This thread was made to give other players an opportunity to tell us what they think about us, and to tell inform us with their feedback.
In this thread we'd like:
-Constructive feedback
-If you feel salty please do not post here
- feedback that does not contain excessive insults, vulgar language. We will not reply to them.
-Our backstory/lore is still under construction and will be made public as soon as everything is ready. Please keep be patient with it, there are not only a few words to write there.
-If you had an unpleasing interaction with us, inform us through PMing this account, or posting here. We will try to do learn from those mistakes and give a better performance next time.
-Please note that your feedback is important to us, we'd like you to be as honest as possible and keep this thread civilized.
-This is not a faction related to "The Cult of Technology",
Just a little note: where's your faction information thread?
I remember meeting your ships ingame some time ago on my Oracle|Shrine.of.Altair character, but very briefly. I hoped to find some more info on you, but I found little to none.
(07-30-2017, 03:02 PM)Zyliath Wrote: Just a little note: where's your faction information thread?
I remember meeting your ships ingame some time ago on my Oracle|Shrine.of.Altair character, but very briefly. I hoped to find some more info on you, but I found little to none.
As I said, faction information is also under construction. This feedback thread was early made to provide us with what players think about us and to inform us if something needs improved.
Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
(07-30-2017, 04:05 PM)Shaggy Wrote: Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
Enemies are kinda everyone entering Sigmas(caught entering or leaving too). Only neutrals we have are Freelancers and Zoners. Allies are none. We use Pirate ID/IFF.
Short Summary:
The Cult is an organisation that has its roots from the very beggining of Human expansion among the stars. 5 Pilgrim Liners were sent to explore systems, their signal was lost when a Worm Hole sucked all of them and sent them in Sigma-21, where they slowly developed a Star City, being very well hidden. It took roughly 10-15decades to build it. The Pilgrim Liners's crew had its mind affected after the Jump. And so, they started believing in an Almighty God named "Zeraya". Later on, the Star City built several bio domes, where ceremonies are made for " Zeraya". Anyone entering sigmas will be either extorted/emptied or forced to leave imediately. If the prey will not obey, it will of course die. We will not ask twice.
Apologizes for the delayed faction information but we are currently trying to add more things each day and show it probably in a week or two.
We are, trying to give best ingame interaction we can.
(07-30-2017, 04:05 PM)Shaggy Wrote: Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
Enemies are kinda everyone entering Sigmas(caught entering or leaving too). Only neutrals we have are Freelancers and Zoners. Allies are none. We use Pirate ID/IFF.
Short Summary:
The Cult is an organisation that has its roots from the very beggining of Human expansion among the stars. 5 Pilgrim Liners were sent to explore systems, their signal was lost when a Worm Hole sucked all of them and sent them in Sigma-21, where they slowly developed a Star City, being very well hidden. It took roughly 10-15decades to build it. The Pilgrim Liners's crew had its mind affected after the Jump. And so, they started believing in an Almighty God named "Zeraya". Later on, the Star City built several bio domes, where ceremonies are made for " Zeraya". Anyone entering sigmas will be either extorted/emptied or forced to leave imediately. If the prey will not obey, it will of course die. We will not ask twice.
Apologizes for the delayed faction information but we are currently trying to add more things each day and show it probably in a week or two.
We are, trying to give best ingame interaction we can.
As Synth Foods leader, I would like to know, where did you get "biodomes" technology to support your base with food. Synth Foods is current monopoly in this area and only Unioners are trying to develop own now. Moreover, I would like to know, where did you get materials for your "Star Sity" and technology to keep this in secret? Cloak Device mk999 for stations? I would recommend you to make things easier, really. And even the main idea looks illogical, if to be honest. You couldn't develop your community with the crew of 5 liners. You would be faced with the problem of genetic degeneration, lack of resources and etc.
(07-30-2017, 04:05 PM)Shaggy Wrote: Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
Enemies are kinda everyone entering Sigmas(caught entering or leaving too). Only neutrals we have are Freelancers and Zoners. Allies are none. We use Pirate ID/IFF.
Short Summary:
The Cult is an organisation that has its roots from the very beggining of Human expansion among the stars. 5 Pilgrim Liners were sent to explore systems, their signal was lost when a Worm Hole sucked all of them and sent them in Sigma-21, where they slowly developed a Star City, being very well hidden. It took roughly 10-15decades to build it. The Pilgrim Liners's crew had its mind affected after the Jump. And so, they started believing in an Almighty God named "Zeraya". Later on, the Star City built several bio domes, where ceremonies are made for " Zeraya". Anyone entering sigmas will be either extorted/emptied or forced to leave imediately. If the prey will not obey, it will of course die. We will not ask twice.
Apologizes for the delayed faction information but we are currently trying to add more things each day and show it probably in a week or two.
We are, trying to give best ingame interaction we can.
As Synth Foods leader, I would like to know, where did you get "biodomes" technology to support your base with food. Synth Foods is current monopoly in this area and pnly Unioners are trying to develop own now. Moreover, I would like to know, where did you get materials for your "Star Sity" and technology to keep this in secret? Cloak Device mk999 for stations? I would recommend you to make things easier, really.
Materials were gathered from the unfortunate traders The Cult has caught. Amd the Star City is not cloaked, its just very well hidden(inRP, of course)
EDIT: Let's not mention that the Star City requierd a lot more years than Niigata as example.
(07-30-2017, 04:05 PM)Shaggy Wrote: Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
Enemies are kinda everyone entering Sigmas(caught entering or leaving too). Only neutrals we have are Freelancers and Zoners. Allies are none. We use Pirate ID/IFF.
Short Summary:
The Cult is an organisation that has its roots from the very beggining of Human expansion among the stars. 5 Pilgrim Liners were sent to explore systems, their signal was lost when a Worm Hole sucked all of them and sent them in Sigma-21, where they slowly developed a Star City, being very well hidden. It took roughly 10-15decades to build it. The Pilgrim Liners's crew had its mind affected after the Jump. And so, they started believing in an Almighty God named "Zeraya". Later on, the Star City built several bio domes, where ceremonies are made for " Zeraya". Anyone entering sigmas will be either extorted/emptied or forced to leave imediately. If the prey will not obey, it will of course die. We will not ask twice.
Apologizes for the delayed faction information but we are currently trying to add more things each day and show it probably in a week or two.
We are, trying to give best ingame interaction we can.
As Synth Foods leader, I would like to know, where did you get "biodomes" technology to support your base with food. Synth Foods is current monopoly in this area and pnly Unioners are trying to develop own now. Moreover, I would like to know, where did you get materials for your "Star Sity" and technology to keep this in secret? Cloak Device mk999 for stations? I would recommend you to make things easier, really.
Materials were gathered from the unfortunate traders The Cult has caught. Amd the Star City is not cloaked, its just very well hidden(inRP, of course)
But then you would have to show your base, because such movements are hard to hide. Your trace could be spotted by usual drunken freelancer or something like that. Even GMG scouts could find it.
Too many controversial points.
(07-30-2017, 04:05 PM)Shaggy Wrote: Hi, just wondering what IFF and ID are you using and what allies and enemies do you have. If it is not relevant to the faction the admins made then what is a short summary of this faction?
Enemies are kinda everyone entering Sigmas(caught entering or leaving too). Only neutrals we have are Freelancers and Zoners. Allies are none. We use Pirate ID/IFF.
Short Summary:
The Cult is an organisation that has its roots from the very beggining of Human expansion among the stars. 5 Pilgrim Liners were sent to explore systems, their signal was lost when a Worm Hole sucked all of them and sent them in Sigma-21, where they slowly developed a Star City, being very well hidden. It took roughly 10-15decades to build it. The Pilgrim Liners's crew had its mind affected after the Jump. And so, they started believing in an Almighty God named "Zeraya". Later on, the Star City built several bio domes, where ceremonies are made for " Zeraya". Anyone entering sigmas will be either extorted/emptied or forced to leave imediately. If the prey will not obey, it will of course die. We will not ask twice.
Apologizes for the delayed faction information but we are currently trying to add more things each day and show it probably in a week or two.
We are, trying to give best ingame interaction we can.
As Synth Foods leader, I would like to know, where did you get "biodomes" technology to support your base with food. Synth Foods is current monopoly in this area and pnly Unioners are trying to develop own now. Moreover, I would like to know, where did you get materials for your "Star Sity" and technology to keep this in secret? Cloak Device mk999 for stations? I would recommend you to make things easier, really.
Materials were gathered from the unfortunate traders The Cult has caught. Amd the Star City is not cloaked, its just very well hidden(inRP, of course)
But then you would have to show your base, because such movements are hard to hide. Your trace could be spotted by usual drunken freelancer or something like that. Even GMG scouts could find it.
Too many controversial points.
Should I remember that we eradicate any individual who steps in Sigmas? And drive them away as much as possible?