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LPI AI

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LPI AI
Offline Error
12-26-2008, 12:31 AM,
#1
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So. I'm interested in making an AI construct for New York, monitoring, assisting (the LPI mainly) and generally making things go around and it would be a part of the LPI. Problem is that I have no idea what the LPI would think about this. I guess it would be in the style of something like the "Superintendent" from Halo 3: ODST, which is an "Urban Infrastructure" type of AI in charge of monitoring New Mombasa, a city central in the game. Bad idea or good idea?
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Offline hack
12-26-2008, 12:56 AM, (This post was last modified: 12-26-2008, 01:03 AM by hack.)
#2
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There is another individual kinda doing the Same thing, getting with him might help you out, Let me get the info and get back here to you.

Edit: I think this is it, he goes by unit 059, Raisu is his board name.

Formerly known as LPI Police Chief Hull O'Brien.
Creator of Sgt. V. Price, 207th Precinct out of Chula Vista Station
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Offline Boss
12-26-2008, 01:12 AM,
#3
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Sentinel.001 is another LPI AI, played by Fletcher.

Might also look up GJ.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Error
12-26-2008, 01:14 AM, (This post was last modified: 12-26-2008, 01:23 AM by Error.)
#4
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' Wrote:There is another individual kinda doing the Same thing, getting with him might help you out, Let me get the info and get back here to you.

Edit: I think this is it, he goes by unit 059, Raisu is his board name.
Oh. Thanks. Never seen him before though. I'll give it a try.
Comments still welcome.

EDIT: Anyone still active of them? Not seen any of them...
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Offline Boss
12-26-2008, 01:39 AM,
#5
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GJ's still around once in a while...

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Magoo!
12-26-2008, 01:47 AM,
#6
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Might I recommend... A different House?
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Offline Error
12-26-2008, 02:07 AM, (This post was last modified: 12-26-2008, 02:09 AM by Error.)
#7
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' Wrote:Might I recommend... A different House?
Problem is, there is seldom enough traffic in other houses... Liberty would probably be the most suitable place. But go ahead.

EDIT: F5 F5 F5 F5 F5 F5
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Offline Magoo!
12-26-2008, 03:00 AM,
#8
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Say... Bretonia. Thats the second most populated if thats what you're looking for.

Adding to Liberty wont help the lack of traffic in the other Houses.
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Offline Drake
12-26-2008, 03:05 AM,
#9
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Bretonia's pretty dead a lot of the time, except maybe down in Cambridge. Rhineland, at least New Berlin, is probably the second most populated House. Thing is, almost all contraband heads to Liberty, so Liberty has the most work for police and police-aligned characters.
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Offline Error
12-26-2008, 12:29 PM,
#10
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Quote:Bretonia's pretty dead a lot of the time, except maybe down in Cambridge. Rhineland, at least New Berlin, is probably the second most populated House. Thing is, almost all contraband heads to Liberty, so Liberty has the most work for police and police-aligned characters.
Exactly. And I've already got a Liberty Police character I could rename, even though that would be a bit of a sad thing to do as I've had it for around a year. I actually signed up on the forums just to join the LPI.
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