• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 21 22 23 24 25 … 46 Next »
House Law enforcement

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (5): 1 2 3 4 5 Next »
House Law enforcement
Offline Garrett Jax
05-19-2015, 09:13 PM,
#1
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

The House Military, Police and Intelligence faction ID's have been reverted to their original form. The Admins have taken community input into consideration and implemented suggestions brought forth by @Blodo, @Teerin and various faction leaders.

The original concept was to allow more freedom for quasilawful and corporation factions to operate without having to suffer negative RP consequences from House governments. However, our first attempt at accomplishing this was admittedly extreme.

This new ruleset should accomplish the same thing with far less impact on how Lawful factions operated as before.



What are the changes and how do they play out in the game?

- Houses have the same authority as before in their Sovereign house systems with regard enforcing laws and levying fines. POB's are subject to House Laws and taxes.

- Houses can enforce RP consequences upon players, factions and non-hostile POBs, in House Controlled space, only if they witness a violation of their house law with an uncloaked ship and a Military, Police or Intelligence ID equipped. Hostile POBs are still subject to attack at any time.

- The same holds true for Houses with regards Outer Regional space. The only difference being that non-hostile POB's can operate with impunity from House laws and House RP consequences. (For example, a player or faction owning a POB in Coronado (Outer House system) cannot be FR'5d or fined for storing contraband or allowing unlawfuls to dock by House governments even if they witness them doing so. This only applies to POB's. Ships can still be fined, attacked or suffer other RP consequences, if they are caught breaking house laws and refuse to pay the fine.)

- Houses cannot enforce negative RP consequences upon players/factions for actions that occur outside their ZOI.

[Image: rSYoqYY.png]
Reply  
Offline jammi
05-19-2015, 09:28 PM,
#2
Badger Pilot
Posts: 6,544
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Looks neat. I like these changes. Much better than the last lot.

Only one query though - doesn't this mean there are no circumstances whatsoever in which a House military can attack a neutral PoB in the border systems? Laws don't apply, and consequences can't be applied in that region. Diplomatic immunity?

Never mind! Just noticed that regions are newly divided up in the rules. I'm a dope!

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Reply  
Offline TheProphet
05-19-2015, 09:46 PM, (This post was last modified: 05-19-2015, 10:04 PM by TheProphet.)
#3
Badger Co-Pilot
Posts: 211
Threads: 10
Joined: Apr 2011

It looks solid, but I'm confused as to the status of Omega-7 and 11. Apparently they're outer omegas, despite lawfuls having bases and massive economic interests in those systems.

I, too, am a derp. I feel that ZoI and the new regional breakups should maybe be clarified a bit more in the OP. To avoid additional derpiness.

[Image: YITahuf.png]
Reply  
Offline SpaceTime
05-19-2015, 09:52 PM,
#4
Member
Posts: 1,501
Threads: 111
Joined: Jul 2005

(05-19-2015, 09:13 PM)Garrett Jax Wrote: - Houses cannot enforce negative RP consequences upon players/factions for actions that occur outside their ZOI.

So for example if a lawful faction decides to heavily supply the Hessians in Omega-5, and Rheinland learns about it, they cannot do anything about it? You know, like to tell them to stop and if they refuse to enforce negative RP consequences?
Reply  
Offline WesternPeregrine
05-19-2015, 09:58 PM,
#5
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

(05-19-2015, 09:52 PM)SpaceTime Wrote:
(05-19-2015, 09:13 PM)Garrett Jax Wrote: - Houses cannot enforce negative RP consequences upon players/factions for actions that occur outside their ZOI.

So for example if a lawful faction decides to heavily supply the Hessians in Omega-5, and Rheinland learns about it, they cannot do anything about it? You know, like to tell them to stop and if they refuse to enforce negative RP consequences?

From reading that situation, Intel from abroad does not constitute enough evidence, and said law enforcement has to try intercept said lawfuls supplying the criminals, or coming back with unlawful contraband, within their own house space, to get the evidence to prosecute said offenders.

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
Reply  
Offline Blodo
05-19-2015, 09:58 PM,
#6
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

(05-19-2015, 09:46 PM)TheProphet Wrote: It looks good, but I'm confused as to the status of Omega-7 and 11. Apparently they're outer omegas, despite lawfuls having bases and massive economic interests in those systems.
Omega-11 is not really controlled by lawfuls though, they only maintain a tenuous grip on it while all kinds of unlawfuls pretty much overrun it. Omega-7 does have strong Rheinland interests, but I guess this was done so that corporate warfare in the system can really take hold.

(05-19-2015, 09:52 PM)SpaceTime Wrote: So for example if a lawful faction decides to heavily supply the Hessians in Omega-5, and Rheinland learns about it, they cannot do anything about it? You know, like to tell them to stop and if they refuse to enforce negative RP consequences?
They can only enforce laws outside of house space if they witness it, and non-police/military/intel sources might be unreliable. We can call it burden of proof. It does I guess pose the question of what should intel factions do though, considering their ZoI is generally larger. Maybe something worth revisiting.
  Reply  
Offline Garrett Jax
05-19-2015, 09:58 PM,
#7
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

(05-19-2015, 09:52 PM)SpaceTime Wrote:
(05-19-2015, 09:13 PM)Garrett Jax Wrote: - Houses cannot enforce negative RP consequences upon players/factions for actions that occur outside their ZOI.

So for example if a lawful faction decides to heavily supply the Hessians in Omega-5, and Rheinland learns about it, they cannot do anything about it? You know, like to tell them to stop and if they refuse to enforce negative RP consequences?

No house can enforce negative RP consequences toward that 'hypothetical' wink wink, lawful faction in Omega 5 since it lies outside of House ZOI.

[Image: rSYoqYY.png]
Reply  
Offline jammi
05-19-2015, 10:14 PM,
#8
Badger Pilot
Posts: 6,544
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Ah, well, I think it's time to declare open season on corporate piracy then.

Reply  
Offline SpaceTime
05-19-2015, 10:15 PM,
#9
Member
Posts: 1,501
Threads: 111
Joined: Jul 2005

(05-19-2015, 09:58 PM)Garrett Jax Wrote: No house can enforce negative RP consequences toward that 'hypothetical' wink wink, lawful faction in Omega 5 since it lies outside of House ZOI.

This is not realistic. They should be able to do something in my opinion.

Another issue. X lawful faction pirates Y lawful faction in the Border Worlds. One cannot report the other but it is highly possible that Y faction at some point will start using alts of police/military indies in order to bait X faction and report them. It won't happen instantly but I expect in a month or two some factions will start using alts. So in the long run, the organized factions will protect themselves by their military/police alts and be unwilling to go against other organized factions so indies will be the ones who will mostly suffer from this change.
Reply  
Offline Thyrzul
05-19-2015, 10:15 PM,
#10
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(05-19-2015, 09:58 PM)Blodo Wrote: Omega-11 is not really controlled by lawfuls though, they only maintain a tenuous grip on it while all kinds of unlawfuls pretty much overrun it. Omega-7 does have strong Rheinland interests, but I guess this was done so that corporate warfare in the system can really take hold.

Because it definitely can't happen elsewhere. Oh, look which region has the most amount of red systems:

Quote:ΤΩΣO
House Controlled Space: Omega-3, Tau-29, Tau-44, Orkney (Tau), Rishiri (Tau)
Taus Outer Region: Tau-23, Tau-31, Tau-37, Tau-39, Tau-65, Baffin, Lewis, Roussillon
Omegas Outer Region: Omega-5, Omega-7, Omega-9, Omega-11, Omega-41, Omega-47, Omega-49, Omega-54, Omega-55, Omega-58, Cayman, Saar
Sigmas Outer Region: All Sigma systems, Okinawa
Omicrons Outer Region: All Omicron systems

I'm also curious if a change in diplomacy/reputation is still can be a potential RolePlay consequence. I can foresee accusations of exploit in case a house authority changes their stance toward a faction from neutral to hostile, because that also changes the status of PoBs and opens up possibilities for the house to take action against them. Can such moves still happen if enough inRP reasoning is present to support the change in diplomatic relations?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
Reply  
Pages (5): 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode