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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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GMG
Offline Xerque
02-13-2012, 02:52 PM,
#1
Member
Posts: 124
Threads: 32
Joined: Dec 2011

i just saw gmg battleship turrets at wiki so my question is witch one are allowed exept the kusari Dragon of Doom(kusari bs) hmm.. there arent any other bs available!?

[Image: 19717.png]
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Offline Jeremy Hunter
02-13-2012, 02:55 PM,
#2
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

The GMG| have an SRP Rheinland Battleship.

That's it.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Offline Kuraine
02-13-2012, 02:58 PM,
#3
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Posts: 994
Threads: 99
Joined: Dec 2007

If I recall, the battleship they have has been in service since the Eighty Years War and was captured during the Battle of the Yanagi Cloud in Sigma 13. But I may be wrong on that.

[Image: AiTakedaSignature.jpg]
Kuraine (Zoner tagged Trader)
Ravenholm (Zoner tagged Zoner Destroyer)
Bill Mason[Arms.Dealer] (Zoner tagged Arms Dealer)
LR-Drax (Liberty Rogue tagged Cruiser)
LR-Dravis (Liberty Rogue tagged VHF)
[RHA]Wilhelm.Wettin (Red Hessian tagged VHF)
[GC]-Ai.Takeda (Golden Chrysanthemum tagged VHF/Bomber)
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Offline Dusty Lens
02-13-2012, 03:15 PM,
#4
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Posts: 6,664
Threads: 438
Joined: Dec 2007

There were three captured ships. One lost to the outcasts, one sits in their guard system afaik and the third roams around and gets blown up on occasion as a srp mobile.

The turrets are a proto disco holdover.
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Offline dodike
02-13-2012, 03:20 PM,
#5
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

I can't wait to see a GMG battleships modelled and added to the mod. Definitely a worthy addition.
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Offline SparkyRailgun
02-13-2012, 03:22 PM,
#6
Member
Posts: 1,454
Threads: 26
Joined: Jan 2012

Time to make a GMG.

[Image: TQBpX.png]
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Offline Ceoran
02-13-2012, 05:18 PM,
#7
Member
Posts: 1,867
Threads: 34
Joined: Sep 2008

' Wrote:I can't wait to see a GMG battleships modelled and added to the mod. Definitely a worthy addition.

Yep, gas cloud guerrillas who are specialized in hit&run-tactics in slow, immobile battlebricks. definitely worth it. :lol:

[Image: signaturr.gif]
My Stories Outcast laws and structures Join Samura|-
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
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Offline escopton
02-13-2012, 05:56 PM,
#8
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Posts: 749
Threads: 61
Joined: Aug 2011

' Wrote:Yep, gas cloud guerrillas who are specialized in hit&run-tactics in slow, immobile battlebricks. definitely worth it. :lol:

:lol:

[Image: 29415592.png]
[Image: 46822555.png][Image: 26937320.png][Image: 71656505.png][Image: 47399654.png]
[Image: tazap.png] [Image: resavguard.png]
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Offline Soul Reaper
02-13-2012, 05:57 PM,
#9
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Posts: 1,502
Threads: 108
Joined: Jan 2009

' Wrote:Yep, gas cloud guerrillas who are specialized in hit&run-tactics in slow, immobile battlebricks. definitely worth it. :lol:

This.

Also battleship turrets that launch clouds of explosive gas pockets.

Pro.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
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Offline Friday
02-14-2012, 08:21 AM,
#10
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

Quote:A [insert cap ship] turret produced by the Gas Miners Guild. This weapon is frequently used to equip civilian and pirate capital ships belonging to different factions and is widely available on the black market.

The GMG dont make the capital ships, but they do make weapons. In 4.85 anyone friendly enough with the GMG could ask for, and purchase, these guns for their caps. A nice little sideline in manufacturing to supplement the gas mining economy.

GMG turrets are considered better than basic turrets, the BS guns having the advantage of an extra 200 range, plus higher DPS and efficiency.

Tech-nerf however, throws a spanner in the works. What this means for the viability of a GMG line of capital ship weapons remains to be seen.

[Image: GMG_banner.png]

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