So here are a few concepts I had in mind for factions on disco. I'm not entirely keen on creating them myself, but if anyone wanted to make one of these, I'd gladly join up and help out if possible (provided the person in charge is reasonable).
- Kishiro Police
Well, let's be honest here, Kusari is exceptional in that it's not really divided between "lawful/unlawful" but "Samura/Kishiro". Since the current government is very much in favour of Kishiro, I was wondering if it could be possible to create a Kusari Police faction based around Kishiro sympathisers - making live easy for Kishiro transports and being rather malicious towards Samura, kind of in a "bad cop" scenario (like excessive controls, questionings and all that). Kishiro could in exchange get contraband or other interesting cargo of Samura transports that were "lawfully pirated" this way.
- Unlawful BHG
Well, we've seen that, haven't we. The problem is, ever since Reavers got nuked there weren't many unlawful bounty hunters. It would be nice to resurrect that kind of gameplay, a faction that hunts for people that BHG cannot.
- RM Renegades
This is something that sprung up to my mind today when reading this. An unlawful group (maybe on Unioner ID) that is against a ceasefire with Libland and still wants to pewpew them, operating mostly around Hudson and Bering. Could be interesting to play, though would probably result in a lot of gankings. Who knows.
hm.. Speaking of Unlawful BHG 8| I actually planned this for Pirate Reapers, so the Reapers of Sirius ID would lovely turn into this, that'd actually be cool.
RoS could be the representative ID of the current Pirate ID (:
Faction specifically targets characters trading the video game commodity.
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Would be cool to have a faction like the Morag Tong in Morrowind.
Quasi-lawfull mercenaries who can kill who ever they want as long as they get a Writ (inRP document, something on the forums i dunno) of honorable execution of the target.