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  Discovery Gaming Community Welcome Help & Support Tutorials & Tools Community Technical Guides
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FL Infocard Importer/Exporter

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FL Infocard Importer/Exporter
Offline SnakThree
03-20-2016, 10:48 AM, (This post was last modified: 03-20-2016, 10:53 AM by SnakThree.)
#1
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(07-27-2011, 11:06 AM)Cannon Wrote:This is an infocard importer/exporter and browser. It replicates some of the infocard functionality in FLDev but works on single core computers, is a little more efficient and slightly easier to use in the way I want to use it.

Key features:
* import and export FLDev format text infocards with a fair bit of error detection for mistakes in the imported cards.
* scans dlls and find encoding errors (missing BOMs etc) and tries to fix them.
* fairly good browsing and searching of all infocards.
* unicode support - infocard import files are utf-8 format (without bom).

Download link: http://forge.the-starport.net/attachment...cardIE.zip

Check the Freelancer Developer page on the forge for the latest version of this software. http://forge.the-starport.net/projects/fldev

[Image: 24zzrfa.png]
import/export controls

[Image: 2nrj1vr.png]
browser & search


Source code included! This is useful if you want C# code to read/write infocards - specifically resource section string tables. Note that infocard formatting code is not complete, just a quick hack. Feel free to improve the code or use it in your own programs. If you do use it, it would be nice to mention me somewhere and even better tell me.

Btw, thanks FF. Your code in FLDev showed me how to write the string tables. Without this I wouldn't have been able to get this to work. Gah. It took me ages -- eventually I ported and slowly rewrote your stuff until I understood it.

PS: TSP staff guys, I tried to upload this to the downloads section but it borked with 'forced download mime type not permitted'. This make any sense to you?

Original source: http://the-starport.net/freelancer/forum...mpost46542

Discovery Infocard Dump @ 2016-03-20

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Swallow
03-20-2016, 11:37 AM,
#2
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

It is backuped on my google drive, just in case. See the link to my thread in signature.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline sindroms
03-24-2016, 08:40 AM,
#3
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

Is there a way to use this tool to view and edit faction ID text?
Or rather - how to do that at all in the first place.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Karlotta
02-09-2018, 02:44 PM, (This post was last modified: 02-09-2018, 02:45 PM by Karlotta.)
#4
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

(03-24-2016, 08:40 AM)sindroms Wrote: Is there a way to use this tool to view and edit faction ID text?
Or rather - how to do that at all in the first place.

I'd like to know this too please. Or rather... how does one edit and add infocards?

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
Time left: (Permanent)
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Offline Laz
02-09-2018, 02:58 PM, (This post was last modified: 02-09-2018, 03:10 PM by Laz. Edit Reason: i gave the wrong link lel )
#5
(Sorta) Retired Code Monkey
Posts: 1,904
Threads: 106
Joined: Jan 2014

Do not use this tool.

Use this tool.

(Again tho, this is just my opinion /shrug )

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