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Discovery goes Stellaris

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Discovery goes Stellaris
Offline Shelco
05-31-2020, 04:31 PM, (This post was last modified: 07-02-2020, 05:17 PM by Shelco.)
#1
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

Since I've been playing a lot of Stellaris... I mean a LOT of Stellaris and discovered the great mods this game offers, I (managed to ascend from playing Disco to playing Disco in another game) thought about how Disco's various factions would be portrayed within the game at least with the number of choices it offers. So I started to convert a few factions into my modded game and tried to portray them as accurately as possible with rather pleasing results that will be posted below. Due to the fact that the whole process doesn't take that much time, I'd gladly try to put a faction of request in and see how Stellaris allows me to depict it, if you want your faction in the game just tell me and I'll see what I can do.

Also feel free to point out errors or improvements.

PS: Also works with any other sort of organization, corporation or anything you'd like to see. For example Apple or sth idk.

[+]Liberty ft. President Barbara Jacobi
[+]Bretonia ft. Queen Carina I.
[+]Kusari ft. Tenno Tetsoya Kogen
[+]Rheinland ft. Kaiser Hans Edvards Albrecht-Friedmann
[+]Gallia ft. Roi Charles XI.
[+]The Order ft. Grand Admiral Casper Orillion
[+]The Core ft. Guildmistress Tricia Reyes
[+]AP Manufacturing feat. CEO Martin McKinsley
[+]Nomads
[+]The Wild
[+]Coalition feat. Premier Leon Gutierrez
[+]Xenos feat. Cobra
[+]Outcasts feat. Donna Enma Loyola
[+]Corsairs feat. Consul Pepe Ladron
[+]Republic of Crayter ft. President Fiona Payne
[+]Red Hessians ft. Generalmajor Anna Heinrich
[+]TAZ ft. Polyfather Episkopos
[+]Gammu Artificial Intelligence
[+]IMG ft. Guildmaster Jack Henderson
[+]Auxesia ft. Keeper Sapphire Raven
[+]Mollys ft. Governor Bloodwyn O Driscoll
[+]Bundschuh ft. Oberst Annika Haupt
[+]GC ft. Empress Lady Red
[+]Gaians ft. Warden Devin Blackwood
[+]Hogosha ft. Oyabun Masaru Sera
[+]Unione Corse ft. General Parrain Ricard
[+]The Council ft. General Pierre LaFlamme
[+]The Phantoms (???) ft. Revenant Dark Star
[+]Zoners
[+]OSI ft. Chairman Paul Mendes

[Image: aQKeM98.png]
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Offline TheShooter36
05-31-2020, 04:40 PM,
#2
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

You might want to colloborate into my bigger project I believe, I would love to learn how to implement logos and portraits from you.

https://discoverygc.com/forums/showthrea...tid=179720

Still WIP but I believe your skillsets would be very useful there.

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Offline Shelco
05-31-2020, 04:42 PM,
#3
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

(05-31-2020, 04:40 PM)TheShooter36 Wrote: You might want to colloborate into my bigger project I believe, I would love to learn how to implement logos and portraits from you.

https://discoverygc.com/forums/showthrea...tid=179720

Still WIP but I believe your skillsets would be very useful there.

Lul I didn't see something like this already existed ^^

[Image: aQKeM98.png]
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Offline TheShooter36
05-31-2020, 04:46 PM,
#4
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

By any means, continue your thing but we could cooperate really. Also are some of your traits/civicsfrom other mods or did you make them yourself too?

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Offline Shelco
05-31-2020, 04:46 PM,
#5
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

(05-31-2020, 04:46 PM)TheShooter36 Wrote: By any means, continue your thing but we could cooperate really. Also are some of your traits/civicsfrom other mods or did you make them yourself too?

I use the Stellaris Reborn Modpack for 2.6.3 with over 130 mods in it

[Image: aQKeM98.png]
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Offline Shelco
07-02-2020, 05:18 PM,
#6
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

BIG update. Added pretty much most of the well-designable factions. Since Shooter and I are "working" on a Disco mod pack, these factions would be playable.

I hope you have some [Image: 300px-Rick_Dalton_zeigt_auf_sich_selbst.jpg] moments.

[Image: aQKeM98.png]
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Offline Toaster
07-02-2020, 05:33 PM,
#7
Caution: Do NOT Insert Fingers
Posts: 3,135
Threads: 247
Joined: Sep 2010

Damn, this is very impressive. Certainly beats out my only slightly modded attempts at recreating the major houses a few years ago. I'd love to give your modpack a go once it's ready.
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Offline HrabCOrp
07-02-2020, 05:33 PM,
#8
Federal Provisioner
Posts: 183
Threads: 20
Joined: Jun 2018

Only Stellaris helps to realize: "Hell, we've got a lot of cool factions!"

[Image: fEo37xU.png]


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Offline Shelco
07-02-2020, 05:38 PM,
#9
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

(07-02-2020, 05:33 PM)HrabCOrp Wrote: Only Stellaris helps to realize: "Hell, we've got a lot of cool factions!"

Exactly what I thought while making these.

[Image: aQKeM98.png]
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Offline Corile
07-02-2020, 05:48 PM,
#10
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

Still doesn't beat Antonio playing as Red Hessians in EU4 with full fort-siege ideas tho.




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