Its for the balance of the economy. If you could haul more then the price of things would have to rise and trade routes would have to be reviewed more than they do now.
Oh, I wasn't meaning massive loads. more like in the 6-7k range. something that makes it bigger than usual. there's ways to make it so that it's offset (make the ship too big to end trade lanes or no weapons etc)
Good bye my friends. Good luck in space. Fly safe.
With the 5x Barge convoys in the past, jumping trough hyperspace (with their battleship escort) and having like 200,000 combined cargo hold, it was absolutely insane how much money they used to make every 30 minutes.
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(07-17-2016, 06:39 AM)Hannibal Wrote: its for economy balance only...
Bc that worked so well in whatever it was to achieve. There's already tons of caps and people hardly trade. Those that do, either just want their cap or enjoy the RP as trader. The first type of people were always there and will never go away (implying new people keep joining), most of them also caused the majority if not all of the F1-sanctions during piracy, the second type of people will always be a minority and always be around trading.
The "trade-balance" still in effect is kind of a joke.
I didn't mean to hit a nerve. I just have a roleplay mission for balados, the fact that it's not a programming limitation gives me hope. however, according to Hannibal, I shouldn't trust to hope
Good bye my friends. Good luck in space. Fly safe.
Quote:The "trade-balance" still in effect is kind of a joke.
it is a balanced for relative new players mostly
the problem is not that trade routes and ships are not balanced but that we don't have more money sink options for those who plays the game for years.
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They don't wanna believe that anyone else does..