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The Scylla

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The Scylla
Offline Shelco
10-29-2016, 09:50 PM, (This post was last modified: 10-29-2016, 09:51 PM by Shelco.)
#1
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

After i have bought one and tested it out once again, i came to the thought that. especially with the huge nerf it will receive, the Scylla will be very underpowered.

Please tell me why it is not, here are the reasons i think it is:

The scylla, or cruisers in general, are ships that larger ships mostly see with their asses.

A battleship will always be behind a cruiser and the cruiser will shoot backwards.

The Scylla can fire all 3 heavies backwards and forward, that is good, BUT, while it has 9 normal turrets it can only fire 3 backwards.

Since Battleship shields are something tough, you pretty much need pulses, and since pulses should also be able to fire like heavies, you need to give them the 2 only slots of normal turrets that can fire forward AND backwards, leaving the Scylla literally ONE turret to fire backwards, WTF?!

As a battleship, if you want a cruiser down fastly, you cruise to it, recharge and unleash your fire, what would a Scylla do in such a situation?? You at least would have to cause as much damage as you can but then you can only add 1 more firing turret to your heavies, which means: A Scylla is easy as hell if you cruise up to it.

In case you want the Scylla to be a "all in moving forward destroyer" it isn't, especially not by reducing its powercore AND hull.

Against snubs:

Ever seen a Bomber kissing a cruiser from the front? -NO

In the case of a Scylla, a bomber would stay behind, making it possible to kick a Scylla's ass like HELL, what is it going to defend it?

Razors? NOPE, they will be gone.

Heavies? NOPE, have fun hitting a snub with cerbs and mortars

And of course, normals? NOPE, only 1 available.

BUT there is an easy fix for that.Slot 5,6,7 and 8 could easily get a more wide angle and done, additionally, make the removed heavy slot a normal one and you have one more.

[Image: aQKeM98.png]
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Offline Jack_Henderson
10-30-2016, 04:49 PM,
#2
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Wait an see how the Scylla will do after the adjustment.
It will still have a very good shape - that's priceless in Disco pvp.
I doubt it will be useless.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Vendetta
10-30-2016, 04:50 PM,
#3
Technocrat Overlord
Posts: 2,694
Threads: 230
Joined: Sep 2013

The Scylla right now is one of the best Destroyers in the game, even after its mobility nerf from when it moved like a light cruiser. Its shape makes all the difference and it's still a force to be reckoned with in any pilot's hands.

The changes will be taking some of its teeth away, but not enough that it can't bite anymore.

Currently unable to consistently be present in the Community due to life constraints.

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Offline Shelco
10-30-2016, 04:52 PM,
#4
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

I don't really have a problem with the manouverabilty (i hope) but the ability to shoot backwards is essential as a cruiser and the Scylla is pretty crippled in that regard i think.

[Image: aQKeM98.png]
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