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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Community survey: chemical warfare, homicide, attempted genocide

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Community survey: chemical warfare, homicide, attempted genocide
Offline Chiper-No
08-16-2019, 07:41 PM,
#1
Member
Posts: 35
Threads: 2
Joined: Sep 2019

Hello everyone. I'm here to present an idea and gather feedback and thoughts on it and its impact on the game and the community. Should this spark any interest with anyone they can find me at Discord, the contact is available on my profile.

Background information
I'm currently putting together a few ideas in the attempt to form a group around the production of chemical warfare agents and other biological and biochemical viruses and toxins. It's a group based on the Outcast ID but to a more radical and terrorising point, up to where you can basically call whatever you did a day should you encounter them. The roleplay and gameplay is centred around employing life despising methods for testing in laboratories and the open field. It's also all about kidnapping, torture, mutilation and worse. Core parts of the research roleplay are creating the most viral toxins for the sake of doing so, field testing them for own enjoyment (and test results) and eventually trying to create substances that will make people even more dependent on Cardamine, kill every Stabiline user, both, or just spread a plague to level the field for further tests. It will also involve gene sequencing to utilize the special attributes of Cardamine for the creation of weaponized chemical compounds. The goal is to create the objectively most sinister and evil group of people the sector has seen so far.

Community survey
I'm very much interested in hearing peoples thoughts on the idea and the addressed scenarios. Is this something people would like to see and participate in, something they would like to fear inRP? Are groups and factions or individuals willing to having this impact their regions and populations? If done correctly, what would be the chances that such a roleplay has an impact on the storytelling and presentation of regions ingame? And how far is too far and what are the boundaries, what are the limits that you as a player are willing to push when seeing such a roleplay done? Is there something that should definitely be avoided to prevent a community wide outcry?
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Offline Megaera
08-16-2019, 07:45 PM,
#2
Most Wanted
Posts: 2,764
Threads: 270
Joined: Dec 2017

Outcast faction number 6?


Matriarch Of the Gen'an Chrysanthemums - Ishikawa Aya
Gen'an Cell Information - Recruitment - Communications Network

Megaera - Ishikawa Masako
Feedback - Data Storage - Birth of a goddess

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Offline Durandal
08-16-2019, 07:51 PM,
#3
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

I personally don't have a problem with it so long as it falls within the scope of the rules.
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Offline Hemlocke
08-16-2019, 08:05 PM,
#4
Wolf in the Night
Posts: 1,154
Threads: 106
Joined: May 2017

After my most recent roleplay it's quite obvious I haven't a single issue on this topic.
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Online sindroms
08-16-2019, 08:25 PM,
#5
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

(08-16-2019, 07:51 PM)Durandal Wrote: I personally don't have a problem with it so long as it falls within the scope of the rules.

Careful, we do not want another Slavers Union drama over something that is within the scope of rules, but ended up nuking a whole ID.

--------------
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Offline Karst
08-16-2019, 08:37 PM,
#6
Chariot of Light
Posts: 2,991
Threads: 214
Joined: Sep 2009

[laughs in ALG]

Depends on how you're presenting it, I guess. I'd like to think most reasonable adults can tell the difference between RP of sadistic characters with bad motives, and cruel RP done for the sake of being edgy and "evil". There's also the issue of powergaming which has always kinda prevented radical factions from, say, launching a full-scale biological or chemical warfare attack on a planet.

I wrote a story involving somebody being tortured with a particle accelerator a while back, which is probably the deepest I've gone into that kind of RP. My advice would be to make sure the dark and nasty parts serve a narrative purpose, and aren't just there for the purpose of being dark and nasty.

That having been said, as the leader of a chemical corporation specialized in hazardous materials, I can't deny I've considered what would happen if this faction ever got mad enough at something to engage in total war.

[Image: jWv1kDa.png]
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Offline LaWey
08-16-2019, 08:42 PM,
#7
SCEC studying YOU
Posts: 1,270
Threads: 65
Joined: Jan 2018

Well, you can kill civilians by any poison, because khm, they are civilians and rarely protected. But its for some reasons dont happens every day. So there some factors which stop it i guess. Probably methods of mass-spreading of poisons(what needed for succesfull attack) is controlled.
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Offline Hemlocke
08-16-2019, 08:43 PM,
#8
Wolf in the Night
Posts: 1,154
Threads: 106
Joined: May 2017

I think I should give a better in depth explanation as to why I am okay with this.

Outcast related specifically, it serves as a massive story telling element. terroristic style attacks and random experiments on planets would serve to make out planetary solars feel much more alive. It would give something to shake the houses and give more reason to why people would hate the Outcasts. Rather than just power trading Slavers and drug dealers. Which inRP is kinda weird, there is a lack of "true evil" in Discovery in a sense, it's mostly just people having different ideologies and prick waving majority of the time.

I'm all for an actual sense of evil in this game, that gives people a real reason to hate something rather than. "Oh that faction trades certain things and is hostile to the NPC faction I represent. Big shjote" I really would like to see something like this be done again in Discovery.
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Offline Chiper-No
08-16-2019, 09:00 PM, (This post was last modified: 08-16-2019, 09:25 PM by Chiper.)
#9
Member
Posts: 35
Threads: 2
Joined: Sep 2019

#Megaera
As it appears, this would be another on the list of Outcast groups. For its start it's not intended to show up as a group but as individual characters ingame but that is likely to change later should it really gain traction. From a technical standpoint coming from the rules, it would indeed count as a group because it will apart from the players own roleplay present an unified appearance to the outside.

#Durandal
Could you please address the questions further explaining what your experiences with the scope of the rules and the boundaries and limits are or how you see it?

#Hemlocke
I was about asking you the same as Durandal but you gave your views now. I feel that you mention something which aligns with my intentions behind this. My thoughts were to create something that will make people shiver when they read the names associated with this ingame and maybe make them think twice if the better choice would not be just turning around.

#sindroms
I don't know of that. Can you explain what had happened so I can form a picture of what might have been the causes and what had been the cornerstone of trouble? You can do it at Discord if you don't want to risk starting an argument on the forums.

#Karst
It's in no way the idea to play something out for the sole purpose of depicting violence. Every roleplay should have a defined goal as its basis to which achievement most likely any means are tolerated. This then is spiralling down into the mentioned scenarios. The idea is to roleplay something out that invokes a feeling of dread and fear within characters inRP.
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Offline Mr.Cardaminum
08-16-2019, 09:36 PM,
#10
QC|
Posts: 237
Threads: 33
Joined: Mar 2019

As an OC you can always do the study of Carinea which has a whole biosphere toxic to humans. At least, that is what QC research department inRP does. Aside from that, Galicia can be well tailored for your RP. I know one person who had very similar ideas so if you need to get hooked with him - give me a holler on Discord.

As for the RP - be ready to serious chemistry RP, as we have real cool chemist in our ranks who can check the RP cohesiveness in terms of chemistry. Good luck!
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