• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 123 124 125 126 127 … 778 Next »
Death

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Death
Offline Flox Corp
07-12-2014, 11:55 AM,
#1
Member
Posts: 96
Threads: 20
Joined: Sep 2012

Im sure this has been asked before but i didnt find anything.
How is death in Disco explained? We die? Why do we wait 4 hours? Please explain.
Do we have clones on the planets? Are we immortal?


[Image: H6YP77N.jpg]
Feedback | Recruitment | Faction Info
Reply  
Offline Lythrilux
07-12-2014, 11:56 AM,
#2
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

Escape pods man. Escape pods.

[Image: Lythrilux.gif]
Reply  
Offline Flox Corp
07-12-2014, 11:57 AM,
#3
Member
Posts: 96
Threads: 20
Joined: Sep 2012

(07-12-2014, 11:56 AM)Lythrilux Wrote: Escape pods man. Escape pods.

Is that really it? Thats how we explain death? What about the 4 hours?


[Image: H6YP77N.jpg]
Feedback | Recruitment | Faction Info
Reply  
Offline nodcommando
07-12-2014, 12:06 PM,
#4
Member
Posts: 19
Threads: 2
Joined: Nov 2012

OOCly, it's to prevent you from just going back and revenge killing immediately. (or dying a second time if you're just bad). ICly? I assume you could say it took that long for your escape pod to be picked up by a friendly, or somethin'. I dunno.

Yeva Petrova - Coalition Propagandist | Hopeful Revolutionary
Kira Yokota - Kusari-Born Freelancer | Cardamine Enthusiast
Blake Pepper - Apathetic LSF Agent | Lazy Sod
Reply  
Offline Occam Razor
07-12-2014, 12:12 PM,
#5
Member
Posts: 512
Threads: 48
Joined: May 2012

(07-12-2014, 11:57 AM)Flox Corp Wrote:
(07-12-2014, 11:56 AM)Lythrilux Wrote: Escape pods man. Escape pods.

Is that really it? Thats how we explain death? What about the 4 hours?
2 Hours. And that's the time you need to get a new vessel, since your old one was destroyed. It's kinda shady iRP, since it's basically an ooRP matter, but that's how it's usually explained. That or that it takes time to pick your escape pod up.

"Common sense is the best distributed commodity in the world, for every man is convinced that he is well supplied with it."
René Descartes
Reply  
Offline Zen_Mechanics
07-12-2014, 12:18 PM,
#6
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Except AI who have backups in the Ipad25. Otherwise, escape pods, or pretending not to die at all.

Were fools to make war on our brothers in arms.

Reply  
Offline [FC]Flox
07-12-2014, 12:18 PM,
#7
Member
Posts: 165
Threads: 32
Joined: Feb 2011

(07-12-2014, 12:12 PM)Occam Razor Wrote:
(07-12-2014, 11:57 AM)Flox Corp Wrote:
(07-12-2014, 11:56 AM)Lythrilux Wrote: Escape pods man. Escape pods.

Is that really it? Thats how we explain death? What about the 4 hours?
2 Hours. And that's the time you need to get a new vessel, since your old one was destroyed. It's kinda shady iRP, since it's basically an ooRP matter, but that's how it's usually explained. That or that it takes time to pick your escape pod up.

but the fact that you can still respawn somewhere else makes it really OOORP. I say in order to follow RP it should be that you are not allowed to be online on that Char for 1 hour. Not in the system you died and not anywhere else. That way it could be RP'd that you flew to the base or that someone picked you up.

Also i suppose the cargo pod is way to small to be able to be picked up?

[Image: SyAvtSR.jpg]
Reply  
Offline Vredes
07-12-2014, 12:54 PM,
#8
Member
Posts: 938
Threads: 71
Joined: Mar 2012

I got an idea, but it is impossible to achieve.
When a fighter is destroyed, he is spawned at the last base with a Civ shuttle with all his equipment in his hold, unequiped ofc.
He has to buy a new fighter then. Ofc we have to make sure the common fighters are sold on most of the NPC bases belonging to that factions, civilian fighters will be sold almost everywhere. And the most exotic fighters... well they are exotic you shouldnt have lost them.
When a capital ship is destroyed it gets disabled and leaves an invincible wreck behind which should disappear in 10-15 minutes.

The idea is stupid, but thats how I imagine it for a proper RP, we will still have the 2hs of no PvP ofc.
Reply  
Offline Vredes
07-12-2014, 12:55 PM,
#9
Member
Posts: 938
Threads: 71
Joined: Mar 2012

That sounded like EVE but it was unintentional.
Reply  
Offline Lonely_Ghost
07-12-2014, 12:57 PM,
#10
Member
Posts: 1,217
Threads: 48
Joined: Nov 2010

(07-12-2014, 12:18 PM)[FC]Flox Wrote: but the fact that you can still respawn somewhere else makes it really OOORP. I say in order to follow RP it should be that you are not allowed to be online on that Char for 1 hour. Not in the system you died and not anywhere else. That way it could be RP'd that you flew to the base or that someone picked you up.

Also i suppose the cargo pod is way to small to be able to be picked up?

Your char killed- delet it. 1000% inRP.

And seriously, nobody cares about it seriously. Same goes to ID. It' ooRP thin, but majority of ppl are focused on it. Even Bounties are focused on ID, which does not exist inRP.

Also, you say, after death, you sould not be able to fly that char for a 1 hour. Fine, when you have 3 full accounts, but players, who has 2-3 chars? Ppl already doing everything to avoid being killed, no need to creat situation worse. So no offence, but it's silly idea.
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode