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  Discovery Gaming Community Discovery General News and Announcements
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Server-Side Hotfix: Ammunition Stacking

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Server-Side Hotfix: Ammunition Stacking
Offline Kazinsal
09-12-2018, 07:12 AM, (This post was last modified: 09-12-2018, 09:46 AM by Kazinsal.)
#1
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Good evening/morning/afternoon, folks. A couple hours ago we deployed a server-side hotfix to enable ammunition stacking through the autobuy plugin. As of right now, the following weapons will double their ammo capacity if you have two or more launchers equipped:
  • Bombers
    • Hellfire Rocket Pod
  • Gunboats
    • Harpoon Missile Launcher
  • Cruisers
    • Marauder Missile Launcher
    • Devastator Ion Torpedo Launcher
    • Trinity Triple Torpedo Launcher
  • Battlecruisers
    • Javelin Cruise Missile Launcher
    • Predator Missile Launcher
  • Battleships
    • Lightning EMP Missile Launcher
    • Reaper Missile Launcher
    • Hurricane Missile Launcher

The following weapons will have their ammunition stack proportionally to the number of guns/launchers mounted (eg. 4x ammo capacity if 4x launchers are equipped):
  • Bombers
    • Bomber Chaingun

Over the course of the next few patches, based on how each of these weapons performs with their new maximum ammo capacities, weapon balance may be tweaked. For now, happy incomingmissileINCOMINGMISSILEINCOMINGMISSILEINCOMINGMISSILE
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Offline SnakThree
09-12-2018, 07:18 AM,
#2
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Posts: 9,091
Threads: 337
Joined: Mar 2010

More CMs please. Thank you.

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Offline Greylock
09-12-2018, 07:26 AM,
#3
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Posts: 738
Threads: 72
Joined: Mar 2018

(09-12-2018, 07:12 AM)Kazinsal Wrote: For now, happy incomingmissileINCOMINGMISSILEINCOMINGMISSILEINCOMINGMISSILE
Never could find the sound file for that...

But ye, I can see this going either really good or really bad. Looks at the possible 140 novas... RIP caps

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Offline Mickk
09-12-2018, 09:37 AM,
#4
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Posts: 1,445
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Joined: Dec 2006

(09-12-2018, 07:26 AM)Greylock97 Wrote:
(09-12-2018, 07:12 AM)Kazinsal Wrote: For now, happy incomingmissileINCOMINGMISSILEINCOMINGMISSILEINCOMINGMISSILE
Never could find the sound file for that...

But ye, I can see this going either really good or really bad. Looks at the possible 140 novas... RIP caps

Heh, that has pretty much been the case all of the time anyway.

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Offline Kazinsal
09-12-2018, 09:44 AM, (This post was last modified: 09-12-2018, 09:47 AM by Kazinsal.)
#5
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Looks like that was a mistake. Not sure why that got left in.

e: Reloaded the plugin, novas and incaps have been removed from the stacking system.

Retired, permanently.
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Offline Durandal
09-12-2018, 09:45 AM,
#6
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Nova stacking was an unintentional oversight and has been gutted.
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Offline Kaze
09-12-2018, 09:47 AM,
#7
Killing is business
Posts: 2,070
Threads: 156
Joined: Sep 2011
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(09-12-2018, 09:45 AM)Durandal Wrote: Nova stacking was an unintentional oversight and has been gutted.

D'awww.

<3

[Image: kallistesilver.gif]

[08:11 PM] Dusty Lens said: Well in that case. NUUUUUUUUUUUUUUUUUUUUKE & #SAVAGE & #STORIES
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Offline Nodoka Hanamura
09-12-2018, 01:24 PM,
#8
Exuberant Lilith
Posts: 1,586
Threads: 185
Joined: Jul 2016

(09-12-2018, 09:45 AM)Durandal Wrote: Nova stacking was an unintentional oversight and has been gutted.

Durandal was an unintentional oversight and has been sent to a secret location to be 'reeducated'.

FTFY :^)

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Offline Durandal
09-12-2018, 01:25 PM,
#9
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

jfc, can we don't on an announcement post?
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Offline Sand-Viper
09-21-2018, 08:41 PM,
#10
Member
Posts: 1,937
Threads: 102
Joined: Nov 2007

Is there any chance for ammo stacking to be implemented with CMs, as well? It'd be neat to use the same CM type in all slots for ships that have more than one launcher.

Are there any plans to allow ammo stacking for Maxim Chainguns, for those who run dual-Maxims on SHFs?

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