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Underspace

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Underspace
Offline zalsrevenge
04-21-2024, 05:06 PM,
#1
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Posts: 75
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Joined: Apr 2013

Has anyone else tried Underspace?

I've played it for a couple hours, and it's basically an indie Freelancer clone, except more spooky and scary at times(space dragons?).

By clone, I mean the mechanics are basically the same. Trade lanes, jump holes, well pretty much everything feels the same.

I'm kind of conflicted. I'm certainly enjoying it. But it feels a little bit too much like Freelancer. Which I get, I've been wanting a newer game that plays just like it as well.

I'm excited to see where it leads, but I'm hoping it strays a little bit further from Freelancer. Maybe change a few things just to make it feel more like its own thing.
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Offline Haste
04-21-2024, 05:21 PM,
#2
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I think Legally Distinct Freelancer is kind of the vibe the developers were going for, though I do intend to try it out at some point.

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DragonRider
04-21-2024, 06:50 PM,
#3
Unregistered
 

As per my standard policy, I'd wait for the game to be fully released, check reviews and then try it out.
With early access games, especially indie ones, you never know how it's gonna turn out.
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Offline Sombs
04-21-2024, 06:53 PM,
#4
Three orange cats in a mech
Posts: 6,815
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Joined: Feb 2014

One of the devs is in the Starport discord, his name is Trainwiz. I've been watching what he's been posting, so I'm quite confident that Underspace is going in the right direction




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Online jammi
04-21-2024, 06:56 PM,
#5
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(04-21-2024, 06:53 PM)Sombs Wrote: One of the devs is in the Starport discord, his name is Trainwiz. I've been watching what he's been posting, so I'm quite confident that Underspace is going in the right direction

Not one of, Trainwiz is the sole developer. I'm probably not going to actually play it until full release, but I've purchased a copy anyway just to show support.

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Offline Kauket
04-21-2024, 07:30 PM,
#6
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(04-21-2024, 06:50 PM)DragonRider Wrote: As per my standard policy, I'd wait for the game to be fully released, check reviews and then try it out.
With early access games, especially indie ones, you never know how it's gonna turn out.

That.

Also I didn't really vibe with the atmosphere and art style they're going with tbh imo. Some places are weirdly dark, some weirdly saturated with colours.

[Image: kauket.gif]
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Offline Nodoka Hanamura
04-21-2024, 07:38 PM, (This post was last modified: 04-21-2024, 07:39 PM by Nodoka Hanamura.)
#7
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Posts: 1,588
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I've played it, and while I do have to side with Nyx's statement regarding the atmosphere and art style, I see it as a way to bring Freelancer back into the fore with a total conversion mod and the sort with mods built upon it. From what I remember, Trainwiz is trying to make the game more easily moddable than your run of the mill unity game.

Arduous it may be, It'd be a far sight better than being left with the complete mess that Freelancer is these days, with crashes and the sort. I think Nyx after the other day in Earhart knows that pain more than anyone.

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Offline Traxit
04-21-2024, 07:43 PM,
#8
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Joined: Dec 2012

maybe this is the open-source engine weve been yearning for so long

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Offline Nodoka Hanamura
04-21-2024, 07:53 PM,
#9
Exuberant Lilith
Posts: 1,588
Threads: 186
Joined: Jul 2016

(04-21-2024, 07:43 PM)Traxit Wrote: maybe this is the open-source engine weve been yearning for so long

Ain't open source but fuck if it's not better than sitting here with nomad incubi up our asses dealing with Digital Anvil's abandoned lovechild.

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Offline Sombs
04-21-2024, 07:55 PM,
#10
Three orange cats in a mech
Posts: 6,815
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Joined: Feb 2014

(04-21-2024, 06:56 PM)jammi Wrote:
(04-21-2024, 06:53 PM)Sombs Wrote: One of the devs is in the Starport discord, his name is Trainwiz. I've been watching what he's been posting, so I'm quite confident that Underspace is going in the right direction

Not one of, Trainwiz is the sole developer. I'm probably not going to actually play it until full release, but I've purchased a copy anyway just to show support.

Huh, I've seen him use "we" when referring to Underspace. I guess it's the same "we" that Antonio uses when he wants someone who is not him to do patrol paths




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