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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bitten by Nostalgia.

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Bitten by Nostalgia.
Offline Unlucky_Soul
03-17-2016, 09:52 PM,
#1
Member
Posts: 622
Threads: 56
Joined: Nov 2013

I installed Disco 4.85 and played open SP a bit. Brought back a lot of memories. And I did make a comparison between 4.87 and 4.85 and well a few things popped into my head.

1) Trading was less profitable in 4.85. A Cap 8 armor would take a hell lot of grinding compared to 4.87
2) Powerful NPCs, Damn those buggers could hurt you a lot.
3) Iota was a hell lot scarier in 4.85 than 4.87.
4) Marduks were really powerful and extremely hard to kill. Probably because Turret Steer wasn't there in 4.85
5) Repping to get a guard in involved loads and loads of missions.
6) The hardest ID to get was the Zoner Guard ID, coz it didn't involve missions like other ids but a careful manipulation of bribes etc... to get the proper rep
7) Things were harder to do in 4.85 than 4.87. No PoBs, No FL-hook commands as we know them in 4.87. If you wanted to store stuff like a PoB, well you gotta get a Barge,

Things I miss about 4.85.

1) LABC model. Somehow i miss this model. It was my very first cap ship. The current LABC looks good but something about the old LABC model attracts me.
2) The hidden and dangerous aspect of space. With powerful NPCs you never know when they gonna spawn next to you. Its because of this I was always on my toes. Not saying powerful NPCs should exist in 4.86 but somehow things are less scarier in the current disco.
3) The infinite ammo cap missiles . I remember countless hours of playing a cat and mouse game with battleships with my LABC in Disco USA (where i used to play before) and these missiles were my bread and butter weapons against the battleships. The outcome was usually "Lets call it a draw " situation Big Grin

Awww Nostalgia. Not saying the changes now are useless. Some of them are downright necessary. But playing 4.85 again after a long time sure brought back memories.

What about you guys?

[Image: oNG6Z9E.gif]
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Offline Stefz
03-17-2016, 10:13 PM,
#2
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

What I miss the most is definitely the activity 4.85 had. Daily Alpha/Gamma/Minor/Tau 23/37 raids. Also, not being able to join the server because it was full so you had to spam the damn "connect" button like crazy until you got in.
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Offline Venkman
03-17-2016, 10:15 PM, (This post was last modified: 03-17-2016, 10:15 PM by Venkman.)
#3
Fellow Junker
Posts: 3,503
Threads: 222
Joined: Jun 2011

I miss the old Ranseur model... that one was <3

Also the Heavy Mortar effect was -the- best in 4.85.
And yeah, let's not forget the Gamma raids.... good old days : )

[Image: KhTQy6x.gif]
Orex Armaments
  Reply  
Offline Antonio
03-17-2016, 10:19 PM,
#4
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

The thing I miss the most is the old Snac arc.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Vendetta
03-17-2016, 10:20 PM,
#5
Technocrat Overlord
Posts: 2,688
Threads: 230
Joined: Sep 2013

I miss the Spyglass, the old LABC, the amount of activity the server had, Texas raids, Gamma raids, Alpha raids, etc etc.

Currently unable to consistently be present in the Community due to life constraints.

Youtube
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[Image: rherh3.png]
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Offline Epo
03-17-2016, 10:33 PM,
#6
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

I didn't play in 4.85, but I miss the lack of TS, like's present in vanila servers. And as people say, the mass of people online.

There should be really much more systems with dangerous NPCs. Disco just lacks any dangers connected to exploration.
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Offline Bruce Samson
03-17-2016, 10:40 PM,
#7
Member
Posts: 43
Threads: 2
Joined: Nov 2015

Gallic gunboats hit a transport pretty hard.
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Offline Swallow
03-18-2016, 01:30 AM,
#8
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I miss only the feeling when everything was new to me and exciting. High activity was also a thing, but I overcame it with right attitude now (if you want RP and interaction - come and do it).
I think that if we'd suddenly go back in time and play in .85 again it wouldn't be as exciting as it was, so for me it is only moving forward.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Tabris
03-18-2016, 01:31 AM,
#9
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

I miss the old Coalition Snubfighter models. Sad
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Offline Major.
03-18-2016, 01:34 AM,
#10
Imperial Veteran
Posts: 915
Threads: 67
Joined: Jun 2015

What I miss, the raids, server population and the god damn old mortar effect...
Really, I want this old Mortar effect back Big Grin

Anyway with raids I mean the NY raid (OC), Texas Raid (RM), Gamma raids (RHA) and so on

[Image: R5zSdBa.png]
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