• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 7 8 9 10 11 … 198 Next »
To the participants in today's PvE event. A reminder.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
To the participants in today's PvE event. A reminder.
Offline sindroms
01-27-2017, 10:48 PM,
#1
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

Mind the color of this text.

This is a reminder to any and all participants of the PvE events that they are still IRP encounters and should be treated as such. Today, once more, I saw that once the event ended, people simply flew away without any interaction apart from the Aux shooting up the two Order vessels there, while the LNS watched.

The console message regarding fickle treaties and sciesefires was not a random comment. It was to hint at something that should have happened.

The purpose of these events are to gather players in one spot and generate activity. The only exception for this intention was the recent Colorado PVE event, which I made in order to reveal the Uncharted system and PMed the potential hostiles to not engage in PVP.

I can fully agree that people would not be keen to engage others while their holds are full of goodies, but this was not the case. Once more only the players who were interested in the loot in the first place were tractoring it and flew away long before any hostilities broke out and the ones who were present were empty.


This is a roleplay server and we expect you to immerse yourself in what is happening. And if you want us to take into account the recent feedback of wanting these events to be longer and have much more serious outcomes and actual sway in the server environment, please show us that it is worth it.



--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline Divine
01-27-2017, 10:51 PM,
#2
Probation
Posts: 1,480
Threads: 40
Joined: Jul 2008

ceasefires*

User was banned for: http://discoverygc.com/forums/showthread.php?tid=151485
Time left: (Permanent)
  Reply  
Offline Kauket
01-27-2017, 10:53 PM,
#3
Dark Lord of the Birbs
Posts: 6,563
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

(01-27-2017, 10:51 PM)Divine Wrote: ceasefires*

Yeah - but even they are temporary.
You want to serve your house well and get them the best of the things. I think HF ran away anyway.
Reply  
Offline Divine
01-27-2017, 10:57 PM,
#4
Probation
Posts: 1,480
Threads: 40
Joined: Jul 2008

(01-27-2017, 10:48 PM)sindroms Wrote: ... sciesefires ...

User was banned for: http://discoverygc.com/forums/showthread.php?tid=151485
Time left: (Permanent)
  Reply  
Offline Sombs
01-27-2017, 10:58 PM,
#5
Three orange cats in a mech
Posts: 6,807
Threads: 502
Joined: Feb 2014

To be fair, HF had no other choice than running away, given how many Lolberty Caps were around. I was also surprised to see some of them acting like they were best friends with Auxesia, but I guess Cleveland didn't know it better.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Kauket
01-27-2017, 10:59 PM,
#6
Dark Lord of the Birbs
Posts: 6,563
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

(01-27-2017, 10:58 PM)Sombra Hookier Wrote: To be fair, HF had no other choice than running away, given how many Lolberty Caps were around. I was also surprised to see some of them acting like they were best friends with Auxesia, but I guess Cleveland didn't know it better.

We're neutral with Liberty. We had a ceasefire. Just an FYI.
Reply  
Offline Divine
01-27-2017, 11:03 PM,
#7
Probation
Posts: 1,480
Threads: 40
Joined: Jul 2008

(01-27-2017, 10:48 PM)sindroms Wrote: ...
This is a roleplay server and we expect you to immerse yourself in what is happening. And if you want us to take into account the recent feedback of wanting these events to be longer and have much more serious outcomes and actual sway in the server environment, please show us that it is worth it.
To be honest, when people don't want to shoot the other and the others don't want to shoot them, for whatever reasons that moment, that's not up to you as Admins to decide whether this is acceptable RP or not. They've not broken the rules, nor the lines of their IDs, which in return makes this of no concern to the Admin team. Don't impose yourself as something you're not supposed to be.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=151485
Time left: (Permanent)
  Reply  
Offline Sombs
01-27-2017, 11:18 PM,
#8
Three orange cats in a mech
Posts: 6,807
Threads: 502
Joined: Feb 2014

(01-27-2017, 10:59 PM)Auzari Wrote:
(01-27-2017, 10:58 PM)Sombra Hookier Wrote: To be fair, HF had no other choice than running away, given how many Lolberty Caps were around. I was also surprised to see some of them acting like they were best friends with Auxesia, but I guess Cleveland didn't know it better.

We're neutral with Liberty. We had a ceasefire. Just an FYI.

Thanks for the clarification. Must have missed that. Is that ingame-based or did I miss a comm?




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Vendetta
01-27-2017, 11:19 PM,
#9
Technocrat Overlord
Posts: 2,689
Threads: 230
Joined: Sep 2013

(01-27-2017, 11:18 PM)Sombra Hookier Wrote:
(01-27-2017, 10:59 PM)Auzari Wrote:
(01-27-2017, 10:58 PM)Sombra Hookier Wrote: To be fair, HF had no other choice than running away, given how many Lolberty Caps were around. I was also surprised to see some of them acting like they were best friends with Auxesia, but I guess Cleveland didn't know it better.

We're neutral with Liberty. We had a ceasefire. Just an FYI.

Thanks for the clarification. Must have missed that. Is that ingame-based or did I miss a comm?

http://discoverygc.com/forums/showthread.php?tid=145650

This thread as well as a variety of others should clarify things for you.

Currently unable to consistently be present in the Community due to life constraints.

Youtube
------
[Image: rherh3.png]
Reply  
Offline Kauket
01-27-2017, 11:20 PM,
#10
Dark Lord of the Birbs
Posts: 6,563
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

(01-27-2017, 11:18 PM)Sombra Hookier Wrote:
(01-27-2017, 10:59 PM)Auzari Wrote:
(01-27-2017, 10:58 PM)Sombra Hookier Wrote: To be fair, HF had no other choice than running away, given how many Lolberty Caps were around. I was also surprised to see some of them acting like they were best friends with Auxesia, but I guess Cleveland didn't know it better.

We're neutral with Liberty. We had a ceasefire. Just an FYI.

Thanks for the clarification. Must have missed that. Is that ingame-based or did I miss a comm?

Story thread.


Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode