Remove Script.xml from the Disco mod directory before opening it up with FLE. Or rather, what I do, move it into the /EXE/ folder and then back out again when you're done.
' Wrote:FLStat is great if I want to make a list of players - not what I am looking for.
I downloaded the latest version of FL Explorer, it can load up vanilla no problems - but crashes if I try to load up Discovery from within FLMM.
Am I doing this right?
Not that flstat the other flstat. This one prints out lots of base/system/gun/ship/etc statistics about the mod (not players). It was written by Dan Tascau. It'll be hanging around starport or TLR or EOA download archives. I'd find a link for you but I'm feeling a bit lazy at the moment. It's worth downloading as another way to check your mod 'goodness'.
Proud member of "the most paranoid group of people in the community"