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Admin Notice: New ingame messaging user commands

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Admin Notice: New ingame messaging user commands
Offline majkp
09-19-2008, 12:30 PM, (This post was last modified: 09-19-2008, 12:36 PM by majkp.)
#1
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

Hey everyone we just installed Cannon's newest flhook plugin that improves in-game messaging. With this plugin the very needed /help (or /h or /?) command is also implemented.

Try it and if you spot some bugs, report them here.

All messaging commands:
/h = shows help, same as /help and /?
/s <message> = send <message> to the system chat
/l <message> = send <message> to your local system chat
/g <message> = send <message> to your group
/i <charname> = /invite - invites <charname> to your group
/j <charname> = /join - joins to <charname>'s group
/setmsg <N> <message> = set message slot N to the specified message; if no message then the slot is cleared and slots 1-9 are valid
/showmsgs = show the message slot contents
/<N> = send the message N to system chat
/l<N> = send the message N to local system chat
/g<N> = send the message N to group chat
/t<N> = send the message N to the current/last target
/t <message> = /target - send <message> to your last selected target
/r <message> = /reply - send <message> to the last sender of your last private message
/pm <charname> <message> = /privatemsg - send <message> to <charname>; if <charname> is offline the message will be delivered when they return
/fm <tag> <message> = /factionmsg - send message to all characters containing <tag> string in their names (like [RM]).
/fi <tag> = /factioninvite - send an invite to all characters containing <tag> string in their names (like [RM]).
/lastpm = shows the last pm sender and current/last selected target
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Offline ivr56
09-19-2008, 07:07 PM, (This post was last modified: 09-19-2008, 07:09 PM by ivr56.)
#2
Member
Posts: 2,089
Threads: 154
Joined: Dec 2007

Your Awsome Guys
Great Work, Made Messages Alot More Easier

[Image: ivr56.png]
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[Image: 3589.gif]
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Offline Linkero
09-19-2008, 07:12 PM, (This post was last modified: 09-19-2008, 07:17 PM by Linkero.)
#3
Member
Posts: 465
Threads: 21
Joined: Jul 2008

Macro time!!!!!!

Thanks a billion Cannon

Edit: The /j or /join command......umm....that means you can join someones group even if they dont want you? If so then......could we get rid of it because I doubt LN or RM or any lawful group would like a spy in thier group chat. If thats not what it does could you elaborate a bit more?

[Image: LinkeroVX9nksig.png]
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Offline Zelot
09-19-2008, 07:14 PM,
#4
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

[color=#ff0000]ALL HAIL CANNON AND MAJKP!!!!! THE KINGS OF FLHOOK!!!!!!!!!!!!!!

[Image: 13121_s.gif]  
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Offline AdamantineFist
09-19-2008, 07:38 PM,
#5
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Posts: 2,177
Threads: 28
Joined: Feb 2008

Excellent work, as usual.

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Offline Grimly
09-19-2008, 07:39 PM,
#6
Member
Posts: 1,059
Threads: 82
Joined: May 2008

/join command have to be removed to avoid abuses !

Anyway, my thanks to Cannon for it.

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Taking what's yours since 816 A.S.
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Offline AdamantineFist
09-19-2008, 07:59 PM,
#7
Member
Posts: 2,177
Threads: 28
Joined: Feb 2008

' Wrote:/join command have to be removed to avoid abuses !

Anyway, my thanks to Cannon for it.

I think the /join command only works if you've been invited.

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Offline Cannon
09-19-2008, 08:03 PM,
#8
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Quote:Edit: The /j or /join command......umm....that means you can join someones group even if they dont want you? If so then......could we get rid of it because I doubt LN or RM or any lawful group would like a spy in thier group chat. If thats not what it does could you elaborate a bit more?

My description of the command is badly written. This is a better one:

/join <charname> If <charname> has invited you to a group, the join command lets you join the group.

The /join and /invite commands are built into Freelancer and have been there since Microsoft released it. I noticed them when I was look at the disasembly of the game libraries. I'm not certain how to disable them - although I'm sure it could be done.

I'll mention that I'm aware of one bug so far:
/fm <tag> <message> doesn't work if the tag is not at the start of the charname and it should.
/fi <tag> doesn't work if the tag is not at the start of the charname and it should.

...there will be other problems. I hope not to many.

Proud member of "the most paranoid group of people in the community"
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Offline Linkero
09-19-2008, 08:14 PM,
#9
Member
Posts: 465
Threads: 21
Joined: Jul 2008

I have confirmed Cannons post. When you type in /join <charname> without being invited it says "You have not been invited to the group"

So...../join stays:D

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Offline Gabrielle
09-19-2008, 08:41 PM,
#10
Member
Posts: 319
Threads: 2
Joined: Sep 2008

great adittion to the existing commands problem will be remembering them all
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