We constantly hear, especially in topics relating to server rules, that new players and old ones alike should guide themselves after said rules, but use their common sense in places where things get fuzzy.
I have been pondering on this for a while, but it was only until recording a new tutorial video when I realized that "Common Sense" is hard to pin down. Especially for new players.
Think of it in terms of a player coming from a new game, say, EvE online.
For those of you who have not played the game, simply think of it as most obvious rules are enforced by game mechanics, and everything that is not is completely free for abuse.
-scams
-trolling and griefing
-an urge to join group X to weed out group Z by destroying their will to play the game.
It all makes sense in Eve, for most players even. Thus it is Common Sense.
What is Common Sense in Discovery then, when we take a few steps back?
Because I don't know if saying ''You don't have to print out the rules on paper and keep it next to you every time you undock, just use your common sense'' is a valid way to tell nublets how to behave ingame.
EDIT: Ultimate question of the thread: how would you explain what is common sense in Disco, especially if talking to a new player.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(02-04-2014, 10:28 AM)Birdtalon Wrote: Be fair and reasonable to everyone you meet. Treat them how you would like to be treated
You know how many of our community say that they do not mind getting ganked or ganking or such? Or that they do not mind this or that. What happens then?
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(02-04-2014, 10:28 AM)Birdtalon Wrote: Be fair and reasonable to everyone you meet. Treat them how you a normal human being would like to be treated
Fixed that for you, since there are certain odd individuals here who seem to actually enjoy being treated in unpleasant ways, so that definition would become kinda problematic for them to properly understand.
There is no such thing as common sense. There is my sense, there is your sense, there is no common sense. Same for logic. There is mine and there is yours and there is that guy's logic, but there is no common logic.
Those logics can cross in some aspects, more or less. Or can not.
Making normal rules is a good way to go since the laws are written in the special way to reduce the impact of different points of view.
(02-04-2014, 11:32 AM)Curios Wrote: There is no such thing as common sense. There is my sense, there is your sense, there is no common sense. Same for logic. There is mine and there is yours and there is that guy's logic, but there is no common logic.
Those logics can cross in some aspects, more or less. Or can not.
Making normal rules is a good way to go since the laws are written in the special way to reduce the impact of different points of view.
(02-04-2014, 10:02 AM)sindroms Wrote: We constantly hear, especially in topics relating to server rules, that new players and old ones alike should guide themselves after said rules, but use their common sense in places where things get fuzzy.
I have been pondering on this for a while, but it was only until recording a new tutorial video when I realized that "Common Sense" is hard to pin down. Especially for new players.
Think of it in terms of a player coming from a new game, say, EvE online.
For those of you who have not played the game, simply think of it as most obvious rules are enforced by game mechanics, and everything that is not is completely free for abuse.
-scams
-trolling and griefing
-an urge to join group X to weed out group Z by destroying their will to play the game.
It all makes sense in Eve, for most players even. Thus it is Common Sense.
What is Common Sense in Discovery then, when we take a few steps back?
Because I don't know if saying ''You don't have to print out the rules on paper and keep it next to you every time you undock, just use your common sense'' is a valid way to tell nublets how to behave ingame.
EDIT: Ultimate question of the thread: how would you explain what is common sense in Disco, especially if talking to a new player.
that actually makes sense. even before i started playing EVE, i had it figured that obvious rules are obvious and everything else is a free for all. (but then they did sorta plan for EVE to have a lot of player generated story etc)
Disco is more like, and sometimes unfortunately suffers because, what curios says.
(02-04-2014, 11:32 AM)Curios Wrote: There is no such thing as common sense. There is my sense, there is your sense, there is no common sense. Same for logic. There is mine and there is yours and there is that guy's logic, but there is no common logic.
I'd give the following advice to a newer player, even if some parts may seem irrelevant, because certain scenarios will likely arise during their time on the Discovery server. This is not necessarily "common sense"; some players might see it as overly conservative, but I think it's important to build a good attitude from the start.
1) Know the difference between ooRP and iRP. Be able to separate the two when playing. If you're unable or unwilling to acknowledge the distinction and act appropriately, you shouldn't be playing on a roleplay server.
2) Treat every encounter or conversation as being in-character unless it's abundantly clear that it's out-of-character.
3) Never try to dictate the rules to another player. In attempting to explain them or prove you're correct, you're liable to misinterpret or get them wrong yourself. If you're convinced they're breaking the rules, take screenshots and move along, then file a report on the forums. There is no need to be a vigilante. If you must discuss the rules, suggest politely by //oorp private message that they check the relevant sections of the forum.
4) Don't metagame (use knowledge that your character could not have acquired on their own) or powergame (act in a manner that does not permit others to respond appropriately, thus forcing a particular result).
5) Be forgiving. The entire population of the server isn't out to make your life a living hell (unless you're really asking for it). Try and be considerate of what the other players you're interacting with are experiencing.