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The Junker Bomber

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The Junker Bomber
Offline Rudo
03-16-2009, 02:22 PM, (This post was last modified: 03-16-2009, 02:25 PM by Rudo.)
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First off, I want to say I love the bomber. Tink's concept is truly come to life, it's a robust model and screams 'Junker' in every conceivable way.

I'm just curious about the powerplant. It's somewhat smaller than other bombers, being more in line with the Rheinland Police SHF. Judging by the quantity of regens, it's probably safe to assume it's intended -- shrinking the plant makes up for the extreme durability, and the quick reaction handling makes up for the fact that the size and near-cube shape makes it a bullet magnet. The aforementioned combination of quick handling and boxy frame actually makes it reminiscent of the Challenger.

It's a fine ship as it is and perfectly acceptable if this is the case, but before I start fine-tuning a setup I need to know if this is the final version, or there's still that chance people will say it's a big mistake and bring it more in line with other bombers by upping its plant and slashing its regen capacity in half before it's over.

[Image: DTdrqPU.gif]
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Offline Weedalot
03-16-2009, 02:26 PM,
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Its time to take one of those out for a spin gonna make one today, i hope

♠ Because we can ♠
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Offline Rudo
03-16-2009, 02:31 PM, (This post was last modified: 03-16-2009, 02:32 PM by Rudo.)
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' Wrote:Its time to take one of those out for a spin gonna make one today, i hope

It's a beast. You're going to be spending a lot of time zipping in random directions between SN shots if you're under fire, but it's got enough meat on its bones for you to take your time and aim the gun when you're up close.

It can't dodge and its turnrate is on the slow side, but it goes to its max turning velocity quickly. Whoever wrote up the stats had his head on right. It's not an easy bomber to fly but I imagine it's a nightmare when handled correctly.

[Image: DTdrqPU.gif]
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Offline Weedalot
03-16-2009, 02:33 PM,
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' Wrote:It's a beast. You're going to be spending a lot of time zipping in random directions between SN shots if you're under fire, but it's got enough meat on its bones for you to take your time and aim the gun when you're up close.

It can't dodge and its turnrate is on the slow side, but it goes to its max turning velocity quickly. Whoever wrote up the stats had his head on right. It's not an easy bomber to fly but I imagine it's a nightmare when handled correctly.
as council we dont have much targets, self defiance and bazzing Xenox and those come in eagles.... i love eagles

♠ Because we can ♠
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Offline Rudo
03-16-2009, 02:37 PM,
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' Wrote:as council we dont have much targets, self defiance and bazzing Xenox and those come in eagles.... i love eagles

Eagles will eat these bombers alive unless they do something stupid, like joust. It's not a dogfighter so much as it is a tank, and the Eagle is one of the best dogfighters out there.

And targets will come. I'm working on something. But that's for another discussion, not here.

[Image: DTdrqPU.gif]
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Offline Muleo
03-16-2009, 02:37 PM,
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Aye the original plan was to make it more of a SHF than a super bomber. And so the powerplant reflects this.
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