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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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An alternative for FLEd-ids?

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An alternative for FLEd-ids?
Offline Sevion
04-21-2009, 09:43 PM,
#1
Member
Posts: 25
Threads: 4
Joined: Aug 2008

Hey there, I had recently some problems with FLEd-ids, so I was wondering if anyone knows of an alternative tool or way to handle IDs.

If not, my problem with FLEd-ids is since a few days I'm getting runtimeerrors right when he's trying to load an DLL.

Error message sounds something like that:
Code:
runtimeerror '-2147024770 (8007007e)':

automation error
unable to find the module.
I googled a load of time for now, but didn't found anything related, the author might had a really seldom bug in it.

Anyone having an idea?

[Image: 39677956.gif]
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Offline tazuras
04-21-2009, 09:56 PM,
#2
Member
Posts: 2,179
Threads: 69
Joined: Feb 2008

FL ID Reference, much better. Apparently I cant add it as an attachment though, so all i can do is give it to you on skype.

[Image: l2gnAQh.png]
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Niezck
04-21-2009, 11:10 PM,
#3
Unregistered
 

You can edit ids_name entries using Reshack.
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Offline Linkero
04-21-2009, 11:32 PM,
#4
Member
Posts: 465
Threads: 21
Joined: Jul 2008

FLDev is another alternative;)

[Image: LinkeroVX9nksig.png]
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Offline Sevion
04-22-2009, 01:06 PM, (This post was last modified: 04-22-2009, 01:11 PM by Sevion.)
#5
Member
Posts: 25
Threads: 4
Joined: Aug 2008

I've heard of FLDev in the past but I didn't found a download.

I'll try to find ID Reference now, but maybe you've got an url too?

//addition:
I just found FLDev, it's working fine to me, got to thank you.:D

[Image: 39677956.gif]
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