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Staff Applications!

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Staff Applications!
Offline Remnant
12-24-2015, 06:02 PM,
#1
Member
Posts: 2,205
Threads: 247
Joined: Apr 2012

Hey there ladies and gents, it's about that time where we're looking for potential expansions to our staffing.
We're looking for additional Moderators, as well as a few Developers. Included at the bottom of this thread, is a link to an application. Fill it out as your interests suit, and perhaps we'll get back to you, depending on who you appear to be as a community member!



Moderators


It's really a universal explanation when it comes to explaining what Moderators do. These people are in charge of the forums, making sure people suddenly don't go rambo on each other and start flame-wars.
Beyond making sure all of the posts follow the rules of the community, Moderators also have a say in violation reports, and player requests.
Beyond that, it's more or less common knowledge that we choose Administrator candidates from the Moderator pools, so if that's something you want to aim for, show us that you're a reasonable and responsible person if you take up this post!



Development Team Members


Discovery in the end, is a volunteer made mod. A bunch of talented people working together, to create something.
When it comes development, having a nicely sized group of people working together is better than anything that could be asked for.
Do you have any skills which you'd be willing to help the team out with?

Currently, the Dev team is only asking for System Developers and Ship Modelers - Although we put in an OTHER section. Even though we're not looking for anyone else, if you think you can contribute in a legitimate way, we really have no reason not to hear you out. Why don't you tell us what you're thinking of anyways?


Click me to Apply!

Deadline: 12/30/15
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Offline Alestone
12-25-2015, 02:17 AM,
#2
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

Could I get a bit more definition on what a System Developer entails?

I understand the obvious, create a star system, but I am more wondering what sort of talents would be desirable to qualify.
Reply  
Offline Karst
12-25-2015, 03:19 AM,
#3
Chariot of Light
Posts: 3,023
Threads: 218
Joined: Sep 2009

Oh, aren't you looking for a mining developer? I thought you might be, since there haven't been any changes in the area since, rough estimate, early 2014 and we're still dealing with things like below, despite fully completed fixes being submitted back in summer and several times after to account for mod changes?

[Image: jWv1kDa.png]
Reply  
Offline Teerin
12-25-2015, 04:21 AM,
#4
Member
Posts: 898
Threads: 102
Joined: Apr 2012

@Chance - It's not so much creating star systems as moving around things (bases, objects, fields, jump holes, etc.), adjusting jump point connections, occasionally changing IFFs, sometimes making new fields, and more along that line. The work is quite hands-on and a little tedious, but some people really enjoy it.

@Karst - We have a mining developer, and we've examined a number of mining proposals over the past few months.
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Offline Querious
12-25-2015, 06:14 AM,
#5
Member
Posts: 497
Threads: 69
Joined: Aug 2014

I'm not asking for a dev position, but I do have some general ideas on how certain things could be moved around to make stuff a lot more interesting around here.

My ideas usually include removing useless systems and using removed systems' assets to upgrade already viable systems, but sometimes I'll include some new things.

Cyber Byte Wrote:I have ideas for revamps on:
-The Barrier Rim (Cortez<--->Coronado Jump Gate, Removing Drake but still having Wild Bases nearby...)
-Southern Independent Worlds (Humboldt, Hudson, Kansas, Vespucci)
-Bretonia (No, seriously, I've thought out revamps of just about every system there for some reason...)
-Omegas (Omega Mining Wars: IMG vs DHC vs BMM, Getting rid of Reapers, Omega 7<--->Humboldt Jump Hole...what the heck?!!)
-Order Territory (Mu, 100, Minor, 92)
-Rheinland Guard Systems (moving their assets to other places in Rheinland)
-Kusari Civil War (includes MAJOR effects on Sigmas and Taus)
-New Routes into Gallia (Tau-44, Tau-37, Tau-65)
-Liberty Guard Systems (Moving them around and combining some areas)
-Omicron Delta (Route to Iota, using assets from Zeta, etc.)
-Corsair Homeworlds (Making 91 and 94 not so useless)
-Taus (Trade Lanes in 23, Escalated conflict over Harris, War in 44)
-2nd Gallic Civil War: Revolution on Amiens (War in Picardy) {thanks for the idea, @Thyrzul}
-The list goes on.....
tl;dr I've been thinking about how to revamp systems too much for my own good.

Anyway, if you guys want my input on system projects of yours, PM me when you need to and I'll get to you sooner or later.

It really doesn't matter that much if the ideas I presented above include some useless ones in your opinion, since I still have a lot more material I can use for my inputs. I guess that's the benefit of having thought about this WAY too long...

Have fun joining up if you decide to, and if you become a System Dev I will be proud (proud of Ship Designers and Mods too, but this tops them)
Reply  
Offline SMI-Great.Fox
12-25-2015, 11:32 AM,
#6
Member
Posts: 2,670
Threads: 364
Joined: Mar 2009

Well since I'm no real good as a Dev, I'll throw my hat into the ring for another try at Moderator.

-"If we do not learn at least one thing a day....Our minds turn to stupor"- Kyle Sparrgrove -2005
[+]
http://i849.photobucket.com/albums/ab53/Vandread010/BAF_1_FltAdm_zps4239822d.jpg
http://i849.photobucket.com/albums/ab53/...e32039.jpg
http://i849.photobucket.com/albums/ab53/...89ade0.jpg
While the signature did not break any rules before, the lack of third party hosting caused your signature to take up over half of the page. Until the problem is fixed, I'll have to revert those images to links. ~Inferno
Ships Log of the Maverick IV Logs of the Maverick.V  The.Maverick.IV & Maverick.V Feedback Lot How it all began...
Reply  
Offline Gulryz
12-25-2015, 03:35 PM,
#7
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

(12-25-2015, 11:32 AM)SMI-Great.Fox Wrote: Well since I'm no real good as a Dev, I'll throw my hat into the ring for another try at Moderator.

+1
Reply  
Offline StarRaven
12-25-2015, 06:43 PM,
#8
Member
Posts: 79
Threads: 6
Joined: Jan 2015

I would like to apply for a spot on the moderator team. I believe I've been here
long enough to have a very good grasp at what's going on with everything and
I know right from wrong, so here I submit my application for moderator. Thank you.

-StarRaven-
-Coteazur Admin-
Reply  
Offline TheShooter36
12-25-2015, 06:52 PM,
#9
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

hmmm i may go and volunteerly throw myself to orange paintbox

Reply  
Offline The.Outlaw.Star
12-26-2015, 05:24 PM,
#10
Member
Posts: 651
Threads: 80
Joined: Jul 2009

Thank you for the opportunity once again!

[Image: tumblr_lyor3jybjk1qfwzeuo1_r1_500.gif]
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