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SHF- Super Heavy Fighters

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SHF- Super Heavy Fighters
Offline Lucas
12-04-2018, 08:25 PM,
#1
BaRyCeNtEr
Posts: 1,166
Threads: 99
Joined: Oct 2017

Can't we just nerf them?

I mean in all honesty. They have twice the base armor of VHF's, a second CD slot, more guns and a power core that allows for a stupid amount of spamming.
They take almost no skill to fly, are way too effective for how easy they are, and it's a pain in the ass to fight those to a point where they are getting banned from Events and Snub-Slots in events.

They need some sort of tweaking, like being able to mount only normal Armor Upgrades, (Not ones that are meant for capital ships) or have some of their firepower removed to be sponges to soak damage only. Currently, they are a swiss-army knife that can do everything, even be used against Caps, while they are much harder to fight than any other Snub-class.

Last words are for fools who have not yet said enough.
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Offline TheShooter36
12-04-2018, 08:27 PM,
#2
Guardian of Oaths
Posts: 1,970
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Joined: Jul 2014

Its only Spatial. Rest are in a good spot tbh

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Offline Shaggy
12-04-2018, 08:29 PM,
#3
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Posts: 2,073
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Joined: Oct 2011

(12-04-2018, 08:27 PM)TheShooter36 Wrote: Its only Spatial. Rest are in a good spot tbh

What's wrong with the spatial Shooter. I can call another SHF that is more dangerous than a spatial, actually two SHF that are more dangerous
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Offline Shaggy
12-04-2018, 08:30 PM, (This post was last modified: 12-04-2018, 08:31 PM by Shaggy.)
#4
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Please show me what event's SHF have been banned from? Because the recent event's i've been to SHF where allowed?
If SHF that only fire 7 guns/turrets forward get that removed then maybe the VHF Sabre/Lich and UN VHF should also remove the capability of shooting 7 guns/turrets forward too?
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Offline Lythrilux
12-04-2018, 08:34 PM,
#5
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Posts: 10,356
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Joined: Jan 2013

SHFs are dead in group fights?

[Image: Lythrilux.gif]
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Offline Unseelie
12-04-2018, 08:35 PM,
#6
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I really agree that being able to mount cap armours drives them way over the top.

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Offline Ikarus_Hagen
12-04-2018, 08:36 PM,
#7
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Posts: 460
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Well, they are SUPER heavy fighters, they are superior to vhfs. Did you ever compared the turn rate to a gb? I bet one gb can outturn a shf, so get behind them and have fun with them. But a nerf is not neccessary. If you do so, get them a turn rate close to vhfs, so they can srill snack them.


For a better Sirius!
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Offline Lythrilux
12-04-2018, 08:41 PM, (This post was last modified: 12-04-2018, 08:41 PM by Lythrilux.)
#8
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(12-04-2018, 08:36 PM)Ikarus_Hagen Wrote: Well, they are SUPER heavy fighters, they are superior to vhfs. Did you ever compared the turn rate to a gb? I bet one gb can outturn a shf, so get behind them and have fun with them. But a nerf is not neccessary. If you do so, get them a turn rate close to vhfs, so they can srill snack them.

Generally speaking SHFs are superior in 1v1s, which is what the meta should be (it used to be, then some snub changes undermined this, and now we're back to it).

[Image: Lythrilux.gif]
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Offline Shaggy
12-04-2018, 08:43 PM,
#9
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Posts: 2,073
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Joined: Oct 2011

(12-04-2018, 08:36 PM)Ikarus_Hagen Wrote: Well, they are SUPER heavy fighters, they are superior to vhfs. Did you ever compared the turn rate to a gb? I bet one gb can outturn a shf, so get behind them and have fun with them. But a nerf is not neccessary. If you do so, get them a turn rate close to vhfs, so they can srill snack them.

Thank you very much,.

Most Super Heavy Fighters have more then 7 guns/turrets in general but only 7 of them or potentailly 8 fire forward, you could say a freighter is more OP then a SHf because they can be turret steered, turret zoomed, and mount CAU 8 on most of them, as well as using Adv Flashpoints. with CD, some can mount nukes and CM.

But then you also get the SHF who will mount full shield busters with double MR, or Nova and these are also apparently OP, but you could do very similar with a heavy bomber and mount full EMP or Scatter guns and double Nova.

Then you can go against a SHF vs 2 or 3 VHF, the SHF will die unless they know what they are doing and could possibly take out one of the three.

The Super Heavy Fighter class has just lost one mine dropper to avoid the insta kills, but nerfing a SHF some more will make them become one of those clases that are no longer flown, because they are alot bigger, slower then VHF's,, most bombers can kill a SHF if they know what they are doing, which is quiet simple. full scatter guns, and a nova or SNAC or something along those lines.
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Offline Greylock
12-04-2018, 08:46 PM,
#10
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(12-04-2018, 08:35 PM)Unseelie Wrote: I really agree that being able to mount cap armours drives them way over the top.

That is why I liked the old snac. Very good for getting rid of CAU7 SHFs.

[Image: dqsrBM1.png]
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