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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Gunboat Vandals

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Gunboat Vandals
Offline Saronsen
05-03-2020, 12:41 AM,
#1
Member
Posts: 1,688
Threads: 106
Joined: Mar 2009

- Changed: Vandal Gunboat Missile changed from 50,000 hull damage to 50,000 shield damage.

So where's the adjustment to the projectiles speed, agility, power requirement, ammo count, etc?

For what purpose would I use a shield buster that uses 200,000 energy and is limited by ammo, when I can use the Gunboat Pulse that uses 60,000 energy and has no ammo?

They both have the same efficiency, but one is limited by ammo, can be fucking dodged by the class it's intended to be shot at (gunboats) and drains from half to a third of your core.

I don't give a wild shit that you removed the instakill capabilities of the vandal, despite it being the only realistic way for gunboats to deal with the malignant tumor that are superheavy fighters, but i do care that you are this fucking lazy about it.

For those who were involved in this decision, do you actually play the game?
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Offline Sarwar
05-03-2020, 12:46 AM,
#2
Innovative Evacuee
Posts: 272
Threads: 9
Joined: Aug 2018

(05-03-2020, 12:41 AM)Saronsen Wrote: - Changed: Vandal Gunboat Missile changed from 50,000 hull damage to 50,000 shield damage.

So where's the adjustment to the projectiles speed, agility, power requirement, ammo count, etc?

For what purpose would I use a shield buster that uses 200,000 energy and is limited by ammo, when I can use the Gunboat Pulse that uses 60,000 energy and has no ammo?

They both have the same efficiency, but one is limited by ammo, can be fucking dodged by the class it's intended to be shot at (gunboats) and drains from half to a third of your core.

I don't give a wild shit that you removed the instakill capabilities of the vandal, despite it being the only realistic way for gunboats to deal with the malignant tumor that are superheavy fighters, but i do care that you are this fucking lazy about it.

For those who were involved in this decision, do you actually play the game?
+1

[Image: gM9VNpN.png]
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Offline Save My Soul
05-03-2020, 01:05 AM,
#3
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

Farewell, really pretty good GB weapon (from which any pilot who had enough skill and attentiveness could in fact evade)! Hello, another piece of sh*t that no one will use! Just another placeholder in addition to GB razors\glaives and primaries.

[Image: sig-gitto-gudo-da-da.png]
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Offline Kanzler Niemann
05-03-2020, 01:18 AM,
#4
Bane of Roussillon
Posts: 1,635
Threads: 154
Joined: Jan 2013

(05-03-2020, 01:05 AM)Save My Soul Wrote: Farewell, really pretty good GB weapon (from which any pilot who had enough skill and attentiveness could in fact evade)! Hello, another piece of sh*t that no one will use! Just another placeholder in addition to GB razors\glaives and primaries.

Yes imagine using cms.

[Image: giphy.webp]
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Offline Wildkins
05-03-2020, 01:30 AM,
#5
Freeport 3
Posts: 1,943
Threads: 175
Joined: Feb 2013

who balanced this, haste?

RP Feedback
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Offline Kalhmera
05-03-2020, 01:32 AM,
#6
Sadistic Tentacle
Posts: 3,205
Threads: 546
Joined: Nov 2015

And here we go. What kind of balance is this?

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


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Offline Lythrilux
05-03-2020, 01:33 AM,
#7
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

Hated these things cheesing my snub fights. Good change!

[Image: Lythrilux.gif]
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Offline Jayce
05-03-2020, 01:35 AM,
#8
Heads Will Roll
Posts: 2,167
Threads: 141
Joined: Nov 2008

once again, the devs of discovery show that they don't actually play discovery

nice work!

[Image: jKk7NOg.png][Image: 1iGGFXz.gif]
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Offline Shiki
05-03-2020, 01:36 AM,
#9
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

yeeted

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Saronsen
05-03-2020, 01:44 AM, (This post was last modified: 05-03-2020, 01:44 AM by Saronsen.)
#10
Member
Posts: 1,688
Threads: 106
Joined: Mar 2009

reminder that vandals are incredibly easy to dodge, even when jousting with a heavy bomber



inattentiveness will get you killed on any ship, no matter what weapon it is, and as far as i can tell, the logic of the vandals being nerfed was because people were too busy being distracted and not being aware of their surroundings and getting instakilled for tunnel visioning
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