All the fuss in O49 has got me to thinking, how do we resolve land battles and invasions. In my opinion, it look like a pretty non ending stream of engagement after engagement with some good rp, but a lot of stuff to muddle through. What if we used a game like one of the C & C games or something else.
Live action Disco PVP, hand to hand melee somewhere in the world, behind an abandon warehouse >.>
<.< I see your idea though, kind of like the Dust game that works with EVE, although not sure how C&C would connect to our universe
or the 2 sides could just chat and discuss what happens in a particular event .... i.e side A invades a planet occupied by side B.
example ahead:
the heads of side A and B chat and discuss what battles will occur and what happens.... for example: Side A wins the initial battle on landing and advances x distance. Side B counterattacks at that point and manages to push back side A y distance. both sides regroup then have one huge battle at point z which side b ends up winning and forces side a to retreat.
playing a game to decide it..... while feasible really depends on the ability of the player. not to mention any arguments about what to play to decide it.