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Admin help needed - POB module disappeared after construction was finished

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Admin help needed - POB module disappeared after construction was finished
Offline Stone Bros Ltd/GmbH
02-29-2016, 12:47 AM, (This post was last modified: 02-29-2016, 10:55 PM by Stone Bros Ltd/GmbH.)
#1
Member
Posts: 218
Threads: 31
Joined: Dec 2011

First problem (below) solved, but now there is even bigger issue. We finished building factory module, but the slot is now showing as empty again. Can admin help us with that?

Hello, we need some advice. The problem is - we needed magnetic superconductors for construction in POB factory, but it does not show in the cargo of the ship after docking. It seems we probably deleted it from shop list using /remove command in the past, but I don´t think this should be permanent forever. Anyone knows how to solve it? We even tried another ship but it did not help.

[Image: signature_stone_bros.png]
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Offline Xenon
02-29-2016, 06:56 AM,
#2
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Posts: 2,137
Threads: 191
Joined: Feb 2016

it is a bug, so close the server, close the game, close the launcher, then restart em all and it will work

[Image: 2aD52st.png]
NEBULA INFORMATION BOT ☆ NEBULA DISCORD SERVER
XENON WEAPONS MARKET ☆ NEBULA GRAND PLAZA ☆ NEBULA TECHNOLOGIES

THE DISCOVERY POBCAST ☆ DISCOVERY SERVER RULES

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Offline Stone Bros Ltd/GmbH
02-29-2016, 10:54 PM,
#3
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Posts: 218
Threads: 31
Joined: Dec 2011

You were right, thanks. Unfortunately bugs are not over it seems so we updated the OP with new problem.
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Offline Alley
02-29-2016, 11:24 PM,
#4
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Posts: 4,524
Threads: 406
Joined: Jun 2009

what's the base name

Laz Wrote: Alley was right.
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Offline Stone Bros Ltd/GmbH
02-29-2016, 11:29 PM,
#5
Member
Posts: 218
Threads: 31
Joined: Dec 2011

Shuri Base.
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Offline Alley
03-01-2016, 01:55 PM,
#6
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

so I investigated it this morning and tracking down the cause was relatively easy.

When I ported the old code to the new codebase, I forgot to readd the case for cloak disruptor factory modules in the module completion switch code. Essentially, whenever a cloak disruptor factory finish building, it will never build it as it cannot find the type and returns 0 (which means empty module).

This will be fixed tonight when I get home.

Laz Wrote: Alley was right.
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Offline Stone Bros Ltd/GmbH
03-01-2016, 07:57 PM,
#7
Member
Posts: 218
Threads: 31
Joined: Dec 2011

Excellent, thank you!
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