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The Pegasus Pilgrims - Information and Feedback

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The Pegasus Pilgrims - Information and Feedback
Offline Huursa
07-29-2014, 01:07 PM, (This post was last modified: 07-29-2014, 05:20 PM by Huursa.)
#1
Member
Posts: 268
Threads: 25
Joined: Jul 2014

The Pegasus Pilgrims




(Remodel of xManBG's faction with input from Wulverine, Glassofwater, Pinko and Cashew )


ID: Freelancer
IFF: Freelancer
Tag: TPP|



The year is 2200 AD, The Alliance is losing the war against the Coalition Forces. 5 Sleeper ships are ready to go to the sirius sector and break through the coalition blockade. A group of Spanish spotted the Pegasus Sector which was ripe with habitable planets and moons on a database aboard the Hispania. Before the Hispania split in two, this small group of Spanish set off for the Pegasus sector in one of the smaller vessels used in emergencies to evacuate the Sleeper Ship. It was now their mission to explore and colonise the Pegasus Sector. After long years of traveling through the universe they arrived in the Pegasus Sector. They found remnants from an unknown race, shipwrecks and bodies. Scientists from Sol analysed these shipwrecks and lifeforms and declared them alien. Near the remnants there were any habitable planets. The Emergency Evacuation Ship landed and called it Planet Pegasus.The new colony sent small ships to explore the sector. They found metals and minerals within asteroids and moons. Everyone was driven by the mystery of the alien inhabitants that were in Pegasus prior to them. It became more of a religion and an obsession for the people. Decades later an unidentified vessel’s signal crept onto the outer defense scanner’s. An alert was sent out and the unidentified vessel was greeted by the Pegasus Military (which was incredibly weak and undeveloped). The vessel was an ancient alien of the Daam K’Vosh sent to the Pegasus Colony to inform them of their dying wish and message. The people were shocked and hypnotised by this message and were completely mind washed into doing what they were told. The people were told to travel to a system in the Sirius Sector called Omega 58. It allegedly has the secrets to the Daam K’Vosh and their return within the dying star which the people will eventually call Pegasus. After many years the dying alien finally met it’s fate and died. The people were distraught and set their eyes on constructing a ship capable to jump to Omega 58. Once the ship was prepared and other ships were ready to transport materials and people, the final order was to jump. However a fault in the jump drive caused the surrounding ships to explode. The only ship that made it to Omega 58 was the Jump Ship itself. Containing little supplies and people it was going to be a huge task to get the people back on their feet. The Pilgrimage had begun. The Pegasus Pilgrims were born...



[Image: 185px-Mobius.jpeg]

Planet Pegasus



Diplomacy (Up for changing after feedback)




Allied:
Nomads
K'hara

Friendly:
Wilde
Aoi Iseijin
Corsairs


Neutral:
Zoners
Gallia
Artificial Intelligence
Anyone not mentioned


Unfriendly:
Liberty
Bretonia
Kusari
Rheinland


Hostile:
BHG
The Order







Goals / Objectives



Primary Goal - To save and obtain secrets of the dying star 'Pegasus' by researching it and around it's vicinity

Secondary Goal - To protect Omega 58 from any threats and enemies

Tertiary Goal - To protect the Nomads from extinction and their siblings








Zone of Influence



The Pilgrims will be based around the Omegas and the Omicrons mainly. However we will be flying around all borderworlds/edgeworlds to RP. House space is not where we want to be and will not be going there.









Equipment



The Pilgrims use all Civilian technology and ships along with Borderworlds ships and technology. We would like to have access to Corsair ships however we feel it's slightly out of roleplay to do this.




Naming Convention




Fighters and Bombers :

TPP|Forename.Surname

Capital Ships :

TPP|PNS-Shipname




Command Structure



Recruit - The first rank given to humans accepted into the Pilgrimage

Pilgrim - A Pilgrim is the general rank, they are the main fighting force

Veteran - Exeperienced Pilgrims recognised by the General and his Advisors

Advisor - The Generals Advisors sit at his side helping make important decisions for the Pilgrimage

General - The man at the top of the Pilgrimage, he organises raids and research teams.



[Image: TURGUSKA2.png]
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Offline Occam Razor
07-29-2014, 01:50 PM, (This post was last modified: 07-29-2014, 01:50 PM by Occam Razor.)
#2
Member
Posts: 512
Threads: 48
Joined: May 2012

(07-29-2014, 01:07 PM)xManBG Wrote: Hostile:
BHG
Artificial Intelligence
The Order

Why are you hostile to the Artificial Intelligences from Kappa? The faction controlling Omicron Kappa, the Consensus, is actually neutral and sometimes friendly to the K'hara and Wilde currently. Was this hostility somehow justified in Roleplay? Did I miss something?

The rest seems interesting, gonna take a closer look at it later.

"Common sense is the best distributed commodity in the world, for every man is convinced that he is well supplied with it."
René Descartes
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Offline Cashew
07-29-2014, 02:02 PM,
#3
Member
Posts: 1,140
Threads: 89
Joined: Nov 2013

We were originally going to use a Corsair ID because of our history aboard the Hispania, but we felt that we didn't really fit into that ID so we are now using a FL one. Long story short we forgot to change that.

[Image: 3YkXBHr.png]
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Offline Thyrzul
07-29-2014, 02:11 PM,
#4
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

How can you buddy noms and wilde AND corsairs at the same time? And do they know about this? Do they bud you back?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Huursa
07-29-2014, 02:13 PM,
#5
Member
Posts: 268
Threads: 25
Joined: Jul 2014

(07-29-2014, 02:11 PM)Thyrzul Wrote: How can you buddy noms and wilde AND corsairs at the same time? And do they know about this? Do they bud you back?
James made the Diplomacy i guess he will answer on this questions .

[Image: TURGUSKA2.png]
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Offline Cashew
07-29-2014, 02:18 PM,
#6
Member
Posts: 1,140
Threads: 89
Joined: Nov 2013

Okay this is very confusing and complicated. In the history of the faction the Pilgrims worshipped the remnants of the Daam K'Vosh. The Nomads being their 'children' are the closest thing the Pilgrims have to the Daam K'Vosh, so the Pilgrims -want- to be friendly with them and protect them. We haven't had the chance to actually provide any RP on this yet but we will work on relations with the Noms and Wilde etc. Now for the Corsairs, when the Alliance launched to Sirius the Pilgrims were originally Spanish Colonists aboard the Hispania so they have history with them. I suppose now thinking about it again we could change this to neutral because of the whole hoo hah about OC's and Sairs. We'll have a little think about that one.

[Image: 3YkXBHr.png]
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Offline Thyrzul
07-29-2014, 02:57 PM,
#7
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

Being from the Hispania isn't too much to justify friendliness with, both Outcasts and Corsairs are from that ship and they aren't the best friends, are they? Also, the Hispania didn't split in two, only half of it's crew ejected at Crete and other half at Malta.

Oh, and then again, why would have a few spaniards eject from their sleeper ship right before jumping to Sirius, at a point where they were beyond all planning and only the execution of their already carefully and thoroughly made plans was all to be done there?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Cashew
07-29-2014, 03:10 PM,
#8
Member
Posts: 1,140
Threads: 89
Joined: Nov 2013

Quote:Being from the Hispania isn't too much to justify friendliness with, both Outcasts and Corsairs are from that ship and they aren't the best friends, are they?


I agree with you, remaining neutral to both Outcasts and Corsairs is the easiest option here until further roleplay has occurred to dictate otherwise.



Quote:Also, the Hispania didn't split in two, only half of it's crew ejected at Crete and other half at Malta.

It wasn't meant literally, more the fact that the colonists on board were split in two becoming Corsairs and Outcasts.

Quote:Oh, and then again, why would have a few spaniards eject from their sleeper ship right before jumping to Sirius, at a point where they were beyond all planning and only the execution of their already carefully and thoroughly made plans was all to be done there?

I'm struggling to understand the question there.. However I will answer it anyway. The Pilgrims saw the Pegasus Sector on a database and noticed it's lush planets etc etc. They believed it would make a better home than the Sirius Sector. So off they popped only to return later because of a 'religion' that they are obsessed with.


[Image: 3YkXBHr.png]
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Offline Huursa
08-03-2014, 03:23 AM,
#9
Member
Posts: 268
Threads: 25
Joined: Jul 2014

Bump..

[Image: TURGUSKA2.png]
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Offline Alhimik
08-03-2014, 07:38 AM, (This post was last modified: 08-03-2014, 07:44 AM by Alhimik.)
#10
Banned
Posts: 183
Threads: 22
Joined: Feb 2014

(07-29-2014, 01:07 PM)xManBG Wrote:
Allied:
Nomads
K'hara

Friendly:
Wilde
Aoi Iseijin
Corsairs

Sorry, what? One more faction who allied to Nomads and Infective's? TPP - This is human's or one more aliens? Please open eyes to me...

>Alhimik

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