As I was flying around in my Junker charr, disrupting the trade lanes
To scan other vessels to search there cargo, To see if they have junker pilots in there hold
As soon one player in a defender drop out of the trade lane and threat me that he would open fire
No harm in that, I disrupted the lane again. And so he opened fire
As soon we engage each other, He got help from a few other players also in fighters
Again I dont have any problems with that either
But as I was under heavy fire by 3 fighters or 4
Then a Lib Dread popped up, And from that point it goes over my head and got totally overpowered and there was no other choice for me to flee
So the point is, That if someone gets engaged that is in a fighter (Alone)
Keep it in some kind of level and dont cap whore
Engage them in fighters and make it a fair fight and I also mean in numbers
So every one gets a better chance to defend themselves
But if there was a capship on my side, I wont say anything about it
Because the odds could be more even
I admit I shouldnt have engaged. reason why I left a bit later after firing some last missile salvos (which werent that effective). And you might notice I didnt group fire to get you down really while I could have. Single fire are not very effective against fighters for the least.
however, a junker shooting down lane without reason is totally unexplicable. shooting down lane, is... illegal.
' Wrote:I admit I shouldnt have engaged. reason why I left a bit later after firing some last missile salvos (which werent that effective). And you might notice I didnt group fire to get you down really while I could have. Single fire are not very effective against fighters for the least.
however, a junker shooting down lane without reason is totally unexplicable. shooting down lane, is... illegal.
Yes i did noticed, But i whas to badly damage to re-engage becouse they would not let me go
No probs in that
But i was scanning for junker pilots on passing ships, so there is no harm in that for disrupting tha lanes
Well, this sounds like there is an RP issue and not so RP issue. In Rp sense if you were the captain of a battleship and you were on patrol, just minding your own business, and the Trade Lane gets disrupted, and you come across 3 or 4 friendlies engaging a hostile the RP thing to do would be offer assistance. Weahter the assistance is in the form of cheering your allies on on a 16 cannon salute. And even if the TL wasnt disrupted, the LSF, LPI or SA what ever faction(s) it was can call for assistance, and then the BS is fully justified to render aid.
Now in the OoRP sense, yea it really messes up you day when you get into a good PvP and are enjoying that PvP and a cap ship comes in to ruin the fun. But hey, mabye the opponet wasnt enjoying the expierance and just wanted it to be over with, and thus called in the big guns. There are always two sides to a story and you have to consider both of them.
No, I think knocking out tradelanes will in fact get you into trouble with the lawfuls. Why would they just let you knockout the TL's over and over. In RP I would consider that an attempt to attack the infrastructure of Liberty. And I also think that when you are operating in NY, the most populated system in Sirius (in RP, I am not talking about players) where there is more military forces than anywhere else, you need to be prepared to be outnumbered, that's just how it goes sometimes. In RP, do you think a LN ship would risk the life of one of his comrades by not engaging?
' Wrote:of course disrupting the tradelane is not that bad, kinda like a criminal organization setting up a road block in the middle of a freeway.
and that isnt bad?
Some say that he is allergic to a fungus found only between the toes of Corsairs,
and that he is oblivious to 98% of Liberty Law. All we know is... He's called the Busdriver!