1:should have a warning bouy outside their guard jump holes
2: Small NPCs shouldnt make your huge heavy ship make crazy loops when they bump into them, or block your lanes and gates. NPCs should generally be less annoying and suicidal.
3:
' Wrote:Buff moneymaking, this is a game, not a second job.
OR FIX THE BARGE TO MAKE IT TRADE
both would work
Im back baby! may even start CODEYs again but will have to see how Bases affect that who know maybe i will save for a base
Well, as i have a little experience, one thing only. Raise prices on contraband items. In my opinion, smuggling should be more profitable then legal trade - as paying for risk.
1. Bretonia to win in something
2. The Shire and the Akegata vulnerability to any CD to be removed and make it vulnerable to the TCD only
3. New Model for the Shire
1. New ways to make money... So even that average Joe with real life who plays here for fun have work, family, etc. Can still get all the stuff those individuals with no life have... RP stories competition, Improvement ideas or simple good ingame experience (can be tracked by number Kudos received?)
2. Some sort of achievement system...Something generic... N. of codes looted, N. of fighters/bombers/trains/etc. destroyed...
3. Will come soon, so far i have only those two...