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Wild Hybrid Guns

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Wild Hybrid Guns
Offline mjolnir
04-08-2011, 12:05 AM,
#101
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:What we're asking for is something that's better, but only by Class 10 standards, so you'd balance it like a 700m/s codie.

How many 700 m/s codenames are there around?

Do you see any reason for their low number?

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Offline Akura
04-08-2011, 12:05 AM, (This post was last modified: 04-08-2011, 12:09 AM by Akura.)
#102
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Yea, thats really not how we do things anymore, too many bites. Now we just try to make sure that guns wont be able to be used on other ships to create combos that can be abused.

Well they're gonna be balanced like 700m/s codies, more potent versions of good Sirius 3-5 refire Class 9 guns that are Class 10.

' Wrote:How many 700 m/s codenames are there around?

Do you see any reason for their low number?

I meant as an example, take a Sirius Class 9 at 700m/s, bump up the damage and energy marginally to make it Class 10, then paint it's effect purple and hand it over.

Okay, perhaps this'll make more sense. Make 700m/s versions of the Cannon and Blaster, adding energy usage per shot, lowering damage a little, that kind of thing.
Offline mjolnir
04-08-2011, 12:11 AM,
#103
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:I meant as an example, take a Sirius Class 9 at 700m/s, bump up the damage and energy marginally to make it Class 10, then paint it's effect purple and hand it over.


Here you go:
Quote:Nomad Energy Blaster - Class 10 gun - No type - 600m/s - 700 range - 4.00 refire - 585 hull damage - Energy usage 94

Nomad Energy Cannon - Class 10 gun - No type - 600 m/s - 700 range - 3.03 refire - 705 hull damage - Energy usage 112

They are even sold on your bases, what more can you ask for?

.... ohh they aren't 700 m/s so they don't match the guns from other factions that you choose to use because they are better at PvP, bugger.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Offline Akura
04-08-2011, 12:15 AM, (This post was last modified: 04-08-2011, 12:19 AM by Akura.)
#104
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

We use Katanas with Daitos and Blossoms with Suncannons, we like RPing as GCs and BDs cause it's a nice change from the dead KNF RP in Kusari.

Fine, we'll enjoy our lasers, Krakens and Wyrms then. We try and be reasonable and you laugh and spit in our faces.
Offline mjolnir
04-08-2011, 12:28 AM,
#105
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:We use Katanas with Daitos and Blossoms with Suncannons, we like RPing as GCs and BDs cause it's a nice change from the dead KNF RP in Kusari.

"We fly what we want cause cause the ships/guns are better ".... see somehow you choose to use Katanas, Blossoms but at the same time KNF GBs and KNF destroyers

Sure your explanation will be that there are many more KNF capships than say dragon ones... but off course there are less KNF fighters :unsure:


' Wrote:Fine, we'll enjoy our lasers, Krakens and Wyrms then. We try and be reasonable and you laugh and spit in our faces.


"We will use OP gun combinations cause we can "

Using full Nomad guns violates the numerous times mentioned agreement that creation of wilde factions was based on.
Using Krakens and Wyrms...that's bending the tech chart.... ohh well, they would fit well with your infernos.

Enjoy bending the rules and abusing tech chart while it lasts.


[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Offline Akura
04-08-2011, 12:31 AM, (This post was last modified: 04-08-2011, 12:34 AM by Akura.)
#106
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:"We fly what we want cause cause the ships/guns are better ".... see somehow you choose to use Katanas, Blossoms but at the same time KNF GBs and KNF destroyers

Sure your explanation will be that there are many more KNF capships than say dragon ones... but off course there are less KNF fighters :unsure:
"We will use OP gun combinations cause we can "

We use Dragon caps, we have a Togo, Kagutsuchi, Hachiman, and we do fly those ships.

We fly about the same amount of Katana/Blossoms as we do Chimaeras too.


' Wrote:Using full Nomad guns violates the numerous times mentioned agreement that creation of wilde factions was based on.

No it doesn't, the Iseijin creation request stated that we use Kusari ships with Kusari guns and Nomad guns, we never agreed to use any less than full.

' Wrote:Using Krakens and Wyrms...that's bending the tech chart.... ohh well, they would fit well with your infernos.

We have an SRP to use Outcast guns.


I'm trying to have a couple of guns put in 4.86 so we can fit more with the lore and avoid using stupid loadouts, but you seem to like us using stupid guns or something.

Why are you making this complicated?
Offline mwerte
04-08-2011, 12:35 AM, (This post was last modified: 04-08-2011, 12:49 AM by mwerte.)
#107
Old Man
Posts: 4,049
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Joined: Nov 2007

' Wrote:I hope you can see where the devs are coming from when we say these things.
Link please? I never said such thing. I even said the opposite, that we (at the time, .84) used a majority of nomad guns.

Edit: I did say, internally, that we shouldn't use more then 4 nomad guns, but that wasn't because of some promise, that was because I thought that more then 4 guns would make the ship useless in combat. Too much drain or something. Shows what I know about balance.


 
Offline mjolnir
04-08-2011, 12:43 AM,
#108
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:I'm trying to have a couple of guns put in 4.86 so we can fit more with the lore and avoid using stupid loadouts, but you seem to like us using stupid guns or something.

Why are you making this complicated?

KNF/RM ships, KNF/RM guns, nomad blasters + cannon, everything perfect and uncomplicated.


==========================================================

' Wrote:Link please? I never said such thing. I even said the opposite, that we (at the time, .84) used a majority of nomad guns.

It was included in the main faction post from the start....you didn't lead the faction then, adds extra argument to people who say that devs can't trust someone's word, not even a written one.

In 4.84 all nomad guns were Nomad Blasters/Cannons , so obviously you used them, now suddenly they aren't yours at all.



[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Offline Razr
04-08-2011, 12:45 AM,
#109
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Posts: 646
Threads: 20
Joined: Feb 2007

This is the politest I can word this. If you're going to harp on what's balanced as fighter guns and what isn't, don't you think you should let Tony post here, Akura? Since you don't really fly them much, and there's a reason why. If you did you'd know that using Daitos as an example is bad, as they are also very, very, -very- good guns.

By the way, you've kind of already got Katanas running around with Kepper 700m/s guns with Krakens as it is. So as for your promises what are you on about? Really?
 
Offline Akura
04-08-2011, 12:45 AM, (This post was last modified: 04-08-2011, 12:49 AM by Akura.)
#110
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:KNF/RM ships, KNF/RM guns, nomad blasters + cannon, everything perfect and uncomplicated.


The Iseijin use both unlawful and lawful Kusari ships. We said we'd use both from the creation request, and we still do. Now we'd like a small, balanced, reasonable addition to fit with the other half of the tech we use.

The Wilde use only RM ships, but still have the 700m/s Hornvipers.

' Wrote:This is the politest I can word this. If you're going to harp on what's balanced as fighter guns and what isn't, don't you think you should let Tony post here, Akura? Since you don't really fly them much, and there's a reason why. If you did you'd know that using Daitos as an example is bad, as they are also very, very, -very- good guns.

I fly fighters whenever the rest of the Iseijin does, and I know Daitos are good guns, we do use them.

' Wrote:By the way, you've kind of already got Katanas running around with Kepper 700m/s guns with Krakens as it is. So as for your promises what are you on about? Really?

We don't use Krakens on any of our ships, though we could if we wanted to. We use Suncannon or Daitos with a couple of Nomad Lasers usually, but only cause there is no 700m/s Blaster or Cannon.
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