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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Player Owned Bases

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Admin Notice: Player Owned Bases
Offline aerelm
08-14-2013, 12:16 AM,
#1
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Due to recent issues with player owned bases, the base plugin is disabled until further notice. This means player bases currently do not exist on the server. The inventory and specs of all bases will be staying unchanged on server database, so base owners do not need to worry about their bases running out of supplies meanwhile.

If you have a ship docked on a player base, you'll still see the base interface when you log in. Do not try to sell or buy anything to or from the base, as this will get your character autobanned by the anticheat. Simply undock and you'll find yourself outside the system's proxy base, located 200 klicks beneath the sun. Sorry for the inconvenience but you'll have to fly back to plane level yourself.

Base owners can use this opportunity to take a break from base-centered gameplay and enjoy other aspects of the game for a while.

Thank you.

Addendum 1: To answer a question many people are asking, if you have a ship docked on a player base, and do not log it at all until the bases are reactivated you'll find the ship on the base again, but if you have logged it during this time (Even if not undocked) you'll have to undock and fly it back to the base from the proxy base once the bases are back.
Offline Pavel
08-14-2013, 12:20 AM,
#2
On leave
Posts: 2,018
Threads: 197
Joined: Jan 2012

If bases are later restored, will we find our ships docked at them, or will we need to fly from 200k under system's center to them?
Offline Shomy
08-14-2013, 12:23 AM,
#3
Member
Posts: 69
Threads: 0
Joined: Aug 2010

Let them stay that way forever...

[Image: Personality_zps82268220.png]
Offline Black Widow
08-14-2013, 12:24 AM,
#4
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

Why ?
Offline Savas
08-14-2013, 12:24 AM,
#5
Banned
Posts: 594
Threads: 19
Joined: Feb 2013

On another note, ZA has ceased to exist.

User was banned for: https://discoverygc.com/forums/showthrea...tid=182593 Self-requested
Time left: (Permanent)
Offline Moberg
08-14-2013, 12:27 AM,
#6
Member
Posts: 836
Threads: 45
Joined: Jul 2012

Just make bases SRP and make them vulnerable through RP only, not huge bases with infinite battleship sieges, but some forum RP where you play infiltration and sabotage maybe to destroy one.

This way, creating one would require a lot of -good- roleplay, and destroying one would require the same.

Please.
Offline Lythrilux
08-14-2013, 12:31 AM,
#7
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

(08-14-2013, 12:23 AM)Shomy Wrote: Let them stay that way forever...

I second this.

[Image: Lythrilux.gif]
Offline kikatsu
08-14-2013, 12:33 AM,
#8
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

I think aerelm has become the new McBaseslayer, he is unmatched in terms of pure base removal.

But yeah given what the situation is this seems like a good idea. That and people are too obsessed with the things really.
Offline Nexus Ark
08-14-2013, 12:34 AM,
#9
Member
Posts: 119
Threads: 2
Joined: May 2013

(08-14-2013, 12:31 AM)Lythrilux Wrote:
(08-14-2013, 12:23 AM)Shomy Wrote: Let them stay that way forever...

I second this.

I third this.
Offline Moreton
08-14-2013, 12:50 AM,
#10
Member
Posts: 158
Threads: 17
Joined: Mar 2010

I'm OK with this!
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