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  Discovery Gaming Community Discovery General News and Announcements
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Dev News: April

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Dev News: April
Offline Alley
04-08-2015, 12:25 PM,
#1
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

April is going to be a pretty busy month for us. As you might have noticed the dev team hasn't been posting much about what's happening with the development, but that's mostly because we've been busy dealing with other things.

- The permission glitch

A few days ago, the whole forum was visible for a few minutes after the web server glitched and caused all permissions to reset to MyBB's default. This bug has been fixed and can't happen again, but damage has been done.

Some individuals saved content from the Administrator forum which was also visible among all others. While some people have proven responsible and kept it to themselves, one has decided to leak some of the informations he saved and even dared to lie to the admin team. This never ends well, so don't do it.

- Big changes are coming

The server team ( @Blodo @Alley and @Cannon ) has been discussing server improvements for the past two months. We've finally settled on a choice and we will begin moving the server in very late April. The community will not notice anything as we'll spend most of our time preparing everything behind the scenes and all that will be needed is to take down the forums and game server for a few hours.

This is the conclusion of the server test the community participated in on 2nd April, except the server we're getting is faster than what we tested it on and will also run on SSDs. Performance will be greatly improved and latency will be greatly reduced in most high latency cases.

- April's game patch

April will see the release of our final bugfix patch, which means we will start working on new content. Among the things you'll find in April's patch is:

- Cloaking device batteries added to Gallic stations
- Hidamari's SRP (maybe, if he's nice)
- Fixed Texas-Minnesota JH
- New hitbox for the Wraith
- The new Barge
- Corvo rework
- Split between transport shields (Freighters will now be class 5, light transports class 6 and heavy transports class 7)
- Codenames will now have their own damage type.
- Cannonball missile improvements
- Gunboat turrets rebalance.
- Healing guns for the repair ship. While the items will be in the files, they will be released when the FLHook code for it is ready.
- Cloak disruptors, hyperdrive disruptors, hyperspace matrix & beacons. While the items will be in the files, they will be released when the FLHook code for it is ready.
- Infocard references to "BHG Core" have been changed to "The Core", and BHG tech is now labelled as APM tech. This does not change accessibility.

- April's survey

We have a new community survey ready. If you want to voice your opinion, now is the perfect time to do it.
Form is here: http://goo.gl/forms/BGQ1gTbZUL

See you next month !

Laz Wrote: Alley was right.
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Offline sindroms
04-08-2015, 12:33 PM,
#2
Member
Posts: 9,436
Threads: 986
Joined: Feb 2008

[Image: hypetraincomingthrough.jpg]

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Sabru
04-08-2015, 12:43 PM,
#3
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

i haz received skittles. Do we get a cookie next survey?

[Image: 9KgNaeX.png]
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Offline Tachyon
04-08-2015, 12:46 PM,
#4
Freelancer for Life
Posts: 2,664
Threads: 53
Joined: May 2011

Thanks for the skittles.

[Image: vJQQbhu.png]
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Offline Wesker
04-08-2015, 12:46 PM,
#5
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

Hyperspace and cloak disruptors huh interesting.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline 9th.Legion
04-08-2015, 12:50 PM,
#6
The Gypsy King
Posts: 227
Threads: 10
Joined: Apr 2013

What kind of changes does the Barge going to have btw ?

[Image: Alucard%20tongue%20gif_zpsarrxv1si.gif]
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Offline Sabru
04-08-2015, 12:52 PM,
#7
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

(04-08-2015, 12:50 PM)Alucard Wrote: What kind of changes does the Barge going to have btw ?

Barge becoming a civ carrier/liner

[Image: 9KgNaeX.png]
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Offline Panzer
04-08-2015, 12:58 PM,
#8
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Nice. keep shrinking Sirius.

[Image: Vxqj04i.gif]
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Offline Titan*
04-08-2015, 01:09 PM,
#9
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(04-08-2015, 12:25 PM)Alley Wrote: - Healing guns for the repair ship. While the items will be in the files, they will be released when the FLHook code for it is ready.

I think Carriers should use these healing guns too but more powerfull only for battleship repairs.
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Offline Cap.Maxwell
04-08-2015, 01:18 PM,
#10
Member
Posts: 55
Threads: 6
Joined: Sep 2014

Cloak disruptors gonna be stronk.No more CNS runing away from Rheinland when criticaly damaged.

Quote:Darude Said:
Dududududududududududududududududududududududududududududududududududududududududududu!
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