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Civilian/Pirate/Smuggler ship (withdrawn)

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Civilian/Pirate/Smuggler ship (withdrawn)
Offline Druen78
07-28-2013, 05:45 PM, (This post was last modified: 10-30-2013, 09:07 PM by Druen78.)
#1
Member
Posts: 330
Threads: 17
Joined: Sep 2010

Ok, model and pics first:

http://p3d.in/O3QIH

http://imageshack.us/a/img593/8054/l5gq.jpg
http://imageshack.us/a/img33/239/cnaf.jpg

How we could use it? Here's my crazy idea:

-Roughly the size of a GB
-A bit more armor than the armored transport
-Freighter or transport shield
-4 transport turrets, 2 fighter torpedo/rocket slots, CM, CD, mine
-1500 cargo capacity
-380 cruise speed (will outrun most ships but an interceptor will still be able to get it)

Basically, it would be a jack-of-all-trades that doesn't exactly excel in anything, and with the (limited) punch of the fighter torps it could cover the tole of a civilian GB, without actually giving civs a military grade GB.

Opinions?


EDIT: the opening post is obsolete, I'm not updating it because I'm witholding the ship design for a future shipline submission. You can find links to videos in the second page.
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Offline Haste
07-28-2013, 05:53 PM,
#2
Lead Developer
Posts: 3,578
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

I'm not too fond of the texture job. I do like the slightly unorthodox role you have in mind for it. Given how it looks a little like an oversized Cutlass or whatever the hell that Outcast Bomber is called, try a Borderworlds-ish texture job?

[Image: cdSeFev.png]
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Offline Druen78
07-28-2013, 05:55 PM,
#3
Member
Posts: 330
Threads: 17
Joined: Sep 2010

I'm horrible at texturing. If the devs are interested in the model, though, I'm sure there's someone in the community who can do it.
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Offline Druen78
07-28-2013, 10:52 PM, (This post was last modified: 07-28-2013, 10:54 PM by Druen78.)
#4
Member
Posts: 330
Threads: 17
Joined: Sep 2010

Updated version - saved it separately, not sure if it's an evolution or a distinct version, I still don't have a clear idea of the final result.

http://p3d.in/W5rVB
Added a middle hull section, and two additional engines (not sure about those)

http://imageshack.us/a/img198/7388/8cro.jpg
http://imageshack.us/a/img834/4282/w2cz.jpg
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Offline Swallow
07-28-2013, 11:19 PM,
#5
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Looks better, much better.
Keep adding detail, smaller sections and so on, and you will end up with something unique and interesting.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Hell Hunter
07-29-2013, 12:11 AM, (This post was last modified: 07-29-2013, 12:12 AM by Hell Hunter.)
#6
Member
Posts: 1,487
Threads: 80
Joined: May 2009

Generic Frigate? Borderworlds Frigate?
Since the mod is lacking in them and stuff, would be nice to see something different from the others - like this suggestion

[Image: discosig_zps7bb5682f.png]
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Offline SnakeLancerHaven
07-29-2013, 12:32 AM,
#7
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

(07-29-2013, 12:11 AM)Hell Hunter Wrote: Generic Frigate? Borderworlds Frigate?
Since the mod is lacking in them and stuff, would be nice to see something different from the others - like this suggestion

Exactly my opinion (thumb up)

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Offline Swallow
07-29-2013, 03:52 AM,
#8
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Why so many talks on frigates?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Druen78
07-29-2013, 01:55 PM,
#9
Member
Posts: 330
Threads: 17
Joined: Sep 2010

(07-29-2013, 03:52 AM)Swallow Wrote: Why so many talks on frigates?

Because people want a capship without the commitment of a faction Tongue
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Offline Swallow
07-29-2013, 06:14 PM,
#10
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Then midle transports will quickly perish in the shade of frighates (wich will be only twice as expencive).

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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