• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Stories and Biographies
« Previous 1 … 563 564 565 566 567 … 679 Next »
Bounty contract.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Bounty contract.
Offline Srkad
09-09-2008, 07:02 AM,
#1
Member
Posts: 372
Threads: 48
Joined: May 2008

Alright, I head to Manhattan to see what trouble I can stir up. I see this terrorist goin unattended at newark. I start attackin dat stupid terrorist. A nice [LN] (didnt know deh existed) started attackin dah terrorist too. Den dis LNS-Reliant came out and started shootin at MEH instead of dah TERRORIST! Now, I am a rogue, but can't we all put our differences aside for a greatah purpose?

Guess not.

A 10 million credit bounty is now on the head of LNS-Reliant.


//First two screen shots will receive payment.

[Image: screen112.jpg]
  Reply  
Offline Srkad
09-10-2008, 06:57 AM,
#2
Member
Posts: 372
Threads: 48
Joined: May 2008

*BUMP*

//keep this on your sensors.

[Image: screen112.jpg]
  Reply  
Offline Srkad
09-17-2008, 11:24 PM,
#3
Member
Posts: 372
Threads: 48
Joined: May 2008

*BUMB*

//Bounty still stands.

[Image: screen112.jpg]
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode