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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Suggestion: Improve Missions Reward

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Suggestion: Improve Missions Reward
Offline acqchangqing
09-24-2013, 06:15 PM,
#1
Member
Posts: 47
Threads: 6
Joined: Aug 2013

How do you think improve missions' reward to 5-10 times than now?

As we know kill a group of BSs we can only get 5M credits with Lv40+ missions.
kill a group of Cruisers can get 2-5M credits with Lv30-40 missions
and 1-2M for GBs, 10K-1M for fighters.

These imcome are so insignificant for us to kill so strong enemies above when we're able do finish them. yes? even aren't enought to pay bullets or nanobots.

It'll must be more fascinate if we can get 500K-5M for fighters, 5-10M for GBs, 10-30M for Cruisers, 30-more cor BSs?

I believe only few guys would like do BSs or most of missions now unless need change relations or spend time when nothing can do or do some tests.

Wink
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Offline Moberg
09-24-2013, 06:18 PM,
#2
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Posts: 836
Threads: 45
Joined: Jul 2012

You may get 5M for the mission itself only, but you get much more through the items (credit cards) dropped during the mission.
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Offline Narcotic
09-24-2013, 06:28 PM,
#3
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Posts: 3,407
Threads: 151
Joined: Oct 2010

Mission rewards just got buffed quite well in .86.

And to be honest, I do make more credits in less time than I did with trading. (Considering that I stopped trading in .85.)

[Image: Narcotic.gif]

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Offline Vulkhard Muller
09-24-2013, 06:38 PM,
#4
20yrs & I Only Got This Title
Posts: 2,365
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Joined: Feb 2012

I will just say I saw this Got in game ( was doing missions with friend) and my Opinion changed totaly

I was in Shikoku took a base destruction mission from Junyo for 2.5 mill and didnt have to kill a single NPC just snac the base, base popped, and flew off profit


So yeah sorry I was going to agree and then circumstances changed


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Offline Lythrilux
09-24-2013, 06:53 PM,
#5
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Posts: 10,361
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Joined: Jan 2013

Missions need a nerf.
I do like using my Corsair dread to make easy, not so boring cash. But it's not interacting with other players. Missions are an ooRP process of making money.
People generally should be doing trading and mining etc. to make money rather than this.
However, I want to see general commoditites get a decent and balanced buff before something like this happens.

[Image: Lythrilux.gif]
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Offline acqchangqing
09-24-2013, 09:50 PM,
#6
Member
Posts: 47
Threads: 6
Joined: Aug 2013

Yes, You're all correct. and Missions are one of project we can participate in this game. Ofc in most of other games missions are quite a important ingredient. So if Dev Team can increase and optimize missions' construction of disc. disc will be more colorful.
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Offline Challenger
09-25-2013, 12:27 AM,
#7
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Posts: 182
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Joined: Jun 2011

Increasing both difficulty and reward substantially would make this an appealing group activity for people wanting to raise a lot of credits quickly.
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Offline nOmnomnOm
09-25-2013, 05:25 AM,
#8
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Posts: 5,914
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Joined: May 2011

(09-24-2013, 06:53 PM)Lythrilux Wrote: Missions need a nerf.
I do like using my Corsair dread to make easy, not so boring cash. But it's not interacting with other players. Missions are an ooRP process of making money.
People generally should be doing trading and mining etc. to make money rather than this.
However, I want to see general commoditites get a decent and balanced buff before something like this happens.


I dont see at all how its ooRP. It really isnt ooRP at all.

Mining and trading can be boring. There should be other ways to make money too. You wouldnt see the Navy just trade to make money would you? Or the LSF?

Nonononono. They would go in the feild an do missions. If its an NPC enemy then whatever. But its NOT ooRP.

If we increase the difficulty and bring the reward high then it will incourage groups of people to participate in the missions rather than going it alone. I know the 'sairs used to do this all the time and would get some nice cash and some nice pew pew action while there was nothing else to pop.

[Image: zBEqQfl.jpg?1]
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Offline Ivan
09-25-2013, 07:20 AM,
#9
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Posts: 642
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Joined: Oct 2008

I agree doing missions doesn't really make players interract with each other, so buff is most certainly not needed.
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Offline AeternusDoleo
09-25-2013, 08:46 AM,
#10
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

I can barely understand what the topicstarter is saying here - might want to run what you post through a spell and grammar checker sometime. I understand not everyone speaks english but if you fail to get your message across entirely, that's not helpful either...
Do you want solo missions to be buffed to the point where they surpass trading or mining as a source of income? If so, not going to happen.

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