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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Good Gaulois to piracy

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Good Gaulois to piracy
Offline henryk5pio
08-11-2015, 07:52 PM, (This post was last modified: 08-11-2015, 07:55 PM by henryk5pio.)
#1
Sourdough
Posts: 122
Threads: 5
Joined: May 2014

Welcome Smile
I search a good solution for my problem: I do not know which faction from Gallia (and gallic ships) will be better to piracy outside Gallic teritory.
Faction which I think is Gallic Junkers or Unione Corse.
And now, I have some ideas, but I can not decide...

1) Unione Corse in Council Agama with 6x Arquebus. I very like this HF, for look and very good technical parameters. One problem is 75% power core from techcompat_table in connection with Unione Corse ID.

2) Unione Corse in Moonbeam. I do not know anything about this HF. It is a little better than Cuirassier Noir in turn rate, but it's appearance is ugly for me. With Gallia Lawful Weapons is 90% techcompat.
Why not take Cuirassier Noir with Unione Corse ID, as commanded devs? Because I don't like his look (color glass) and technical parameters. For me these are middle ship lines...

3) Gallic Junker with Bull Dog. Good look and up to 90% power core frome techcompat_table in connection with Gallia Lawful Weapons. The downside is it turn rate equal 67,08. This is not sufficient for me.

4) Gallic Junker with Serval and 6x Musketoon. 90% power core from techcompat ss in the previous example. Good look this ship, but turn rate worse than Agama...

The most attracted me is options 1 and 4. Damn, I regret that there is no Agama 90% power core with Unione Corse ID, because then the problem would not exist Big Grin

Differences between IDs and RP I know perfectly, but both factions were suitable to piracy outside Gallia teritory (with some differences).

Sorry for language errors and please help.

#JusticeForBurgundy
[Image: sygnaturka.png]
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Offline TheSauron
08-11-2015, 08:17 PM,
#2
Local Gaian
Posts: 2,532
Threads: 369
Joined: Aug 2013

From personal experience I'd recommend a Gallic Junker with the Cougar bomber. 3 EMPs, Hellfire Rocket Pod and Train CD guarantee you'll catch and anihilate most transports sometimes even in a matter of seconds as long as you can hit it. Keep in mind that fighters have a hard time taking down transports compared to their bomber counterparts. Also, as far as I know, Gallic Junker ID grants you bigger ZoI, which means bigger chances for finding some prey.


One MD Admiral
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Offline henryk5pio
08-11-2015, 08:27 PM,
#3
Sourdough
Posts: 122
Threads: 5
Joined: May 2014

(08-11-2015, 08:17 PM)TheSauron Wrote: From personal experience I'd recommend a Gallic Junker with the Cougar bomber. 3 EMPs, Hellfire Rocket Pod and Train CD guarantee you'll catch and anihilate most transports sometimes even in a matter of seconds as long as you can hit it. Keep in mind that fighters have a hard time taking down transports compared to their bomber counterparts. Also, as far as I know, Gallic Junker ID grants you bigger ZoI, which means bigger chances for finding some prey.

Well, a bomber somehow did not think. I have Jaguar Noir to Corse ID, but his look is a little "strange" Wink I'll try to like doing Smile Thanks for your ideas Smile

#JusticeForBurgundy
[Image: sygnaturka.png]
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