011, 08:59 AM,
#7,342
Banned
Posts: 35
Threads: 7
Joined: Mar 2011

So I was working on something for my Legion of Chaos character(s)...

At first it was this:
[Image: signatureUNIQUE.png]

Then I tried a tiny bit hard and it turned into this:
[Image: signature9.png]

I was looking for something... "darker" since it WAS a Legion of Chaos sig, soo... this happened:
[Image: randomsig2.png]

And then it hit me...
I had to have a logo as well!!!
So i finally came up with this final masterpiece! (at least to me [my best work yet])
[Image: LoC-PandemoniumSig1.png]

[GO GIMP!]

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Offline Orin
03-25-2011, 12:43 PM,
#7,343
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

' Wrote:I told myself this was going to be a masterpiece.

[Image: nqhpy.jpg]
I was disappointed.
It's a nice concept, but too linear IMO... Hard to describe. For one, it looks lopsided. So much action on one side, none on the other. I feel like the feathering on the render is too much. Cut him out a little sharper, the black haze against the sides of his neck is off-putting. Otherwise all I can critique is the color choice on the name, but that's your prerogative.

I like the color scheme and the makeshift armada of ships. Interesting idea, and it could look quite nice. The render is very good too.
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Offline jxie93
03-25-2011, 11:42 PM,
#7,344
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

' Wrote:It's a nice concept, but too linear IMO... Hard to describe. For one, it looks lopsided. So much action on one side, none on the other. I feel like the feathering on the render is too much. Cut him out a little sharper, the black haze against the sides of his neck is off-putting. Otherwise all I can critique is the color choice on the name, but that's your prerogative.

I like the color scheme and the makeshift armada of ships. Interesting idea, and it could look quite nice. The render is very good too.

Good critique, I appreciate it. Thanks for spotting the edges on the focal since I did that part in a rush. It's hard to balance sharpness on cut out edges because if they're too sharp blending would become difficult.

About the composition, eh, I thought hard about that. In the end I decided to settle with this or a clean original background. It may seem heavy on one side but that's just the contrast and shape which alludes you to think so. I'll post the original version soon enough, once I have time to find my files again.

Oh, the name's colour is based on Cryer Pharmaceutical logo scheme. Now you know why.

Anyway, I've said enough. Back to my inspiration chamber I go.

[Image: jxie93.gif]
*Signature Walkthrough* | *deviantART Gallery* | *Graphics Repository*
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Offline Huhuh
03-26-2011, 11:09 AM,
#7,345
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

[Image: sigpf.png]

Nub sig by me. Image was from deviant art, Loken (I think) added an overlay to distort it slightly to hide the cartoonish look of the picture. I nabbed the Osprey Jinx's render thread and added engine trails. I also added the text.

So before you say I'm really good, I only did the crappy parts:D

[Image: 6fZYcda.gif]

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Offline Makc_RU
03-27-2011, 12:40 AM,
#7,346
Banned
Posts: 3,169
Threads: 305
Joined: Oct 2010

Crackpunch, things I could say are:

1. Sharpen the ship
2. Remove the outter glow around it. With the glow it looks like it is hanging above the image (doesn't feel like it is part of the scene) Maybe make it a little smaller, the composition is focusing on the character, not on the ship. So, it is ok to leave some space unused.
3. 1px black border (center)
4. Make a copy of the character and blur it with 1 ir 1,5px Gaussian blur. Place it underneath the original character. Sharpen the original character a little, using bush option and use Dodge Highlights on it to give some volume. (don't overdue the dodging)
5. Have a cookie and tell yourself: "daaamn, i am good..."

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Offline Huhuh
03-27-2011, 06:47 AM,
#7,347
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

Old:
[Image: sigpf.png]
New:
[Image: sigv2.png]

[Image: 6fZYcda.gif]

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Offline Makc_RU
03-27-2011, 12:42 PM,
#7,348
Banned
Posts: 3,169
Threads: 305
Joined: Oct 2010

i like second one better. Do little edge blurring on the ship, just like i described in my previous post.

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Offline Bain.J
03-27-2011, 05:49 PM,
#7,349
Member
Posts: 276
Threads: 11
Joined: Jul 2009

[Image: BPAKatieGrantcopy3-1.png]

[Image: KatieGrantcopy8.png]

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Offline jxie93
03-27-2011, 08:31 PM,
#7,350
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

' Wrote:[Image: KatieGrantcopy8.png]

Do an overlay of the original colours of Bretonian flag, then return the lower half of the girl's body. While you're at it, blur the edges of the girl a little. Sharp cuts are quite obvious and not so pleasing to the eyes.

If you haven't already, do a thin inner glow and a 1 or 2 px stroke on the background insignia.

[Image: jxie93.gif]
*Signature Walkthrough* | *deviantART Gallery* | *Graphics Repository*
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