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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Infocards

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Infocards
Offline Profile
06-07-2006, 01:44 PM,
#1
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Posts: 209
Threads: 26
Joined: Jun 2005

I would like to know how to create or edit Infocards.

I would like to create commodities for a little Mod I'm working on but I don't know editing Infocards...
I'd like to have Infos in-game about the commodities I made.

I searched on Lancersreactor but I still don't understand how to do that.

Plz answer me.

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Offline Angel
06-07-2006, 05:23 PM,
#2
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Posts: 1,277
Threads: 95
Joined: Sep 2005

Well Editing commoditie Info cards, you'll need Notepad, and access to .XLM file that has the Info cards in ur FL folder.

Just copy, and paste an existing Infocard, then Edit the information, espeically the InfoCard ID number, If you don't you might end up changing all the info about Manhattan or some station into ur Commoditie Info.

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Offline Igiss
06-08-2006, 12:03 PM,
#3
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Posts: 3,178
Threads: 578
Joined: Jun 2005

You'll need a program called FLED-IDS and a DLL file to edit. Each original dll file has a specific type of entries, and all Discovery entries are stored in Discovery.dll.

Numbers for infocards must be unique for all dll files, so I prefer to do all infocard editing about the mod myself.

To create new entries, you need either an absolutely clear DLL file (downloadable from somewhere on TLR) or add to an original file. Or you may study XML entries for FL Mod Manager and make your mod in XML, allowing FLMM to create actual entries in DLL files for you.
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