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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Hokkaido Run Event - after-action report.

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Hokkaido Run Event - after-action report.
Offline Echo 7-7
04-02-2011, 04:03 PM, (This post was last modified: 04-02-2011, 04:24 PM by Echo 7-7.)
#1
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

So, this event just finished roughly forty five minutes ago. So how did it go?

To Cannon: Thanks for getting the server stable quite literally minutes before the first combat began. Others can attest to the stress I was venting on skype.

Man of the match: DSE)Tech-2.
A Repair Ship is absolutely invaluable for extended combat. He helped a Mammoth escape combined fire from two bombers and a vhf, while under attack from those ships too, and even managed to find time for idle chatter while he thrustered to safety. Eventually the oponents just broke off.

To that AFA Ahoudouri: sorry about being ganked, but we'd just started, and we didn't want some random ship getting in our way. Furthermore, Ageira never drops Parts. I wouldn't bother trying. Also, we're actually helping you indirectly; you're buddies with Hogosha, who work for Samura, who essentially commissioned the Chugoku Gate. The Gate's completion hurts the Blood Dragons, which you should like, and the delivery of those Parts accelerates that process.

In terms of roleplay, the corporate side won. We successfully delivered our cargo to its destination with only two transports lost.

Our convoy was huge. We had something like 15 or 16 ships on our side, which was very impressive to look at.

However, certain things occured which detracted from the overall fun of the event. Mistakes were made on both sides. Now I'm not going to blame anyone, I'm just going to note the pros cand cons of what happened.

Ah, screw it, it's too late for me to finish writing this right now.
Basically, there were a bunch of problems, including being ganked by unwelcome hostiles, a really poor communication system on the trader side, and a general lack of obeying the attendance list and aforementioned regulations.

There was a sig here, once.
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Offline Markus_Janus
04-02-2011, 04:12 PM,
#2
Gaijin Slayer
Posts: 1,949
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Joined: Jun 2008

Well I really wish I had of seen this convoy in motion, I am sure you will post SS's right??

Samura thanks you for you work.:yahoo:

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Widow
04-02-2011, 04:14 PM,
#3
Devourer of Iridium
Posts: 1,947
Threads: 280
Joined: Oct 2010

[Image: 42816288.png]

[color=#000000]Unfortunately, I was not able to get more images, but this is one starting out, with a few of the ships taking part. It was a good run, but the damn server crashing killed my own, and Lightnings Ping/loss (Like you wouldn't believe..), right around the time we got ganked.... x.x

Kudos to all the traders, escorts and the repair ship, you were all pretty epic!

Could be something to look into again in the future.

~DSE)P-61.Black.Widow (Jess Doe)






|  Émilie D’Aramitz  |  Pita  |  Jess Doe  |  Charlotte Frank  |  Amelia Scott  |  Sophia Johnson  |  Anais D’Aramitz  |  Sam Swanson  |
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Offline Araevin Teshurr
04-02-2011, 04:14 PM,
#4
Member
Posts: 355
Threads: 25
Joined: Jul 2009

It was alot of fun, I definitely would like to do more, but in the future we should have some changes. However I do not believe we had problems with Communications, more like keeping the traders in line. However what I would suggest is.
-Each faction groups with their traders, and the leaders relay messages to the others, to avoid confusion. Or just all stay grouped.
-Even numbers, that was way out of hand. we got absolutely ganked, even though that is what would happen, there were way too many hostiles to friendly fighters. That either means we need to increase escorts, which I am against, or decrease the number of hostiles/hostiles per encounter.

Those are the only problems I really saw, but otherwise Kudos, especially to that repair ship, and the escorts.
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Offline AceJoker
04-02-2011, 04:16 PM,
#5
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Posts: 488
Threads: 34
Joined: Jul 2010

Impressive indeed.:D

How to speak like a Rheinland native
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Offline Jansen
04-02-2011, 04:20 PM,
#6
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

It was good, just a bit messy. If we do more of those things should get a lot better.

[Image: HkdyBql.gif]
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Offline Echo 7-7
04-02-2011, 04:25 PM, (This post was last modified: 04-02-2011, 04:37 PM by Echo 7-7.)
#7
Masterful Modder
Posts: 4,077
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Joined: Sep 2006

Pics coming from me tomorrow (later today). I got a few screens when we assembled at the start, and a couple quite late in Shikoku, but that's it.

Edit: Some of you may have witnessed the deployment of something special from Ageira's armoury. Don't worry, it's top secret, and it never happened.

8-|

There was a sig here, once.
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Offline Death.RunningVerminator
04-02-2011, 04:39 PM,
#8
Member
Posts: 4,308
Threads: 143
Joined: Nov 2008

Ah frak i missed it.

How many unlawfuls were there?
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Offline VoluptaBox
04-02-2011, 05:39 PM,
#9
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010


Really sorry I couldn't make it, something happened IRL. I'n happy you folks had fun, and hope that you'll organise something similar in the future:)
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Offline Korny
04-02-2011, 05:40 PM,
#10
Member
Posts: 2,902
Threads: 140
Joined: Feb 2010

Couldn't make it either. It was too early.

[Image: 60d.gif]
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