Rorry and Renegades. I have made contact with the Legion of the Damned. A VERY powerful pirate group in Gallia and a possible ally. To reach this goal of ally and possible learn of their technology. They have assigned us task, one that can be found HERE. Report here as you collect evidence for the task.
Once sufficient data is collected I will report it back to the Legoin.
Comm ID: Julian Smoke Encryption:Medium Subject: The Legion
The Legion of the Damned.... He shivers... Alright boss, guess we need to do some recon then. I see you've already managed to get quite some info Rorry.
Let's show them Gallic boys how we Renegades do our jobs.
Alright. A bit of looking around and taunting Julian and I got quite a few results.
First off we have Battleship Altenburg. A stationary Battleship located in the top left corner of C5 in Dresden. It is thought that this vessel is in place there to protect against Hessian Pirates.
Next we have several ship classes:
Sabre - Series Z Border Worlds Very Heavy Fighter=--
Often used by the Red Hessians.
Technical information
Guns/Turrets - 6 / 1
Opt. weapon class - 8
Max. weapon class - 10
Additional equipment
1xCD/T
1xCM
1xM
Hull strength - 11,200
Max. shield class - 10
Cargo space - 70 units
Nanobots/Batteries - 66/66
Max. impulse speed - 80 m/s
Max. thrust speed - 199 m/s
Power output - 11,400 u
Power recharge - 1,160 u/s
Thor - RH-GM82 Red Hessian Bomber=--
Used by Red Hessian and at times the Bundschuh and the Unioneres
Technical information
Guns/Turrets - 4 / 1
Opt. weapon class - 6
Max. weapon class - 6
Additional equipment
2xCD/T
1xCM
1xM
Hull strength - 19,200
Max. shield class - 10
Cargo space - 80 units
Nanobots/Batteries - 95/95
Max. impulse speed - 80 m/s
Max. thrust speed - 199 m/s
Power output - 45,390 u
Power recharge - 1,880 u/s
Rheinland Battleship
Used by the Rheinland Military. Very vulnerable to groups of snub-craft. Largest Rheinland vessel. Slow but mobile.
Technical information
Guns/Turrets- 0 / 18
Opt. weapon class- 10
Max. weapon class- 10
Additional equipment
1xCM
Hull strength - 1,400,000
Max. shield class - 10
Cargo space - 1,800 units
Nanobots/Batteries - 2000/2000
Max. impulse speed - 90 m/s
Max. thrust speed - Thruster not available
Power output - 9,000,000 u
Power recharge - 300,000 u/s
And now for some weapons seen in Rheinland:
DELUSION - Codename Weapon
Found from Wrecks, used by all who can find it.
Statistics
Weapon Class: 10
Hull Damage: 815
Shield Damage: 408
Range: 700 m
Projectile Speed: 600 m/s
Refire Rate: 3.03
Energy Usage: 172
TWILIGHT - Codename Weapons
Used by all who can find it.
Statistics
Weapon Class: 10
Hull Damage: 880
Shield Damage: 440
Range: 700 m
Projectile Speed: 600 m/s
Refire Rate: 3.03
Energy Usage: 195
Destroyer - LWB Tachyon Cannon
Used by the LWB, but alse seen in Hessian ships and their allies.
Statistics
Owner: LWB
Weapon Class: 9
Energy Type: Tachyon
Hull Damage: 650
Shield Damage: 325
Range: 700 m
Projectile Speed: 700 m/s
Refire Rate: 3.03
Energy Usage: 180
Rheinland Battleship Defense Turret
Used as a Rheinland alternative to the Basic Battleship Turret
Statistics
Owner: Rheinland
Weapon Class: 10
Hull Damage: 8,400
Shield Damage: 4,200
Range: 3,200 m
Projectile Speed: 800 m/s
Refire Rate: 2.00
Energy Usage: 22,050
This format should be used by all Renegades from this point on. Good luck, and let it be known: benefits go the the Renegade that assists the most!
Comm ID: Julian Smoke Encryption:Low Subject: Rheinland Vessels
Al right lads, me and the boss had some nice quality time with our beloved Rheinlanders.
Now, i've had the pleasure to take a closer look at two of Rheinlands Battleships who have been stationary for a long time.
First off, the Battleship Strausbergthis beauty packed quite a punch and it wasn't easy gettin' close, but hey, i made it. He laughs.. Alright, the second Battleship was the Battleship Westfalen yet again, not easy gettin' close to. Agggh, what am i naggin' about Ha!
We also had the cunning to sneak up to some Fighters and Bombers, the first is a : Bergelmir
This is the small bomber commonly found in the Rheinland area, or atleast i do. Packs a nasty punch with the 5 guns facing forward.
Guns/Turrets 4 / 2
Opt. weapon class 1
Max. weapon class 6
Additional equipment
2xCD/T
1xCM
1xM
Hull strength 20,200
Max. shield class 10
Cargo space 105 units
Nanobots/Batteries 105/105
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 45,390 u
Power recharge 1,880 u/s
Here we have an unlucky traveler who just happened to be there, i guess, it's a : Humpback
A typical freighter and relatively small compared to the big fish we lads catch 24/7 He laughs and chucks down his drink
Guns/Turrets 2 / 6
Opt. weapon class 5
Max. weapon class 7
Additional equipment
1xCM
1xM
Hull strength 5,800
Max. shield class 6
Cargo space 275 units
Nanobots/Batteries 35/35
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 36,000 u
Power recharge 1,200 u/s
Hmm... What do we have left.... Aaaah! Hiccups a : Wraith
This baby is a real plague in Rheinland, everybody in the military has one o' these.
Guns/Turrets 5 / 1
Opt. weapon class 8
Max. weapon class 10
Additional equipment
1xCD/T
1xCM
1xM
Hull strength 11,500
Max. shield class 10
Cargo space 70 units
Nanobots/Batteries 67/67
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 12,400 u
Power recharge 1,270 u/s
..................Incoming Transmission..............
.................ID: Jose Estevez. Captain of The Wailing Butcher...........
..................Concerning: Recon duty..............
Aye lads! here i was doing my task, unlike others, under one of my many secret identities....doing recon in a gunboat is not what i understand as "agile and unnoticed"
The first thing we have here is certain spots that the boss Rorry left behind, and all of them are pretty useful
Stuttgart system
Those spots are into the "Ostnebel"
Darmstadt depot is a LWB base, i don't know how are the relationships of our new...bussiness mates... but it is an excellent place to hiding.... Obviously the true highlight of the ostnebel is that jumphole to Dresden, that ends very near to Vogtland base....
That Spot is in the "westnebel"
An Omega 11 jump hole.... excellent for covert business
Dresden System
here's a little detail that rorry seems to have missed....
Is an Omega 15 jump hole... that's outside Rheinland territory, but i think it worth the attention...
Omega 15
I will not go much further with this system, but a few appointments
The few appointments are:
A: the Jump hole is guarded by the battleship Schwerin, really close to the gun's range... is a dangerous entrance... as you can see in the galactic west, theres a jump hole and a base, BEWARE! Rostock Is a bounty hunters guild base, and i have no idea where the jump hole ends, apart of the system's designation
The most remarcable fact of Omega 15 is Bornholm depot... one of the best supplied Junker base over there, and all we know how useful can be a junker base....
I have more data feedback, but seems that connection fried, so, here you have, in the next i'll try to compile more info about ships into Rheinland territory...
fortunately, i did this calmly,due to my covert operation...., i compiled some imformation about capital ship in the area (in this case, Frankfurt)
i founded the data of this beautiful ship in the computers of my junker friends in kreuzberg
Technical information
Guns/Turrets - 0/11
Opt. weapon class - 9
Max. weapon class - 9
Additional equipment
1 CD
1 CM
Hull strength - 390.000
Max. shield class - 9
Cargo space - 900
Nanobots/Batteries - 825/825
Max. impulse speed - 80 m/s
Max. thrust speed - 140 m/s
Power output - 2.250.000u
Power recharge - 120.000 u/s
a true beast...i would love to have one JAJJAJA!!
Three models of guns i found most important to scan, i cannot scan everything, or the cruiser surely had noticed it...
Light Mortar especifications Model Tl-4a
Weapon Class: 9
Hull Damage: 150,000
Shield Damage: 75,000
Range: 4,020 m
Projectile Speed: 600 m/s
Refire Rate: 0.25
Energy Usage: 1,000,000
Cruiser pulse cannon Model EMP-4a
Weapon Class: 9
Hull Damage: 1,600
Shield Damage: 18,600
Range: 3,995 m
Projectile Speed: 850 m/s
Refire Rate: 0.50
Energy Usage: 190,000
Rheinland Cruiser defense turret
Weapon Class: 9
Hull Damage: 2,700
Shield Damage: 1,350
Range: 1,700 m
Projectile Speed: 1,000 m/s
Refire Rate: 2.00
Energy Usage: 8,500
Before i leave i must inform that my data feedback resource is not compatible with your actual system....
..............Transmission lost..............
I have one more ship and two weapon classes to report:
Rheinland Gunboat
A very common sight in the Rheinland area, these vessels are hard to hit from both the front and back, with a high hull count for its class, this vessel is very dangerous in 1 on 1 encounters.
Technical information
Guns/Turrets 1 / 6
Opt. weapon class 8
Max. weapon class 8
Additional equipment
1xCD
1xCM
Hull strength 135,000
Max. shield class 8
Cargo space 440 units
Nanobots/Batteries 400/400
Max. impulse speed 80 m/s
Max. thrust speed 150 m/s
Power output 600,000 u
Power recharge 60,000 u/s
Next we have two Rheinland specific Gunboat weapons:
Rheinland Gunboat Forward Gun
This weapon can fire only from the front of the Gunboat, but its damage far exceeds that of its rival, the Razor.
Statistics
Owner: Rheinland
Weapon Class: 9
Hull Damage: 45,000
Shield Damage: 22,500
Range: 1,535 m
Projectile Speed: 500 m/s
Refire Rate: 0.50
Energy Usage: 205,000
Rheinland Gunboat Secondary Turret
This turret is one of the strongest (in terms of firepower) in all of Sirius, though its tendency to drain the Gunboats energy core is a downside to the pilot, but an advantage to the enemy.
Statistics
Owner: Rheinland
Weapon Class: 8
Hull Damage: 820
Shield Damage: 410
Range: 798 m
Projectile Speed: 1,400 m/s
Refire Rate: 4.00
Energy Usage: 3,100
Very good men. Those involved have been granted their requests of Legion tech, but if they wish to keep that tech, and if other Renegades wish to get their hands on some new toys, they will have to help with the next assignment by the Legion. To target IMG combat vessels, the Colonial Republic, and the Gallic Royal Navy forces. Proof of ID and death of these vessel will suffice. Let's try to collect as much evidence as we did when assisting the Outcasts.
My good friend Bancroft did most of the work, as the vessel was to agile and fast for my Gunboat. The fella gave us one hell of a chase. These new targets are not to be underestimated...
We made sure to let em know the Legion sent us. grins These fellas are quite dangerous, and should be attacked with caution. You don't want to get in a mess you almost don't make it out of. Good job, and I am glad I was able to rescue Baron in his pod. His ship is being replaced now...