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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Starting a Faction...

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Starting a Faction...
Offline Cerberus
10-05-2008, 08:26 AM, (This post was last modified: 10-08-2008, 08:21 AM by Cerberus.)
#1
Member
Posts: 48
Threads: 6
Joined: Aug 2008

I posted one like this before but i have changed the details:

Information:
  • I wish to start and run a small faction
  • The faction will most likely remain small and/or unofficial until enough members join
  • Based on the RP of a NPC faction
  • I wish it to be more military (not Traders or companies)
Requirements:
  • The NPC faction (Or its close allies) must have a good BattleShip for purchase at a later date
  • Must have a range of fighters and bombers available for use
  • Must have other capships that can be used, eg. Faction or allied gunboat
  • Large range of weapons, (civillian can be used) available to then through the faction or its allies
  • Prefered close to Liberty
  • NOT House Military
  • NOT Bounty Hunters ,They have for to many capital ships for my liking and are subject to "Cap-Whores" (Also to starwarsy)
  • Prefered Unlawful
When you give a sugestion please list Ships that can be used, weapons etc. in this format.

Faction Name:
  • capital that can be used later (Cruiser or BS)
  • Fighters and bombers that can be used
  • Weapons that can be used
  • Where are they based
Ideas so Far:

Hackers:
  • SpyGlass, Outcast Destroyer
  • Use Outcast or Rouge range of fighters and bomebrs.
  • Rouge, Outcast, Hacker, Civillian, Codes, Nomads (Stolen From Ageira/Kishiro/Military)
  • In and around Liberty
Hogosha:
  • Corsair Cruiser, Kusari Destroyer/Gunboats?
  • Civillian, New Hogosha/Farmers ships?
  • Hogosha? Farmers Alliance, Kusari, Civillians, Code Names, Nomads (Given from Military/Kishiro?)
  • Kusari, its borders?
Junkers:
  • Outcast Destroyer, Corsair Cruiser, Talarca
  • Civillian, CSV
  • Rouge, Outcast, Liberty, civillian, codes, nomads (Junked from destroyed military or research ships)
  • All house systems (Limited in Kusari)
Unioners:
  • Rhineland Pirate Cruiser
  • Civillian
  • Unioners, Civillian, Codes, Nomads (Stolen)
  • Mostly Rhineland

*NOTE* I say nomads because in Role Play, the weapons have been designed by civillian companies (Possibly for Military) to fit on human ships (they should be used with caution however)

I will give a RP reason on how that faction would get these weapons
Reply  
Offline Exile
10-05-2008, 08:32 AM,
#2
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Why do you always have to fly Battleships and other capital ships? I say start with a few figthers first. See how you like the faction. But i suppose you could try something like the GC.


[Image: harlequincopy.png]
  Reply  
Offline Tenacity
10-05-2008, 08:37 AM,
#3
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Well, there isnt a hogosha faction yet, and they're pretty fun to play (I have an independent hogosha character).

Hogosha ID allows all ship types up to battleship, though they have no battleship of their own. In 4.85, hogosha are getting their own unique Very Heavy Fighter, and the farmer's alliance (the hogosha's closest ally) is getting a pretty decent looking bomber to go with it. Past that, you could use corsair capships within the boundaries of the ID, or if you made deals with the KNF you could use kusari capships.

Hogosha have a unique playstyle compared to other pirate or lawful factions. They -are- pirates, but they're lawful pirates to a degree. They have connections within the kusari government, so as long as they only pirate foreign shipping they're safe from reprisal (kusari likes to be isolationist). They also have the outcasts, dragons, GC, and GMG as primary enemies, all of which are becoming quite popular and active factions.

Hogosha are the primary artifact smugglers in kusari space, and can also smuggle other goods like counterfeit software or light arms. They -cannot- smuggle drugs of any kind, as per agreement with the kusari state police dating back to vanilla freelancer. The police and most of kusari considers artifacts to not be contraband, unlike the other houses, and allows hogosha to move them into and out of kusari space, but drug trade is stopped by the hogosha.

Hogosha means "guardian" in japanese. They view themselves as vigilante-style "protectors of the people". Hogosha hate all foreigners, and they hate drugs (cardamine, primarily, synth MJ isnt so big a deal but dont smuggle it yourself). Hogosha work with the kusari government and naval forces to protect kusari and attack it's enemies, but also help the kusari state police within kusari borders in dealing with pirates and drug smugglers.

Hogosha in freelancer are designed after the modern-day Yakuza (japanese organized crime syndicate). They care about the kusari people and maintaining kusari culture, but are also not above illegal activity for self profit. Extortion, blackmail, piracy, smuggling, and terrorism are all parts of Hogosha activity.

Hogosha work very closely with samura, which produces all kusari-made ships. Through this, and in agreement with the KNF, you could use kusari warships as flagships, but I honestly wouldnt use anything larger than a cruiser. Other than fighting dragons/GC/outcasts/GMG, your primary activity as hogosha will be pirating, and you cant pirate in anything larger than a gunboat anyways.

You could definitely build up a military hogosha fleet of fighters/bombers/capships in order to wage war against the blood dragons, golden C, and outcasts, though. That would definitely spice kusari space up quite a bit.

[Image: Tenacity.gif]
Reply  
Offline stewcool
10-05-2008, 08:58 AM,
#4
Member
Posts: 1,969
Threads: 275
Joined: Nov 2007

Might want to state where the 500 mil is to set up said faction as well.

[Image: kelsieicsig.png]
Reply  
Offline Tenacity
10-05-2008, 09:01 AM,
#5
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Might want to state where the 500 mil is to set up said faction as well.

only has to have that if he's making it official, and if this thread was in the Faction creation requests forum/thread =P

It's fine to post unofficial faction proposals here, and if he chooses to make it official at a later date then he can pay the 500m.

[Image: Tenacity.gif]
Reply  
Offline Primus Avatar
10-05-2008, 09:43 AM,
#6
Member
Posts: 1,046
Threads: 52
Joined: May 2008

you should take Tenacity's advice. We'd all love to see Hogosha live :laugh:

wassup
  Reply  
Offline stewcool
10-05-2008, 09:53 AM,
#7
Member
Posts: 1,969
Threads: 275
Joined: Nov 2007

Woops yeh disregard my first statement I was lookin at the wrong thread when I posted here ...(Dont ask how I do that).

[Image: kelsieicsig.png]
Reply  
Offline n00bl3t
10-05-2008, 09:59 AM,
#8
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Militaristic Zoners against Nomads.

ZoI everywhere and plenty of capital ships that look good.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Reply  
Offline Cerberus
10-05-2008, 10:00 AM,
#9
Member
Posts: 48
Threads: 6
Joined: Aug 2008

' Wrote:Why do you always have to fly Battleships and other capital ships? I say start with a few figthers first. See how you like the faction. But i suppose you could try something like the GC.

If you read my thread, i am starting woth a few of my friends in fighters and/or bombers, then later on we will get a gunboat or two then maybe a BS

' Wrote:Well, there isnt a hogosha faction yet, and they're pretty fun to play (I have an independent hogosha character).

Hogosha ID allows all ship types up to battleship, though they have no battleship of their own. In 4.85, hogosha are getting their own unique Very Heavy Fighter, and the farmer's alliance (the hogosha's closest ally) is getting a pretty decent looking bomber to go with it. Past that, you could use corsair capships within the boundaries of the ID, or if you made deals with the KNF you could use kusari capships.

Hogosha have a unique playstyle compared to other pirate or lawful factions. They -are- pirates, but they're lawful pirates to a degree. They have connections within the kusari government, so as long as they only pirate foreign shipping they're safe from reprisal (kusari likes to be isolationist). They also have the outcasts, dragons, GC, and GMG as primary enemies, all of which are becoming quite popular and active factions.

Hogosha are the primary artifact smugglers in kusari space, and can also smuggle other goods like counterfeit software or light arms. They -cannot- smuggle drugs of any kind, as per agreement with the kusari state police dating back to vanilla freelancer. The police and most of kusari considers artifacts to not be contraband, unlike the other houses, and allows hogosha to move them into and out of kusari space, but drug trade is stopped by the hogosha.

Hogosha means "guardian" in japanese. They view themselves as vigilante-style "protectors of the people". Hogosha hate all foreigners, and they hate drugs (cardamine, primarily, synth MJ isnt so big a deal but dont smuggle it yourself). Hogosha work with the kusari government and naval forces to protect kusari and attack it's enemies, but also help the kusari state police within kusari borders in dealing with pirates and drug smugglers.

Hogosha in freelancer are designed after the modern-day Yakuza (japanese organized crime syndicate). They care about the kusari people and maintaining kusari culture, but are also not above illegal activity for self profit. Extortion, blackmail, piracy, smuggling, and terrorism are all parts of Hogosha activity.

Hogosha work very closely with samura, which produces all kusari-made ships. Through this, and in agreement with the KNF, you could use kusari warships as flagships, but I honestly wouldnt use anything larger than a cruiser. Other than fighting dragons/GC/outcasts/GMG, your primary activity as hogosha will be pirating, and you cant pirate in anything larger than a gunboat anyways.

You could definitely build up a military hogosha fleet of fighters/bombers/capships in order to wage war against the blood dragons, golden C, and outcasts, though. That would definitely spice kusari space up quite a bit.

This Sounds like a good idea, it can pirate and the KNF can look the other way, i wouldn't like corsair Capitals in kusari though. those new ships in the next mod sound good

' Wrote:Might want to state where the 500 mil is to set up said faction as well.

Im not planning to make it official any time soon, but i have over a billion spread out in my accounts to fund it.
Reply  
Offline BaconSoda
10-05-2008, 05:29 PM,
#10
Member
Posts: 3,399
Threads: 117
Joined: Feb 2008

' Wrote:If you read my thread, i am starting woth a few of my friends in fighters and/or bombers, then later on we will get a gunboat or two then maybe a BS
This Sounds like a good idea, it can pirate and the KNF can look the other way, i wouldn't like corsair Capitals in kusari though. those new ships in the next mod sound good
Im not planning to make it official any time soon, but i have over a billion spread out in my accounts to fund it.

Though the Hogosha are a very interesting and intelligent faction, I might suggest something different until you sink in here at Disco. The Lane Hackers position is currently open, and they have a very good RP, and, if I'm not mistaken, the Spyglass might be getting a reskin to make it usable.

The problem with the Hogosha is that it is intertwined with complex politics that can easily turn sour if you aren't always on top of things. As one of the representatives the faction next-door, it might be a bit more fun in the beginning to play something a little simpler until you get used to the atmosphere here.

[Image: Skritt.gif]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
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