' Wrote:The only admin -not- involved with those two back in that day and age which comes to mind is Korrd, who unfortunately I've never had the pleasure of talking to.
Back in the day, Viktor was the original oppressed Zoner.:cool:
To be serious, I do not see that many people lining up to take the spot of Kruger Minerals and ALG Waste Disposal.
So, in summation this comes to mind:
' Wrote:In vanilia it was hinted that the two groups would merge in order to present a united front that could take down their larger Rhienland rivals. Plus there were financial worries, so the merge would have made perfect sense. Of course, Discovery refuses to touch or develop corporate story lines, because they aren't awesome enough to satisfy the rule of cool, apparently.
Give me an ass-pull involving the space-French any day...
But, to be honest, flying under two ID's does not seem like that much of a problem from my standpoint, in this particular case. Also, I think some Rheinland unlawful faction does something like this?
' Wrote:But, to be honest, flying under two ID's does not seem like that much of a problem from my standpoint, in this particular case. Also, I think some Rheinland unlawful faction does something like this?
Rheinlands Arbeitergewerkschaft.
But they have tags, AGS-U| and AGS-L|, which match the IDs.
I guess the only problem here is Kruger trying to sneak into Liberty while posing as ALG.
Edit:
What about the indies who are ALG and don't want to be Kruger, or vice versa?
Quote:Simply add the Kruger ID mining bonuses to ALG's ID and then all [RWM] ships can move to the ALG ID.
I think mining bonuses are limited by IDs for a reason.
' Wrote:Alright, time for me to write something. As leader of Kruger| I have this to say:
How to fix to the current ID problem.
Simply add the Kruger ID mining bonuses to ALG's ID and then all [RWM] ships can move to the ALG ID. The way it had been planned was for the Kruger transport fleet (so ALL Kruger transports) would changed to ALG ID/IFF. Miners would stay as Kruger (to get the mining bonus) and fighters/bombers could be either. So, if the mining bonus goes to ALG ID, then ALL Kruger ID'd ship will change to ALG.
So, that's that out of the way, we can move on to what happens next. Either all the Kruger stations can be changed to ALG and Kruger removed from the game altogether, or, both ALG and Kruger stations etc. get renamed to RWM, which is more work, but makes everything look nicer.
I suppose one could say the official ALG and Kruger factions become the faction RWM, while the indi side of RWM keep their old names (ALG and Kruger). One could also maybe go on to say that this emergence of what seems to be 3 factions could becasue of the lag of updating the look of the old companies (as Friday said, that can take years) so during that time to you Kruger, ALG and RWM. All the same thing (For example, take a look at the American rail companies Santa Fe, Burlington Northern and BNSF. The 3 are the same thing)
But as for the major problem of RWM using 2 ID, just add all of Kruger's good sides to the ALG ID, then RWM will use the ALG ID only, and Kruger...Poor Kruger can fade away. That's all I have time for at the moment, hopefully that'll restore something in this merge, if not, simple delete the merger posts and ALG and Kruger become to factions again.
This is a pretty good outline of what concerns me about this ID question.
' Wrote:This is interesting since Kruger is to be shot on sight in Sigmas while ALG operates and has a base there.
This and that Kruger is shot on sight in Liberty if tries to sell/smuggle copper ore and ALG ships are permitted under some restrictions about the ship type.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:This is interesting since Kruger is to be shot on sight in Sigmas while ALG operates and has a base there.
Other Kruger members Please correct me If I am wrong but offical Kruger Faction ships havent been running silver To Tokyo for a while but Cobalt to Munich. Sure Indy Kruger ships still do silver to New Tokyo but that isnt the Faction ships. Same goes for Copper to Texas
This is not a way to allow us to move silver and copper and avoid having the Kruger tags ships going thru Sigma 13 or to Liberty. Lets be honest it isnt hard to Tag up an ALG ship or Republican ship if we wanted to transport to there, much easier than going through this process if that was our aim
As it stands now, the two factions haven't done the leg work to warrant what they are demanding. I'm all for developing vanilla plot lines, but it needs to be done properly and in conjunction with the development team.
Working off the vanilla rumors of a Kruger and ALG merger to form a single faction would be great development. However, there are many things to consider when merging these two factions. As pointed out by a handful of people, they do not have the exact same diplomacy. If the official Kruger and ALG factions want this merger to happen and be supported by the development/admin teams, you need to work out that diplomacy in role play. Get it as similar as possible.
All Kruger and ALG stations would need updated info cards and have their reps changed to the new faction. Don't half arse it by making them all ALG or all Kruger. That said, if this development is player driven, it is up to the members of these factions to help the development team in regards to updating info cards, etc etc.
I honestly don't think this plot is a bad one, it is just being done horribly wrong by the player factions involved. You don't demand anything here. The community doesn't adapt to the player, the player adapts to the community. The proper course would be to get in contact with the development team and begin working on the stuff the development team would need to make this happen AND also begin the in game/forum role play aspects of it. Not demanding your own ID and such. Legwork comes first, not the reward.
' Wrote:This is not a way to allow us to move silver and copper and avoid having the Kruger tags ships going thru Sigma 13 or to Liberty. Lets be honest it isnt hard to Tag up an ALG ship or Republican ship if we wanted to transport to there, much easier than going through this process if that was our aim
I've never said that you are trying to find a loophole. I'm just saying that making diplomacy for the merged company might be complicated.
' Wrote:Factions representing NPC faction should not strive for special ID.
I'd say generic ID'ed faction after existing 9(give or take) months should have a chance to get own ID to suit them better.
Rheinland Waste and Minerals is based on existing corporations with vanilla lore. If there're the same corporations, but in undeveloped state, then there's no point for this faction.
' Wrote:Yep, because there has been no developments in the Kusari corporate storyline.
So that idea is basically the same as how it works right now where the faction asks for an ID and the admins decide if it is needed or not?
Actually Igiss Kusari storyline shows some development for Kusari corporations (Kishiro-backed Emperor?).
But still, the problem stands: there's no progress for corporations in general. Corporate leaders shouldn't troll each other, they should unite and tell admins it's wrong.
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I also agree it's quite unbalanced.
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The way I want to see it: ALG controls 50-53 percents of shares within Kruger and has certain amount of representatives in Executive Board of Kruger Minerals, thus controlling their decisions.
ALG forms alliance with Kruger Minerals, refining their ore and providing with various services. ALG also lends a hand with money to Kruger Minerals to help to develop Kruger. ALG also offers to accept policies of GSI (something Steine Initiative, basically mini-Kruger+ALG test which was invented looong ago, in times of Ventana). Kruger, seeing his miners being harrased by revolutionarees, accepts those policies with more funding from ALG to cover costs for some period of time. Kruger receives better reputation and can now stand against Daumman and competite against Daumann-Republican corporate block. P
Also I find this possible, Kruger and IMG relations will cool off, as result of war against Daumman at the first place, and common friends (ALG, and later, possibly, Gateway).
So while basically ALG stays ALG, Kruger stays Kruger, we get certain progress in development of corporations.
I also want to see goverment contracts renewal, but I don't think goverments will be interested with original and creative ideas.
The problem is, it's space shooter, not really completely RP machine. Therefore, devs don't really care about RP of "minor" (not involved into pvp) factions that much... Well, that's what I think, I may be wrong, since I haven't been dev myself.